Player Matchup

Chiron
Chiron
EJROBERTS
Chiron
Level 27
God Stats
4W - 2L
1,627 SR
Queue Stats
39W - 56L
1,355 Elo+
Party 1
Hun Batz
Hun Batz
Wencler
Hun Batz
Level 24
God Stats
3W - 3L
1,378 SR
Queue Stats
44W - 55L
1,333 Elo+
Party 1
Hel
Hel
m0nst3rcat69
Hel
Level 68
God Stats
3W - 2L
1,381 SR
Queue Stats
45W - 74L
1,345 Elo+
Party 1
Cthulhu
Cthulhu
man0clay
Cthulhu
Level 22
God Stats
7W - 10L
1,327 SR
Queue Stats
37W - 50L
1,347 Elo+
Party 1
Cu Chulainn
Cu Chulainn
marfington3
Cu Chulainn
Level 55
God Stats
6W - 9L
1,305 SR
Queue Stats
39W - 61L
1,304 Elo+
Party 1
Team Averages
Level 39
1,404 SR
1,337 Elo+

VS

Team Averages
Level 101
1,519 SR
1,456 Elo+
Lancelot
Lancelot
KingZapu
Lancelot
Level 56
God Stats
21W - 17L
1,625 SR
Queue Stats
175W - 197L
1,477 Elo+
Solo
Maui
Maui
L3MANRUSS
Maui
Level 119
God Stats
0W - 2L
1,284 SR
Queue Stats
55W - 57L
1,464 Elo+
Party 2
Nu Wa
Nu Wa
PipeSabe
Nu Wa
Level 143
God Stats
6W - 5L
1,680 SR
Queue Stats
257W - 286L
1,438 Elo+
Solo
Amaterasu
Amaterasu
XtraFilthy
Amaterasu
Level 125
God Stats
1W - 4L
1,238 SR
Queue Stats
82W - 88L
1,476 Elo+
Party 2
Izanami
Izanami
saltdtoest
Izanami
Level 62
God Stats
15W - 7L
1,770 SR
Queue Stats
150W - 144L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
EJROBERTS
Chiron
17
2 / 1 / 5
10,173
565
9,738
10,279
3,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hun Batz
Wencler
Hun Batz
16
7 / 2 / 3
10,030
557
11,769
14,917
7,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 1 / 4
8,474
471
7,949
10,538
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
man0clay
Cthulhu
14
7 / 1 / 4
10,326
574
13,067
18,629
21,858
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cu Chulainn
marfington3
Cu Chulainn
13
0 / 0 / 6
8,611
478
11,946
14,988
13,516
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
KingZapu
Lancelot
14
2 / 1 / 2
8,951
497
6,035
12,860
6,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
11
1 / 4 / 0
7,266
404
3,682
17,905
17,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
PipeSabe
Nu Wa
15
1 / 1 / 2
9,417
523
8,370
8,893
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
XtraFilthy
Amaterasu
14
1 / 5 / 1
8,594
477
10,678
19,387
19,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
saltdtoest
Izanami
15
0 / 5 / 3
9,019
501
9,735
16,738
6,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
16
Kills
5
5
Deaths
16
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
EJROBERTS
Chiron
2
1
5
4.5
L
Lancelot
KingZapu
Lancelot
2
1
2
3
L
Maui
1
4
0
0.25
L
Nu Wa
PipeSabe
Nu Wa
1
1
2
2
W
Hun Batz
Wencler
Hun Batz
7
2
3
4.25
L
Amaterasu
XtraFilthy
Amaterasu
1
5
1
0.3
W
0
1
4
2
W
Cthulhu
man0clay
Cthulhu
7
1
4
9
W
Cu Chulainn
marfington3
Cu Chulainn
0
0
6
3
L
Izanami
saltdtoest
Izanami
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,469
Damage
38,500
69,351
Taken
75,783
51,408
Mitigated
54,192
27,470
Healing
16,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
EJROBERTS
Chiron
9,738
3,870
459
3,679
10,279
3,633
1,362
1,047
9,232
0
84,685
L
Lancelot
KingZapu
Lancelot
6,035
917
0
1,000
12,860
6,109
0
2,090
10,770
0
74,197
L
Maui
3,682
517
945
2,371
17,905
17,867
248
10,096
7,809
17,514
0
L
Nu Wa
PipeSabe
Nu Wa
8,370
1,980
0
1,500
8,893
4,171
1,233
5,192
3,701
87,747
0
W
Hun Batz
Wencler
Hun Batz
11,769
2,346
0
5,152
14,917
7,138
415
1,073
13,844
0
73,194
L
Amaterasu
XtraFilthy
Amaterasu
10,678
5,055
0
5,600
19,387
19,157
0
1,783
17,604
0
55,072
W
7,949
372
4,836
6,485
10,538
5,263
0
4,190
6,348
76,407
0
W
Cthulhu
man0clay
Cthulhu
13,067
1,811
291
3,965
18,629
21,858
0
5,098
13,531
46,525
0
W
Cu Chulainn
marfington3
Cu Chulainn
11,946
3,503
0
2,603
14,988
13,516
859
809
14,179
0
56,172
L
Izanami
saltdtoest
Izanami
9,735
6,768
0
5,454
16,738
6,888
1,341
3,372
13,366
0
85,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,614
Gold Earned
43,247
569
Minions Killed
524
0
Camps Cleared
0
1,881,518
Distance Traveled
1,738,981
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,173
565
152
8
0
356,586
3
L
Lancelot
8,951
497
114
6
0
423,520
0
L
Maui
7,266
404
21
1
0
330,974
6
L
Nu Wa
9,417
523
152
8
0
349,390
2
W
Hun Batz
10,030
557
126
7
0
401,110
2
L
Amaterasu
8,594
477
99
6
0
309,951
6
W
Hel
8,474
471
140
8
0
386,958
6
W
Cthulhu
10,326
574
60
3
0
373,367
0
W
Cu Chulainn
8,611
478
91
5
0
363,497
4
L
Izanami
9,019
501
138
8
0
325,146
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role