Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
DaBlueJeanKing66
Horus
Level 108
God Stats
18W - 10L
1,624 SR
Queue Stats
220W - 217L
1,434 Elo+
Party 2
Mulan
Mulan
evilpenguin1069
Mulan
Level 140
God Stats
14W - 10L
1,601 SR
Queue Stats
204W - 198L
1,447 Elo+
Party 2
Izanami
Izanami
flood987
Izanami
Level 107
God Stats
11W - 7L
1,668 SR
Queue Stats
33W - 29L
1,560 Elo+
Party 2
Kukulkan
Kukulkan
xX-C_MILLER-Xx
Kukulkan
Level 81
God Stats
1W - 0L
1,232 SR
Queue Stats
6W - 4L
1,509 Elo+
Party 2
Team Averages
Level 108
1,525 SR
1,490 Elo+

VS

Team Averages
Level 124
1,463 SR
1,466 Elo+
Nu Wa
Nu Wa
LeyaLuv
Nu Wa
Level 107
God Stats
4W - 6L
1,461 SR
Queue Stats
140W - 133L
1,475 Elo+
Solo
Tsukuyomi
Tsukuyomi
ciroreyes19
Tsukuyomi
Level 123
God Stats
7W - 6L
1,524 SR
Queue Stats
287W - 307L
1,447 Elo+
Party 1
Anubis
Anubis
doberman47
Anubis
Level 140
God Stats
5W - 9L
1,554 SR
Queue Stats
289W - 285L
1,531 Elo+
Party 1
Guan Yu
Guan Yu
knalb474
Guan Yu
Level 104
God Stats
0W - 5L
1,148 SR
Queue Stats
264W - 290L
1,423 Elo+
Solo
Xbalanque
Xbalanque
venrey94
Xbalanque
Level 147
God Stats
17W - 18L
1,627 SR
Queue Stats
302W - 306L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
2 / 1 / 2
6,931
533
2,917
9,713
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 2
6,355
489
2,411
9,395
6,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
5 / 0 / 2
8,262
636
10,914
9,626
6,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Izanami
flood987
Izanami
12
2 / 0 / 0
7,391
569
4,214
6,188
2,103
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kukulkan
11
1 / 1 / 2
6,647
511
3,527
5,849
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
LeyaLuv
Nu Wa
10
1 / 2 / 1
5,933
456
6,817
7,529
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ciroreyes19
Tsukuyomi
12
0 / 4 / 0
6,561
505
2,934
10,428
3,491
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
doberman47
Anubis
12
1 / 2 / 2
6,719
517
4,557
7,289
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
knalb474
Guan Yu
11
1 / 2 / 1
6,473
498
2,151
10,370
5,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Xbalanque
venrey94
Xbalanque
12
1 / 0 / 1
6,921
532
6,603
6,783
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
10
Kills
4
4
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
1
2
3
W
0
2
2
0.5
L
Nu Wa
LeyaLuv
Nu Wa
1
2
1
0.75
L
Tsukuyomi
ciroreyes19
Tsukuyomi
0
4
0
0
L
Anubis
doberman47
Anubis
1
2
2
1
W
5
0
2
6
W
Izanami
flood987
Izanami
2
0
0
2
L
Guan Yu
knalb474
Guan Yu
1
2
1
0.75
L
Xbalanque
venrey94
Xbalanque
1
0
1
1.5
W
Kukulkan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,983
Damage
23,062
40,771
Taken
42,399
21,046
Mitigated
16,380
18,588
Healing
14,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,917
829
0
4,679
9,713
3,567
376
2,522
7,191
0
39,529
W
2,411
928
795
3,364
9,395
6,564
147
2,679
6,716
0
11,851
L
Nu Wa
LeyaLuv
Nu Wa
6,817
1,668
0
1,360
7,529
1,987
0
490
6,992
34,454
0
L
Tsukuyomi
ciroreyes19
Tsukuyomi
2,934
518
0
3,115
10,428
3,491
0
0
9,736
0
48,891
L
Anubis
doberman47
Anubis
4,557
45
0
1,512
7,289
3,595
0
2,288
4,856
46,528
0
W
10,914
1,529
0
5,782
9,626
6,637
170
2,662
6,964
0
56,974
W
Izanami
flood987
Izanami
4,214
2,795
0
3,218
6,188
2,103
1,479
1,080
5,108
0
67,969
L
Guan Yu
knalb474
Guan Yu
2,151
355
141
4,808
10,370
5,220
0
749
9,498
0
44,238
L
Xbalanque
venrey94
Xbalanque
6,603
2,318
0
3,216
6,783
2,087
0
0
6,783
0
54,895
W
Kukulkan
3,527
318
0
750
5,849
2,175
0
2,844
3,005
43,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,586
Gold Earned
32,607
395
Minions Killed
432
0
Camps Cleared
0
1,291,343
Distance Traveled
1,251,317
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,931
533
82
6
0
270,566
5
W
Horus
6,355
489
14
1
0
272,899
5
L
Nu Wa
5,933
456
49
4
0
235,338
3
L
Tsukuyomi
6,561
505
90
7
0
260,519
6
L
Anubis
6,719
517
98
8
0
238,176
4
W
Mulan
8,262
636
100
8
0
261,284
3
W
Izanami
7,391
569
130
10
0
247,575
5
L
Guan Yu
6,473
498
88
7
0
282,155
2
L
Xbalanque
6,921
532
107
8
0
235,129
1
W
Kukulkan
6,647
511
69
5
0
239,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role