Player Matchup

Xing Tian
Xing Tian
Balkenkreuz
Xing Tian
Level 54
God Stats
2W - 1L
1,429 SR
Queue Stats
207W - 129L
1,592 Elo+
Party 2
Raijin
Raijin
Naucts
Raijin
Level 118
God Stats
1W - 1L
1,280 SR
Queue Stats
120W - 126L
1,445 Elo+
Party 1
Rama
Rama
Ninjas Plant
Rama
Level 77
God Stats
1W - 3L
1,293 SR
Queue Stats
121W - 129L
1,424 Elo+
Party 1
Zeus
Zeus
Orchunter824
Zeus
Level 122
God Stats
4W - 4L
1,361 SR
Queue Stats
204W - 177L
1,579 Elo+
Solo
Izanami
Izanami
TanishaLux
Izanami
Level 27
God Stats
4W - 0L
1,670 SR
Queue Stats
93W - 53L
1,624 Elo+
Party 2
Team Averages
Level 80
1,407 SR
1,533 Elo+

VS

Team Averages
Level 72
1,513 SR
1,432 Elo+
Mercury
Mercury
BESTINTHEFIELD
Mercury
Level 130
God Stats
1W - 4L
1,421 SR
Queue Stats
288W - 328L
1,426 Elo+
Solo
Thoth
Thoth
BlackWolf5055
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,375 Elo+
Party 3
Mulan
Mulan
CheslieBear
Mulan
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 64L
1,411 Elo+
Party 3
Cerberus
Cerberus
DevonThaDon
Cerberus
Level 59
God Stats
9W - 3L
1,646 SR
Queue Stats
170W - 167L
1,489 Elo+
Solo
Achilles
Achilles
ÐreaMM
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Balkenkreuz
Xing Tian
13
4 / 1 / 9
7,802
1,115
3,854
9,344
9,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
Naucts
Raijin
14
5 / 1 / 9
7,526
1,075
8,751
5,647
2,737
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 1 / 7
7,386
1,055
6,980
5,964
2,781
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

13
1 / 0 / 11
7,030
1,004
9,389
3,721
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
TanishaLux
Izanami
12
1 / 3 / 9
6,724
961
6,648
6,534
2,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
6,457
922
4,557
7,158
3,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 1
5,649
807
4,461
6,380
2,690
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 4 / 2
5,989
856
4,351
8,672
6,662
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
DevonThaDon
Cerberus
13
3 / 3 / 2
6,495
928
7,764
16,019
14,351
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
ÐreaMM
Achilles
7
0 / 1 / 1
5,128
733
1,685
2,238
1,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
16
Kills
5
6
Deaths
16
45
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Xing Tian
Balkenkreuz
Xing Tian
4
1
9
8.5
L
0
4
1
0.13
L
0
4
2
0.25
L
Cerberus
DevonThaDon
Cerberus
3
3
2
1.33
W
Raijin
Naucts
Raijin
5
1
9
9.5
W
5
1
7
8.5
W
1
0
11
6.5
W
Izanami
TanishaLux
Izanami
1
3
9
1.83
L
Achilles
ÐreaMM
Achilles
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,622
Damage
22,818
31,210
Taken
40,467
19,238
Mitigated
28,701
9,835
Healing
11,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,557
1,226
449
359
7,158
3,473
0
3,696
3,462
0
11,054
W
Xing Tian
Balkenkreuz
Xing Tian
3,854
418
435
1,553
9,344
9,473
0
2,883
6,423
7,919
0
L
4,461
544
256
1,027
6,380
2,690
0
2,994
3,386
9,365
0
L
4,351
542
137
829
8,672
6,662
0
5,005
3,667
0
13,047
L
Cerberus
DevonThaDon
Cerberus
7,764
268
673
6,946
16,019
14,351
0
8,760
7,259
13,619
0
W
Raijin
Naucts
Raijin
8,751
1,710
1,407
606
5,647
2,737
911
2,072
3,575
13,321
0
W
6,980
3,286
1,086
962
5,964
2,781
1,063
2,297
3,591
0
12,742
W
9,389
1,804
1,702
607
3,721
1,563
338
1,777
1,944
21,249
0
W
Izanami
TanishaLux
Izanami
6,648
4,938
444
1,033
6,534
2,684
484
3,196
3,260
0
15,480
L
Achilles
ÐreaMM
Achilles
1,685
208
373
561
2,238
1,525
0
1,539
699
0
3,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,468
Gold Earned
29,718
78
Minions Killed
66
0
Camps Cleared
0
730,533
Distance Traveled
582,160
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,457
922
13
2
0
164,285
0
W
Xing Tian
7,802
1,115
1
0
0
168,916
0
L
Thoth
5,649
807
16
2
0
119,644
2
L
Mulan
5,989
856
16
2
0
116,898
0
L
Cerberus
6,495
928
20
3
0
129,133
0
W
Raijin
7,526
1,075
17
2
0
124,572
0
W
Rama
7,386
1,055
11
2
0
126,909
0
W
Zeus
7,030
1,004
31
4
0
171,776
1
W
Izanami
6,724
961
18
3
0
138,360
0
L
Achilles
5,128
733
1
0
0
52,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role