Player Matchup

Chaac
Chaac
DrakenJoe
Chaac
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 72L
1,237 Elo+
Party 1
Terra
Terra
TheCeaslessVoid
Terra
Level 29
God Stats
5W - 6L
1,355 SR
Queue Stats
105W - 121L
1,248 Elo+
Party 1
Nu Wa
Nu Wa
TheIceVirus
Nu Wa
Level 87
God Stats
11W - 9L
1,593 SR
Queue Stats
176W - 189L
1,303 Elo+
Party 1
Neith
Neith
gladiator-9_8_7
Neith
Level 81
God Stats
5W - 6L
1,348 SR
Queue Stats
42W - 45L
1,315 Elo+
Solo
Arachne
Arachne
krzynuggz
Arachne
Level 67
God Stats
15W - 7L
1,599 SR
Queue Stats
79W - 73L
1,430 Elo+
Solo
Team Averages
Level 57
1,479 SR
1,306 Elo+

VS

Team Averages
Level 82
1,448 SR
1,334 Elo+
Erlang Shen
Erlang Shen
BronzeDolla66
Erlang Shen
Level 109
God Stats
7W - 7L
1,603 SR
Queue Stats
76W - 93L
1,342 Elo+
Party 2
Ymir
Ymir
Hexic11115
Ymir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,186 Elo+
Solo
Artemis
Artemis
Karma_BM
Artemis
Level 110
God Stats
16W - 26L
1,325 SR
Queue Stats
101W - 109L
1,361 Elo+
Party 2
Da Ji
Da Ji
Nagaram42
Da Ji
Level 64
God Stats
2W - 3L
1,314 SR
Queue Stats
92W - 98L
1,372 Elo+
Solo
Zeus
Zeus
fearthebite
Zeus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DrakenJoe
Chaac
16
0 / 6 / 1
9,693
462
6,883
17,215
11,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 0 / 7
10,734
511
7,551
14,808
16,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
2 / 2 / 3
9,476
451
13,249
12,477
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
11 / 0 / 3
11,218
534
16,356
17,859
10,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
krzynuggz
Arachne
2
0 / 0 / 0
4,594
219
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BronzeDolla66
Erlang Shen
17
5 / 0 / 1
11,227
535
10,009
13,250
9,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 4 / 1
8,508
405
4,195
16,781
17,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Karma_BM
Artemis
11
0 / 6 / 0
7,695
366
7,234
10,509
3,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
Nagaram42
Da Ji
14
3 / 4 / 1
9,008
429
8,154
17,567
6,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 2 / 2
9,501
452
13,734
13,763
4,999
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
16
Kills
8
8
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BronzeDolla66
Erlang Shen
5
0
1
5.5
W
Chaac
DrakenJoe
Chaac
0
6
1
0.08
L
0
4
1
0.13
L
Artemis
Karma_BM
Artemis
0
6
0
0
L
Da Ji
Nagaram42
Da Ji
3
4
1
0.88
W
3
0
7
6.5
W
2
2
3
1.75
L
0
2
2
0.5
W
11
0
3
12.5
W
Arachne
krzynuggz
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,039
Damage
43,326
62,359
Taken
71,870
43,151
Mitigated
41,622
20,601
Healing
23,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BronzeDolla66
Erlang Shen
10,009
6,442
0
8,241
13,250
9,051
146
548
12,702
0
87,610
W
Chaac
DrakenJoe
Chaac
6,883
2,721
0
2,473
17,215
11,703
1,675
1,553
15,662
0
59,208
L
4,195
650
0
1,241
16,781
17,643
215
3,832
12,949
47,125
0
L
Artemis
Karma_BM
Artemis
7,234
2,490
361
1,756
10,509
3,129
285
3,595
6,914
0
47,075
L
Da Ji
Nagaram42
Da Ji
8,154
1,228
0
4,706
17,567
6,800
64
6,895
10,672
34
71,430
W
7,551
331
1,096
4,315
14,808
16,391
582
6,172
8,636
48,892
0
W
13,249
4,888
0
3,483
12,477
4,516
1,377
4,516
7,961
64,148
0
L
13,734
2,305
0
6,727
13,763
4,999
1,330
6,256
7,507
82,429
0
W
16,356
7,893
0
9,234
17,859
10,541
2,620
6,883
10,976
0
102,296
W
Arachne
krzynuggz
Arachne
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,715
Gold Earned
45,939
387
Minions Killed
510
0
Camps Cleared
0
1,500,319
Distance Traveled
1,705,263
1
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,227
535
153
7
0
366,211
1
W
Chaac
9,693
462
101
5
0
382,569
0
L
Ymir
8,508
405
47
2
0
334,255
8
L
Artemis
7,695
366
74
4
0
271,161
5
L
Da Ji
9,008
429
101
5
0
397,534
2
W
Terra
10,734
511
60
3
0
428,172
0
W
Nu Wa
9,476
451
75
4
0
365,131
0
L
Zeus
9,501
452
135
6
0
336,102
5
W
Neith
11,218
534
151
7
0
324,447
1
W
Arachne
4,594
219
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role