Player Matchup

Hun Batz
Hun Batz
Behemoth0111
Hun Batz
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,589 Elo+
Solo
Skadi
Skadi
Buungen
Skadi
Level 146
God Stats
3W - 1L
1,637 SR
Queue Stats
256W - 257L
1,523 Elo+
Party 1
Maui
Maui
HowMyBussyTaste
Maui
Level 159
God Stats
4W - 2L
1,483 SR
Queue Stats
293W - 273L
1,570 Elo+
Party 2
Achilles
Achilles
jenkns
Achilles
Level 149
God Stats
4W - 1L
1,597 SR
Queue Stats
229W - 224L
1,535 Elo+
Party 2
Artio
Artio
svegrup1
Artio
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,652 Elo+
Party 1
Team Averages
Level 148
1,543 SR
1,574 Elo+

VS

Team Averages
Level 142
1,505 SR
1,505 Elo+
Thanatos
Thanatos
 
Thanatos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DELLPC822
Fenrir
Level 147
God Stats
4W - 6L
1,542 SR
Queue Stats
855W - 834L
1,504 Elo+
Solo
Anubis
Anubis
DeagonX
Anubis
Level 157
God Stats
6W - 7L
1,593 SR
Queue Stats
342W - 301L
1,547 Elo+
Solo
Cthulhu
Cthulhu
Glacestation
Cthulhu
Level 159
God Stats
0W - 2L
1,354 SR
Queue Stats
74W - 75L
1,488 Elo+
Solo
Izanami
Izanami
playboirich25
Izanami
Level 140
God Stats
8W - 4L
1,536 SR
Queue Stats
190W - 195L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Behemoth0111
Hun Batz
20
8 / 3 / 11
11,540
721
18,018
17,263
10,465
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Skadi
Buungen
Skadi
20
9 / 4 / 12
12,818
801
28,702
15,387
8,350
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 3 / 20
12,326
770
12,144
23,006
31,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Achilles
jenkns
Achilles
10
2 / 7 / 4
8,678
542
4,413
12,787
8,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artio
svegrup1
Artio
19
2 / 2 / 15
10,476
655
4,650
17,297
21,787
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
7 / 6 / 6
11,157
697
17,785
16,375
9,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
DELLPC822
Fenrir
18
3 / 5 / 12
10,629
664
13,630
14,998
14,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
DeagonX
Anubis
18
1 / 6 / 15
10,730
671
13,915
15,648
11,026
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Glacestation
Cthulhu
18
4 / 4 / 8
11,213
701
14,826
21,537
32,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
17
3 / 5 / 9
10,502
656
13,542
17,690
10,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
68
26
Kills
18
19
Deaths
26
62
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
7
6
6
1.67
W
Hun Batz
Behemoth0111
Hun Batz
8
3
11
4.5
W
Skadi
Buungen
Skadi
9
4
12
3.75
L
Fenrir
DELLPC822
Fenrir
3
5
12
1.8
L
Anubis
DeagonX
Anubis
1
6
15
1.42
L
Cthulhu
Glacestation
Cthulhu
4
4
8
2
W
5
3
20
5
W
Achilles
jenkns
Achilles
2
7
4
0.57
L
Izanami
3
5
9
1.5
W
Artio
svegrup1
Artio
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,927
Damage
73,698
85,740
Taken
86,248
81,411
Mitigated
77,771
25,951
Healing
29,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
17,785
2,791
1,363
8,930
16,375
9,558
129
3,484
12,497
19
25,851
W
Hun Batz
Behemoth0111
Hun Batz
18,018
1,653
1,574
4,099
17,263
10,465
875
6,427
10,493
0
35,139
W
Skadi
Buungen
Skadi
28,702
14,871
1,896
3,828
15,387
8,350
4,263
6,055
9,178
0
59,689
L
Fenrir
DELLPC822
Fenrir
13,630
2,562
1,767
2,018
14,998
14,640
176
2,515
12,298
0
18,767
L
Anubis
DeagonX
Anubis
13,915
526
623
3,312
15,648
11,026
397
2,761
12,803
30,920
0
L
Cthulhu
Glacestation
Cthulhu
14,826
617
2,847
3,083
21,537
32,351
133
3,760
17,297
26,742
0
W
12,144
1,521
450
6,541
23,006
31,945
916
5,774
16,978
25,301
0
W
Achilles
jenkns
Achilles
4,413
1,116
388
1,065
12,787
8,864
993
4,624
8,024
0
5,178
L
Izanami
13,542
8,207
1,958
3,364
17,690
10,196
1,978
2,778
14,559
33
37,289
W
Artio
svegrup1
Artio
4,650
538
2,031
4,079
17,297
21,787
706
5,913
11,163
13,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,838
Gold Earned
54,231
157
Minions Killed
168
0
Camps Cleared
0
1,254,446
Distance Traveled
1,383,809
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,157
697
25
2
0
301,028
1
W
Hun Batz
11,540
721
25
2
0
292,078
0
W
Skadi
12,818
801
75
5
0
260,694
2
L
Fenrir
10,629
664
13
1
0
275,213
0
L
Anubis
10,730
671
38
2
0
247,296
1
L
Cthulhu
11,213
701
35
2
0
280,921
4
W
Maui
12,326
770
36
2
0
301,051
0
W
Achilles
8,678
542
5
0
0
133,018
0
L
Izanami
10,502
656
57
4
0
279,351
0
W
Artio
10,476
655
16
1
0
267,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role