Player Matchup

Hades
Hades
PROCHIMNEY
Hades
Level 154
God Stats
139W - 106L
1,598 SR
Queue Stats
150W - 110L
1,570 Elo+
Party 1
Scylla
Scylla
Pezzy2768
Scylla
Level 152
God Stats
6W - 1L
1,877 SR
Queue Stats
411W - 303L
1,599 Elo+
Party 1
Ne Zha
Ne Zha
xoArixJhene
Ne Zha
Level 156
God Stats
11W - 4L
1,763 SR
Queue Stats
651W - 368L
1,590 Elo+
Party 1
Team Averages
Level 154
1,746 SR
1,586 Elo+

VS

Team Averages
Level 120
1,491 SR
1,422 Elo+
Cliodhna
Cliodhna
ICECOLDMARZ
Cliodhna
Level 129
God Stats
6W - 4L
1,652 SR
Queue Stats
142W - 151L
1,455 Elo+
Party 2
Bellona
Bellona
VVSdoozy
Bellona
Level 109
God Stats
2W - 4L
1,416 SR
Queue Stats
240W - 265L
1,486 Elo+
Party 2
Kuzenbo
Kuzenbo
Xx OxAxK xX
Kuzenbo
Level 123
God Stats
0W - 1L
1,406 SR
Queue Stats
23W - 47L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
6
0 / 0 / 2
5,917
592
1,094
1,813
1,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Pezzy2768
Scylla
13
3 / 0 / 4
7,635
764
9,127
4,951
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
12
4 / 0 / 3
7,167
717
9,158
8,223
4,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ICECOLDMARZ
Cliodhna
9
0 / 3 / 0
5,807
581
5,059
8,566
2,953
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
VVSdoozy
Bellona
9
0 / 3 / 0
5,942
594
4,631
7,001
5,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
Xx OxAxK xX
Kuzenbo
10
0 / 1 / 0
6,530
653
3,765
8,415
9,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
7
Kills
0
0
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
ICECOLDMARZ
Cliodhna
0
3
0
0
W
Hades
0
0
2
1
W
Scylla
Pezzy2768
Scylla
3
0
4
5
L
Bellona
VVSdoozy
Bellona
0
3
0
0
L
Kuzenbo
Xx OxAxK xX
Kuzenbo
0
1
0
0
W
Ne Zha
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,379
Damage
13,455
14,987
Taken
23,982
7,185
Mitigated
17,184
4,455
Healing
2,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
ICECOLDMARZ
Cliodhna
5,059
784
0
988
8,566
2,953
0
2,516
5,658
0
18,095
W
Hades
1,094
290
339
755
1,813
1,048
0
429
1,384
5,162
0
W
Scylla
Pezzy2768
Scylla
9,127
1,106
98
1,031
4,951
1,873
0
1,683
3,268
31,704
0
L
Bellona
VVSdoozy
Bellona
4,631
1,743
0
906
7,001
5,225
0
3,474
3,086
0
18,590
L
Kuzenbo
Xx OxAxK xX
Kuzenbo
3,765
1,968
0
1,053
8,415
9,006
0
4,140
3,739
13,196
0
W
Ne Zha
9,158
3,242
0
2,232
8,223
4,264
0
1,970
6,253
0
20,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,719
Gold Earned
18,279
102
Minions Killed
80
4
Camps Cleared
5
402,391
Distance Traveled
533,297
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,807
581
29
3
2
193,248
2
W
Hades
5,917
592
6
1
0
66,611
1
W
Scylla
7,635
764
73
7
3
168,354
4
L
Bellona
5,942
594
35
4
3
163,662
2
L
Kuzenbo
6,530
653
16
2
0
176,387
2
W
Ne Zha
7,167
717
23
2
1
167,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role