Player Matchup

Set
Set
Acuron7
Set
Level 102
God Stats
30W - 36L
1,467 SR
Queue Stats
147W - 164L
1,461 Elo+
Solo
Neith
Neith
BFCLegion
Neith
Level 29
God Stats
14W - 8L
1,672 SR
Queue Stats
127W - 110L
1,567 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DrPepperWizard02
Morgan Le Fay
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,250 Elo+
Party 2
Guan Yu
Guan Yu
GlizzyxGobbler
Guan Yu
Level 141
God Stats
7W - 6L
1,603 SR
Queue Stats
404W - 342L
1,591 Elo+
Party 2
Cthulhu
Cthulhu
xDragonxRaptor
Cthulhu
Level 15
God Stats
2W - 1L
1,268 SR
Queue Stats
6W - 7L
1,183 Elo+
Party 2
Team Averages
Level 62
1,502 SR
1,410 Elo+

VS

Team Averages
Level 92
1,429 SR
1,425 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ItsMictian
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 107L
1,462 Elo+
Solo
Vulcan
Vulcan
Lilreaper151
Vulcan
Level 90
God Stats
0W - 2L
1,387 SR
Queue Stats
213W - 208L
1,491 Elo+
Party 1
Bellona
Bellona
Link16
Bellona
Level 106
God Stats
0W - 1L
1,260 SR
Queue Stats
0W - 3L
1,178 Elo+
Solo
Set
Set
TheDrunkenOnez
Set
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 235L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
15
10 / 2 / 3
9,574
638
10,537
11,683
5,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
BFCLegion
Neith
13
2 / 0 / 3
8,054
537
9,862
8,933
3,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
DrPepperWizard02
Morgan Le Fay
13
3 / 0 / 4
8,381
559
6,590
8,936
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 3 / 3
8,873
592
8,555
14,647
12,227
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 1 / 6
7,873
525
6,066
10,318
8,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 5 / 1
6,391
426
6,148
16,358
15,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
ItsMictian
Jing Wei
11
0 / 3 / 2
6,486
432
3,883
10,660
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
10
1 / 5 / 1
6,428
429
5,230
8,249
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Link16
Bellona
13
4 / 4 / 0
7,856
524
5,728
13,047
10,616
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 2 / 1
6,772
451
7,243
12,994
5,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
19
Kills
6
6
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
5
1
0.1
W
Set
10
2
3
5.75
W
Neith
BFCLegion
Neith
2
0
3
3.5
W
Morgan Le Fay
DrPepperWizard02
Morgan Le Fay
3
0
4
5
W
3
3
3
1.5
L
Jing Wei
ItsMictian
Jing Wei
0
3
2
0.33
L
Vulcan
1
5
1
0.3
L
Bellona
Link16
Bellona
4
4
0
1
L
1
2
1
0.75
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,610
Damage
28,232
54,517
Taken
61,308
34,397
Mitigated
38,796
17,343
Healing
15,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,148
1,934
0
3,224
16,358
15,910
12
4,658
11,700
18,011
3,128
W
Set
10,537
4,820
0
2,475
11,683
5,947
212
1,490
10,193
0
80,871
W
Neith
BFCLegion
Neith
9,862
4,686
0
5,854
8,933
3,440
1,038
2,049
6,884
0
69,106
W
Morgan Le Fay
DrPepperWizard02
Morgan Le Fay
6,590
194
305
1,952
8,936
4,209
168
3,735
5,201
53,855
0
W
8,555
1,610
310
3,965
14,647
12,227
0
960
13,687
0
60,268
L
Jing Wei
ItsMictian
Jing Wei
3,883
2,321
0
4,347
10,660
3,532
156
2,371
8,289
0
44,463
L
Vulcan
5,230
1,017
0
750
8,249
3,562
0
2,906
5,343
43,860
0
L
Bellona
Link16
Bellona
5,728
1,904
0
2,290
13,047
10,616
133
197
12,850
0
42,891
L
7,243
2,632
0
4,395
12,994
5,176
0
2,524
10,470
0
48,229
W
6,066
743
450
2,032
10,318
8,574
0
2,785
7,533
19,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,755
Gold Earned
33,933
470
Minions Killed
335
0
Camps Cleared
0
1,577,008
Distance Traveled
1,458,126
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,391
426
39
3
0
288,615
2
W
Set
9,574
638
115
8
0
323,406
5
W
Neith
8,054
537
118
8
0
286,067
2
W
Morgan Le Fay
8,381
559
97
6
0
305,375
4
W
Guan Yu
8,873
592
105
7
0
336,557
0
L
Jing Wei
6,486
432
66
4
0
255,626
2
L
Vulcan
6,428
429
66
4
0
285,169
3
L
Bellona
7,856
524
79
5
0
309,226
2
L
Set
6,772
451
85
6
0
319,490
5
W
Cthulhu
7,873
525
35
2
0
325,603
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role