Player Matchup

Loki
Loki
Platinum V
 
Loki
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum V
 
Mercury
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold IV
GalaxyDragon123
Merlin
Gold IV
Level 50
God Stats
1W - 0L
1,315 SR
Queue Stats
23W - 21L
1,505 MMR
Solo
Cabrakan
Cabrakan
Platinum V
Kuanoo
Cabrakan
Platinum V
Level 160
God Stats
1W - 5L
1,569 SR
Queue Stats
158W - 153L
1,643 MMR
Solo
Neith
Neith
Silver II
Murzzy
Neith
Silver II
Level 57
God Stats
25W - 16L
1,593 SR
Queue Stats
52W - 63L
1,492 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,495 SR
1,528 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,591 SR
1,573 MMR
Vulcan
Vulcan
Gold II
DqpR
Vulcan
Gold II
Level 136
God Stats
4W - 6L
1,500 SR
Queue Stats
249W - 250L
1,526 MMR
Solo
Ishtar
Ishtar
Gold I
Linemennelson
Ishtar
Gold I
Level 158
God Stats
1W - 3L
1,537 SR
Queue Stats
202W - 205L
1,636 MMR
Party 1
Khepri
Khepri
Gold IV
NickyMJP
Khepri
Gold IV
Level 126
God Stats
1W - 1L
1,571 SR
Queue Stats
23W - 24L
1,509 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Pabszz
Cu Chulainn
Gold V
Level 147
God Stats
1W - 1L
1,724 SR
Queue Stats
39W - 38L
1,688 MMR
Party 1
Arachne
Arachne
Bronze III
sahidmarr
Arachne
Bronze III
Level 48
God Stats
0W - 1L
1,624 SR
Queue Stats
3W - 8L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
4 / 3 / 2
11,845
623
9,617
16,490
7,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
 
Mercury
18
5 / 1 / 5
11,820
622
11,428
14,310
6,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
4 / 0 / 4
12,336
649
9,957
10,144
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Kuanoo
Cabrakan
14
1 / 1 / 8
9,870
519
2,613
15,389
18,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Murzzy
Neith
16
2 / 2 / 7
10,993
579
15,177
9,899
5,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThorHadesThanatos

VS

Bans
Guan YuChronosKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DqpR
Vulcan
9
0 / 1 / 0
6,748
355
2,960
8,603
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
1 / 5 / 2
8,923
470
10,731
20,202
7,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
NickyMJP
Khepri
6
0 / 1 / 1
6,288
331
1,316
4,982
3,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cu Chulainn
Pabszz
Cu Chulainn
16
2 / 3 / 1
9,622
506
10,206
16,995
16,621
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
sahidmarr
Arachne
14
4 / 6 / 1
9,351
492
6,207
20,865
9,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
16
Kills
7
7
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
3
2
1.67
W
Mercury
 
Mercury
5
1
5
7.5
L
Vulcan
DqpR
Vulcan
0
1
0
0
W
4
0
4
6
W
Cabrakan
Kuanoo
Cabrakan
1
1
8
5
L
1
5
2
0.4
W
Neith
Murzzy
Neith
2
2
7
2.75
L
Khepri
NickyMJP
Khepri
0
1
1
0.5
L
Cu Chulainn
Pabszz
Cu Chulainn
2
3
1
0.83
L
Arachne
sahidmarr
Arachne
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,792
Damage
31,420
66,232
Taken
71,647
43,149
Mitigated
41,172
20,504
Healing
16,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,617
2,857
0
7,916
16,490
7,767
4,322
184
16,306
0
86,231
W
Mercury
 
Mercury
11,428
7,756
0
2,725
14,310
6,448
2,907
322
13,988
0
117,142
L
Vulcan
DqpR
Vulcan
2,960
854
0
750
8,603
3,622
0
3,483
5,120
33,334
0
W
9,957
780
348
3,653
10,144
4,980
1,928
2,465
7,679
119,798
0
W
Cabrakan
Kuanoo
Cabrakan
2,613
335
0
2,842
15,389
18,920
0
2,083
13,306
19,883
0
L
10,731
6,232
0
7,016
20,202
7,990
1,232
2,194
18,008
0
72,310
W
Neith
Murzzy
Neith
15,177
6,626
0
3,020
9,899
5,034
6,779
256
9,643
0
87,942
L
Khepri
NickyMJP
Khepri
1,316
213
0
1,581
4,982
3,106
0
1,464
3,518
11,340
1,488
L
Cu Chulainn
Pabszz
Cu Chulainn
10,206
2,714
0
3,032
16,995
16,621
27
2,273
14,722
0
73,766
L
Arachne
sahidmarr
Arachne
6,207
3,566
0
4,596
20,865
9,833
53
3,156
17,709
0
55,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,864
Gold Earned
40,932
636
Minions Killed
458
0
Camps Cleared
0
1,948,317
Distance Traveled
1,335,250
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,845
623
116
6
0
396,654
3
W
Mercury
11,820
622
157
8
0
473,769
8
L
Vulcan
6,748
355
56
3
0
173,617
2
W
Merlin
12,336
649
188
10
0
374,609
1
W
Cabrakan
9,870
519
26
1
0
380,163
7
L
Ishtar
8,923
470
128
7
0
297,030
4
W
Neith
10,993
579
149
8
0
323,122
2
L
Khepri
6,288
331
23
1
0
134,109
3
L
Cu Chulainn
9,622
506
146
8
0
323,737
7
L
Arachne
9,351
492
105
6
0
406,757
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role