Player Matchup

Yu Huang
Yu Huang
FormidableHuntr
Yu Huang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,051 Elo+
Solo
Ymir
Ymir
Krozzman
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo
Charybdis
Charybdis
LPRO96
Charybdis
Level 159
God Stats
14W - 16L
1,614 SR
Queue Stats
100W - 97L
1,456 Elo+
Solo
Izanami
Izanami
Narxissus
Izanami
Level 109
God Stats
10W - 7L
1,576 SR
Queue Stats
13W - 13L
1,464 Elo+
Solo
Horus
Horus
lxDEADLYTOXINxl
Horus
Level 95
God Stats
7W - 13L
1,404 SR
Queue Stats
502W - 554L
1,482 Elo+
Solo
Team Averages
Level 99
1,519 SR
1,391 Elo+

VS

Team Averages
Level 89
1,423 SR
1,412 Elo+
Kali
Kali
CallMeDooDLeZ
Kali
Level 146
God Stats
0W - 1L
1,623 SR
Queue Stats
81W - 75L
1,471 Elo+
Party 1
Lancelot
Lancelot
Carma666
Lancelot
Level 6
God Stats
0W - 1L
1,213 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 1
Maui
Maui
DastardlyDonny
Maui
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,635 Elo+
Party 1
Ratatoskr
Ratatoskr
Deckxtructor
Ratatoskr
Level 49
God Stats
3W - 3L
1,499 SR
Queue Stats
13W - 23L
1,324 Elo+
Solo
Bastet
Bastet
YummyMiso
Bastet
Level 103
God Stats
0W - 1L
1,281 SR
Queue Stats
9W - 18L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
19
1 / 4 / 8
12,895
679
10,419
13,139
7,509
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
20
12 / 7 / 9
15,155
798
29,950
30,318
23,555
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
LPRO96
Charybdis
20
4 / 4 / 9
13,522
712
19,187
16,917
9,288
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Narxissus
Izanami
20
2 / 5 / 12
13,849
729
17,679
20,272
10,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
7 / 3 / 10
13,727
722
15,159
24,200
39,000
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 11
13,307
700
27,146
26,121
17,112
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Lancelot
Carma666
Lancelot
20
8 / 5 / 10
13,880
731
16,538
21,615
17,444
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 5 / 13
13,083
689
7,693
24,500
31,447
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ratatoskr
Deckxtructor
Ratatoskr
20
2 / 10 / 7
12,511
658
14,748
22,807
12,098
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
YummyMiso
Bastet
20
5 / 4 / 8
12,745
671
13,595
23,872
12,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
71
26
Kills
22
23
Deaths
26
48
Assists
49
Player
Kills
Deaths
Assists
KDA
L
3
2
11
4.25
L
Lancelot
Carma666
Lancelot
8
5
10
2.6
L
4
5
13
2.1
L
Ratatoskr
Deckxtructor
Ratatoskr
2
10
7
0.55
W
Yu Huang
1
4
8
1.25
W
Ymir
12
7
9
2.36
W
Charybdis
LPRO96
Charybdis
4
4
9
2.13
W
Izanami
Narxissus
Izanami
2
5
12
1.6
L
Bastet
YummyMiso
Bastet
5
4
8
2.25
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,394
Damage
79,720
104,846
Taken
118,915
89,761
Mitigated
90,654
24,488
Healing
17,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,146
13,924
0
10,441
26,121
17,112
1,971
8,139
17,503
0
68,757
L
Lancelot
Carma666
Lancelot
16,538
2,647
0
3,061
21,615
17,444
370
8,154
13,173
0
32,201
L
7,693
1,926
702
507
24,500
31,447
565
9,863
13,994
26,206
0
L
Ratatoskr
Deckxtructor
Ratatoskr
14,748
5,282
0
532
22,807
12,098
0
3,766
18,740
0
61,209
W
Yu Huang
10,419
633
188
490
13,139
7,509
1,426
1,424
11,715
37,482
0
W
Ymir
29,950
7,681
0
4,708
30,318
23,555
3,050
2,100
28,218
60,460
0
W
Charybdis
LPRO96
Charybdis
19,187
10,273
0
1,631
16,917
9,288
5,978
1,073
15,844
0
62,285
W
Izanami
Narxissus
Izanami
17,679
8,824
847
4,551
20,272
10,409
142
1,726
17,346
0
70,954
L
Bastet
YummyMiso
Bastet
13,595
3,604
0
2,599
23,872
12,553
0
10,153
13,598
0
38,450
W
15,159
4,728
4,251
7,822
24,200
39,000
477
1,370
22,830
0
30,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,148
Gold Earned
65,526
327
Minions Killed
289
0
Camps Cleared
0
1,637,256
Distance Traveled
1,837,400
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
13,307
700
83
4
0
400,931
3
L
Lancelot
13,880
731
37
2
0
406,842
0
L
Maui
13,083
689
32
2
0
340,027
1
L
Ratatoskr
12,511
658
87
5
0
328,756
2
W
Yu Huang
12,895
679
70
4
0
341,458
1
W
Ymir
15,155
798
64
3
0
318,668
1
W
Charybdis
13,522
712
78
4
0
287,805
1
W
Izanami
13,849
729
88
5
0
330,012
1
L
Bastet
12,745
671
50
3
0
360,844
6
W
Horus
13,727
722
27
1
0
359,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role