Player Matchup

Medusa
Medusa
DJANGOP96
Medusa
Level 105
God Stats
8W - 8L
1,557 SR
Queue Stats
97W - 118L
1,406 Elo+
Party 3
Terra
Terra
MikeilaUwU25
Terra
Level 109
God Stats
2W - 5L
1,306 SR
Queue Stats
232W - 256L
1,454 Elo+
Party 3
Arachne
Arachne
oscar87ok
Arachne
Level 108
God Stats
6W - 13L
1,360 SR
Queue Stats
101W - 106L
1,403 Elo+
Party 3
Ah Puch
Ah Puch
sooperboost
Ah Puch
Level 105
God Stats
12W - 12L
1,581 SR
Queue Stats
171W - 160L
1,572 Elo+
Solo
Thor
Thor
yungfudgesicle
Thor
Level 113
God Stats
14W - 9L
1,602 SR
Queue Stats
97W - 100L
1,508 Elo+
Solo
Team Averages
Level 108
1,481 SR
1,469 Elo+

VS

Team Averages
Level 132
1,671 SR
1,547 Elo+
Mulan
Mulan
Berserker184775
Mulan
Level 121
God Stats
25W - 20L
1,545 SR
Queue Stats
644W - 574L
1,598 Elo+
Party 1
Pele
Pele
DroopyEmperor73
Pele
Level 147
God Stats
13W - 12L
1,544 SR
Queue Stats
585W - 495L
1,551 Elo+
Party 1
Maui
Maui
JioMulliganFreed
Maui
Level 124
God Stats
1W - 1L
1,663 SR
Queue Stats
35W - 34L
1,569 Elo+
Party 2
Xbalanque
Xbalanque
Thanatos34
Xbalanque
Level 128
God Stats
3W - 0L
1,840 SR
Queue Stats
41W - 34L
1,580 Elo+
Party 2
Ao Kuang
Ao Kuang
VemAfobadoNao
Ao Kuang
Level 140
God Stats
2W - 0L
1,765 SR
Queue Stats
67W - 65L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DJANGOP96
Medusa
16
2 / 9 / 3
10,111
440
7,692
20,714
6,860
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 0 / 5
10,258
446
4,752
14,182
12,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
oscar87ok
Arachne
14
5 / 9 / 2
9,674
421
14,802
28,822
11,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
sooperboost
Ah Puch
18
4 / 5 / 1
12,105
526
25,057
17,402
7,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 2 / 2
11,068
481
15,293
18,634
12,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 2
12,861
559
17,630
24,882
23,806
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 2 / 6
13,157
572
15,229
21,186
9,713
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 3 / 12
10,384
451
10,553
25,975
33,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Xbalanque
Thanatos34
Xbalanque
18
5 / 3 / 6
12,250
533
19,202
19,168
7,576
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
VemAfobadoNao
Ao Kuang
19
2 / 5 / 8
12,251
533
10,263
29,767
13,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
13
Kills
25
25
Deaths
14
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
L
Medusa
DJANGOP96
Medusa
2
9
3
0.39
W
9
2
6
6
W
3
3
12
3
L
1
0
5
3.5
W
Xbalanque
Thanatos34
Xbalanque
5
3
6
2.67
W
Ao Kuang
VemAfobadoNao
Ao Kuang
2
5
8
1.2
L
Arachne
oscar87ok
Arachne
5
9
2
0.67
L
Ah Puch
sooperboost
Ah Puch
4
5
1
0.9
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,596
Damage
72,877
99,754
Taken
120,978
51,499
Mitigated
87,280
26,526
Healing
44,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,630
2,167
0
12,215
24,882
23,806
833
3,858
19,707
0
114,360
L
Medusa
DJANGOP96
Medusa
7,692
3,022
0
3,033
20,714
6,860
1,762
2,595
17,769
0
78,311
W
15,229
2,962
0
3,700
21,186
9,713
1,122
9,877
11,260
0
114,068
W
10,553
2,083
0
6,272
25,975
33,183
265
6,081
19,688
31,088
0
L
4,752
378
2,920
4,136
14,182
12,732
0
2,614
11,121
41,999
1,204
W
Xbalanque
Thanatos34
Xbalanque
19,202
6,739
0
5,800
19,168
7,576
3,596
2,937
16,231
0
98,750
W
Ao Kuang
VemAfobadoNao
Ao Kuang
10,263
1,761
0
16,351
29,767
13,002
0
7,199
22,519
111,186
0
L
Arachne
oscar87ok
Arachne
14,802
10,100
0
5,809
28,822
11,775
0
8,831
19,757
0
62,074
L
Ah Puch
sooperboost
Ah Puch
25,057
1,626
0
5,633
17,402
7,638
0
3,840
13,376
121,976
0
L
15,293
2,606
0
4,995
18,634
12,494
0
2,203
16,245
0
91,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,216
Gold Earned
60,903
590
Minions Killed
728
0
Camps Cleared
0
2,127,664
Distance Traveled
2,255,034
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,861
559
192
8
0
451,936
10
L
Medusa
10,111
440
109
5
0
411,282
2
W
Pele
13,157
572
179
8
0
486,445
11
W
Maui
10,384
451
33
1
0
435,068
2
L
Terra
10,258
446
89
4
0
480,230
0
W
Xbalanque
12,250
533
164
7
0
446,603
2
W
Ao Kuang
12,251
533
160
7
0
434,982
2
L
Arachne
9,674
421
75
3
0
447,074
5
L
Ah Puch
12,105
526
164
7
0
406,104
8
L
Thor
11,068
481
153
7
0
382,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role