Player Matchup

Izanami
Izanami
Dosicmyth
Izanami
Level 62
God Stats
1W - 3L
1,528 SR
Queue Stats
18W - 25L
1,410 Elo+
Party 1
Kukulkan
Kukulkan
Tprim
Kukulkan
Level 117
God Stats
2W - 0L
1,768 SR
Queue Stats
18W - 25L
1,425 Elo+
Party 1
Chaac
Chaac
steelo4steez
Chaac
Level 109
God Stats
2W - 3L
1,386 SR
Queue Stats
109W - 128L
1,451 Elo+
Solo
Team Averages
Level 96
1,561 SR
1,429 Elo+

VS

Team Averages
Level 90
1,576 SR
1,436 Elo+
King Arthur
King Arthur
Armytile
King Arthur
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 20L
1,373 Elo+
Solo
Discordia
Discordia
BigPoppin
Discordia
Level 78
God Stats
1W - 3L
1,808 SR
Queue Stats
97W - 115L
1,457 Elo+
Party 2
Apollo
Apollo
SigGamerJF2014
Apollo
Level 159
God Stats
2W - 5L
1,419 SR
Queue Stats
138W - 153L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dosicmyth
Izanami
15
2 / 5 / 6
10,296
686
10,786
15,207
6,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Tprim
Kukulkan
16
6 / 2 / 4
10,970
731
17,865
9,507
4,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 1 / 6
11,393
760
10,416
16,936
23,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Armytile
King Arthur
14
3 / 4 / 4
9,478
632
9,021
16,842
17,517
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
BigPoppin
Discordia
15
3 / 2 / 5
9,884
659
11,818
10,608
4,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 5 / 4
9,439
629
15,901
17,391
8,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
11
Kills
8
8
Deaths
11
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Armytile
King Arthur
3
4
4
1.25
L
Discordia
BigPoppin
Discordia
3
2
5
2.75
W
Izanami
Dosicmyth
Izanami
2
5
6
1
L
2
5
4
0.8
W
Kukulkan
Tprim
Kukulkan
6
2
4
4
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,067
Damage
36,740
41,650
Taken
44,841
34,489
Mitigated
30,580
12,141
Healing
7,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Armytile
King Arthur
9,021
822
0
780
16,842
17,517
0
7,483
8,946
0
27,311
L
Discordia
BigPoppin
Discordia
11,818
1,099
0
3,070
10,608
4,618
72
4,609
5,782
34,969
0
W
Izanami
Dosicmyth
Izanami
10,786
7,859
0
3,253
15,207
6,417
981
3,026
12,181
0
50,077
L
15,901
10,264
0
3,175
17,391
8,445
610
5,442
11,643
0
39,806
W
Kukulkan
Tprim
Kukulkan
17,865
1,814
0
529
9,507
4,633
1,527
3,371
6,136
42,209
0
W
10,416
2,233
0
8,359
16,936
23,439
57
5,915
11,021
0
23,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,659
Gold Earned
28,801
183
Minions Killed
161
5
Camps Cleared
8
787,951
Distance Traveled
778,608
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,478
632
45
3
0
279,850
2
L
Discordia
9,884
659
50
3
6
260,787
3
W
Izanami
10,296
686
86
6
2
222,785
2
L
Apollo
9,439
629
66
4
2
237,971
1
W
Kukulkan
10,970
731
78
5
2
266,645
4
W
Chaac
11,393
760
19
1
1
298,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role