Player Matchup

Ymir
Ymir
Antou8
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 1L
1,661 Elo+
Party 2
Nu Wa
Nu Wa
JYmOuSs
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 58L
1,562 Elo+
Party 2
Fenrir
Fenrir
thepunisher6546
Fenrir
Level 120
God Stats
0W - 1L
1,587 SR
Queue Stats
93W - 65L
1,485 Elo+
Party 2
Team Averages
Level 52
1,529 SR
1,569 Elo+

VS

Team Averages
Level 63
1,494 SR
1,384 Elo+
Achilles
Achilles
FBOpineappleater
Achilles
Level 26
God Stats
13W - 11L
1,515 SR
Queue Stats
41W - 29L
1,438 Elo+
Party 1
Shiva
Shiva
PERKSTEVEN666
Shiva
Level 87
God Stats
2W - 0L
1,690 SR
Queue Stats
83W - 71L
1,444 Elo+
Party 1
Merlin
Merlin
bronko27
Merlin
Level 77
God Stats
11W - 26L
1,276 SR
Queue Stats
315W - 457L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Antou8
Ymir
11
1 / 1 / 5
7,793
708
5,849
11,593
13,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
JYmOuSs
Nu Wa
12
2 / 3 / 4
7,341
667
7,192
7,773
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 4 / 0
7,526
684
6,429
10,800
6,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 6
7,836
712
6,250
11,854
7,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
5 / 2 / 3
8,392
763
10,541
12,404
12,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
bronko27
Merlin
12
1 / 2 / 5
7,531
685
8,862
5,403
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
7
Kills
8
8
Deaths
7
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
Antou8
Ymir
1
1
5
3.5
W
2
3
6
1.67
L
Nu Wa
JYmOuSs
Nu Wa
2
3
4
1.33
W
5
2
3
3.25
W
Merlin
bronko27
Merlin
1
2
5
1.75
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,470
Damage
25,653
30,166
Taken
29,661
22,616
Mitigated
22,540
2,699
Healing
3,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Antou8
Ymir
5,849
1,581
0
1,598
11,593
13,424
0
3,220
8,373
12,265
0
W
6,250
1,346
0
582
11,854
7,843
0
5,798
6,056
0
12,753
L
Nu Wa
JYmOuSs
Nu Wa
7,192
2,614
0
0
7,773
2,995
0
2,218
5,555
28,805
0
W
10,541
1,750
1,091
1,384
12,404
12,374
0
4,482
7,922
0
34,363
W
Merlin
bronko27
Merlin
8,862
794
0
250
5,403
2,323
0
2,919
2,484
32,978
0
L
6,429
2,120
0
1,101
10,800
6,197
0
3,955
6,845
0
15,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,660
Gold Earned
23,759
75
Minions Killed
114
6
Camps Cleared
3
564,186
Distance Traveled
608,703
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,793
708
14
1
2
186,733
0
W
Achilles
7,836
712
11
1
0
191,294
2
L
Nu Wa
7,341
667
42
4
1
174,419
2
W
Shiva
8,392
763
40
4
1
226,455
4
W
Merlin
7,531
685
63
6
2
190,954
3
L
Fenrir
7,526
684
19
2
3
203,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role