Player Matchup

Thanatos
Thanatos
KowlCowl
Thanatos
Level 30
God Stats
5W - 3L
1,528 SR
Queue Stats
46W - 47L
1,468 Elo+
Party 2
Izanami
Izanami
ThICcBOyReD
Izanami
Level 52
God Stats
1W - 0L
1,479 SR
Queue Stats
44W - 49L
1,452 Elo+
Party 2
Ymir
Ymir
fabricio100102
Ymir
Level 108
God Stats
1W - 0L
1,668 SR
Queue Stats
81W - 59L
1,571 Elo+
Party 3
Scylla
Scylla
saulthegamer2002
Scylla
Level 43
God Stats
1W - 1L
1,279 SR
Queue Stats
7W - 4L
1,437 Elo+
Party 3
Gilgamesh
Gilgamesh
trigiggo
Gilgamesh
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 43L
1,423 Elo+
Party 2
Team Averages
Level 55
1,491 SR
1,470 Elo+

VS

Team Averages
Level 87
1,446 SR
1,464 Elo+
Heimdallr
Heimdallr
InFamousBoss430
Heimdallr
Level 121
God Stats
0W - 3L
1,320 SR
Queue Stats
110W - 130L
1,475 Elo+
Party 1
Maui
Maui
Righteouspace
Maui
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
127W - 137L
1,506 Elo+
Party 1
Hercules
Hercules
angelosorio1269-
Hercules
Level 27
God Stats
2W - 3L
1,384 SR
Queue Stats
60W - 55L
1,468 Elo+
Party 1
Thanatos
Thanatos
fatboy_supastar
Thanatos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 82L
1,476 Elo+
Party 1
Hera
Hera
haem17
Hera
Level 97
God Stats
9W - 8L
1,526 SR
Queue Stats
249W - 253L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KowlCowl
Thanatos
17
9 / 0 / 3
10,505
584
15,528
15,799
7,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
ThICcBOyReD
Izanami
15
2 / 3 / 5
9,767
543
11,182
11,430
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 2 / 6
8,162
453
4,314
17,072
15,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 2 / 2
9,517
529
7,856
8,559
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
trigiggo
Gilgamesh
15
1 / 1 / 4
9,516
529
6,642
11,365
9,150
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
InFamousBoss430
Heimdallr
12
1 / 5 / 4
8,021
446
10,326
13,507
5,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 3 / 2
9,025
501
8,081
18,764
21,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
0 / 4 / 1
7,310
406
7,396
15,516
13,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
15
5 / 3 / 0
9,230
513
8,686
18,814
9,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
haem17
Hera
9
0 / 2 / 1
6,811
378
1,646
4,067
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
16
Kills
8
8
Deaths
17
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
InFamousBoss430
Heimdallr
1
5
4
0.6
W
Thanatos
KowlCowl
Thanatos
9
0
3
10.5
L
2
3
2
1
W
Izanami
ThICcBOyReD
Izanami
2
3
5
1.5
L
0
4
1
0.13
W
1
2
6
2
L
Thanatos
5
3
0
1.67
L
Hera
haem17
Hera
0
2
1
0.25
W
3
2
2
2
W
Gilgamesh
trigiggo
Gilgamesh
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,522
Damage
36,135
64,225
Taken
70,668
39,733
Mitigated
52,067
23,511
Healing
24,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
InFamousBoss430
Heimdallr
10,326
5,859
0
1,642
13,507
5,720
0
2,136
11,371
0
69,845
W
Thanatos
KowlCowl
Thanatos
15,528
5,777
0
15,149
15,799
7,153
0
1,479
14,226
17
81,333
L
8,081
2,080
430
3,352
18,764
21,741
0
4,017
14,747
42,736
7,583
W
Izanami
ThICcBOyReD
Izanami
11,182
7,115
0
2,083
11,430
4,586
0
1,478
9,952
0
78,955
L
7,396
2,322
0
3,868
15,516
13,493
0
1,063
14,453
0
39,577
W
4,314
1,068
0
2,185
17,072
15,392
0
2,388
14,594
30,074
0
L
Thanatos
8,686
2,401
0
14,439
18,814
9,650
0
3,362
15,452
0
77,195
L
Hera
haem17
Hera
1,646
352
0
750
4,067
1,463
0
1,609
2,458
32,611
0
W
7,856
1,703
0
411
8,559
3,452
1,616
3,348
5,211
75,782
0
W
Gilgamesh
trigiggo
Gilgamesh
6,642
2,611
0
3,683
11,365
9,150
539
45
10,680
0
68,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,467
Gold Earned
40,397
528
Minions Killed
417
0
Camps Cleared
0
1,871,396
Distance Traveled
1,495,765
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,021
446
104
6
0
320,855
2
W
Thanatos
10,505
584
112
6
0
436,203
5
L
Maui
9,025
501
71
4
0
315,810
4
W
Izanami
9,767
543
136
8
0
405,172
7
L
Hercules
7,310
406
64
4
0
327,636
0
W
Ymir
8,162
453
28
2
0
349,642
0
L
Thanatos
9,230
513
118
7
0
377,372
1
L
Hera
6,811
378
60
3
0
154,092
0
W
Scylla
9,517
529
131
7
0
296,256
2
W
Gilgamesh
9,516
529
121
7
0
384,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role