Player Matchup

Maui
Maui
Diffliction
Maui
Level 146
God Stats
1W - 1L
1,199 SR
Queue Stats
191W - 120L
1,576 Elo+
Party 1
Bellona
Bellona
DogH2O
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,624 Elo+
Party 1
Raijin
Raijin
Maxton1031
Raijin
Level 36
God Stats
3W - 5L
1,272 SR
Queue Stats
21W - 38L
1,372 Elo+
Solo
Eset
Eset
Unifate
Eset
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 73L
1,683 Elo+
Party 1
Hun Batz
Hun Batz
jajdp
Hun Batz
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,635 Elo+
Solo
Team Averages
Level 97
1,394 SR
1,578 Elo+

VS

Team Averages
Level 79
1,513 SR
1,450 Elo+
Sobek
Sobek
 
Sobek
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
JCMDThe1st
Set
Level 97
God Stats
0W - 1L
1,715 SR
Queue Stats
26W - 33L
1,382 Elo+
Party 2
Vamana
Vamana
Kevv2003
Vamana
Level 108
God Stats
7W - 5L
1,489 SR
Queue Stats
49W - 44L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
KinNintendo
Danzaburou
Level 65
God Stats
2W - 3L
1,475 SR
Queue Stats
23W - 28L
1,426 Elo+
Party 2
Hera
Hera
spamarchy
Hera
Level 67
God Stats
1W - 2L
1,384 SR
Queue Stats
58W - 57L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 10
7,588
1,265
5,196
7,716
8,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
DogH2O
Bellona
13
1 / 0 / 10
7,638
1,273
4,998
3,985
3,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Maxton1031
Raijin
13
6 / 1 / 6
8,429
1,405
9,129
4,005
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eset
Unifate
Eset
13
1 / 2 / 10
7,205
1,201
8,720
5,880
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
jajdp
Hun Batz
13
4 / 3 / 5
7,835
1,306
8,523
6,221
3,432
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

342

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 3 / 3
6,793
1,132
3,314
11,574
12,702
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
3 / 2 / 1
7,780
1,297
7,407
9,302
6,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
Kevv2003
Vamana
11
1 / 1 / 0
6,655
1,109
2,922
3,358
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
KinNintendo
Danzaburou
12
2 / 1 / 3
7,581
1,264
4,584
7,005
3,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
12
0 / 5 / 4
6,933
1,156
5,978
7,396
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
12
Kills
6
6
Deaths
12
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
3
3
0.5
W
0
0
10
5
W
Bellona
DogH2O
Bellona
1
0
10
6
L
3
2
1
1.75
L
Vamana
Kevv2003
Vamana
1
1
0
1
L
Danzaburou
KinNintendo
Danzaburou
2
1
3
3.5
W
Raijin
Maxton1031
Raijin
6
1
6
9
W
Eset
Unifate
Eset
1
2
10
3
W
Hun Batz
jajdp
Hun Batz
4
3
5
2.17
L
Hera
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,566
Damage
24,205
27,807
Taken
38,635
20,481
Mitigated
27,435
5,172
Healing
5,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,314
319
0
557
11,574
12,702
0
6,344
4,946
6,148
0
W
5,196
1,021
0
777
7,716
8,942
0
3,445
4,226
9,422
0
W
Bellona
DogH2O
Bellona
4,998
956
1,166
629
3,985
3,358
0
1,210
2,695
0
11,541
L
7,407
4,154
0
1,465
9,302
6,406
0
4,777
4,301
0
19,626
L
Vamana
Kevv2003
Vamana
2,922
1,589
0
1,555
3,358
1,655
0
2,002
1,312
0
9,545
L
Danzaburou
KinNintendo
Danzaburou
4,584
1,784
0
982
7,005
3,187
0
5,094
1,787
0
14,270
W
Raijin
Maxton1031
Raijin
9,129
1,288
0
73
4,005
1,704
0
957
2,929
16,790
0
W
Eset
Unifate
Eset
8,720
822
1,210
1,109
5,880
3,045
0
2,333
3,407
20,874
0
W
Hun Batz
jajdp
Hun Batz
8,523
2,811
0
208
6,221
3,432
0
1,347
4,744
0
19,817
L
Hera
5,978
1,469
0
560
7,396
3,485
0
4,088
3,244
16,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,695
Gold Earned
35,742
94
Minions Killed
115
5
Camps Cleared
3
685,230
Distance Traveled
646,897
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,793
1,132
6
1
0
154,005
2
W
Maui
7,588
1,265
7
1
1
137,464
1
W
Bellona
7,638
1,273
16
3
1
141,022
1
L
Set
7,780
1,297
46
8
1
140,427
0
L
Vamana
6,655
1,109
15
3
1
88,902
0
L
Danzaburou
7,581
1,264
20
3
1
143,673
0
W
Raijin
8,429
1,405
28
5
0
128,127
0
W
Eset
7,205
1,201
20
3
0
136,149
0
W
Hun Batz
7,835
1,306
23
4
3
142,468
1
L
Hera
6,933
1,156
28
5
0
119,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role