Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DoctorP00
Amaterasu
Level 81
God Stats
1W - 5L
1,257 SR
Queue Stats
49W - 66L
1,381 Elo+
Party 1
Skadi
Skadi
MommyCaroline
Skadi
Level 103
God Stats
23W - 45L
1,311 SR
Queue Stats
224W - 332L
1,358 Elo+
Solo
Bacchus
Bacchus
SaucieHoss
Bacchus
Level 57
God Stats
2W - 3L
1,472 SR
Queue Stats
91W - 118L
1,378 Elo+
Solo
Awilix
Awilix
Swachu69
Awilix
Level 108
God Stats
2W - 3L
1,428 SR
Queue Stats
78W - 104L
1,427 Elo+
Party 1
Team Averages
Level 98
1,393 SR
1,409 Elo+

VS

Team Averages
Level 82
1,564 SR
1,411 Elo+
Thanatos
Thanatos
MagnusTheGreat
Thanatos
Level 44
God Stats
19W - 24L
1,429 SR
Queue Stats
32W - 40L
1,313 Elo+
Solo
Sylvanus
Sylvanus
TacoDeBuche
Sylvanus
Level 149
God Stats
4W - 2L
1,719 SR
Queue Stats
119W - 137L
1,344 Elo+
Solo
Hercules
Hercules
jmma
Hercules
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,376 Elo+
Solo
Hel
Hel
winterlow
Hel
Level 62
God Stats
8W - 5L
1,600 SR
Queue Stats
91W - 60L
1,564 Elo+
Solo
Neith
Neith
youngmarsh101
Neith
Level 84
God Stats
34W - 34L
1,571 SR
Queue Stats
148W - 159L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 4 / 2
8,304
437
12,440
15,691
6,241
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
DoctorP00
Amaterasu
13
2 / 6 / 3
8,454
445
9,219
15,858
15,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 8 / 4
8,415
443
10,785
14,034
3,612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
SaucieHoss
Bacchus
12
0 / 7 / 4
8,205
432
5,858
20,190
19,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
Swachu69
Awilix
15
8 / 7 / 0
10,836
570
16,350
21,173
7,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
1 / 3 / 5
7,844
413
3,959
17,766
6,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
TacoDeBuche
Sylvanus
12
1 / 2 / 14
9,158
482
8,114
18,013
21,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
jmma
Hercules
16
3 / 2 / 4
10,153
534
8,251
14,711
11,770
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
10 / 2 / 2
10,634
560
19,861
16,449
6,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
15 / 3 / 5
10,988
578
25,560
18,395
8,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
12
Kills
30
32
Deaths
12
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
2
0.5
L
Amaterasu
DoctorP00
Amaterasu
2
6
3
0.58
W
Thanatos
1
3
5
1.17
L
1
8
4
0.38
L
Bacchus
SaucieHoss
Bacchus
0
7
4
0.29
L
Awilix
Swachu69
Awilix
8
7
0
1.14
W
Sylvanus
TacoDeBuche
Sylvanus
1
2
14
4
W
Hercules
jmma
Hercules
3
2
4
2.5
W
10
2
2
5.5
W
15
3
5
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,652
Damage
65,745
86,946
Taken
85,334
53,629
Mitigated
53,797
12,518
Healing
39,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
12,440
4,234
312
5,336
15,691
6,241
0
10,997
4,694
56,779
0
L
Amaterasu
DoctorP00
Amaterasu
9,219
4,599
0
2,620
15,858
15,998
1,032
1,606
14,252
0
49,086
W
Thanatos
3,959
812
0
8,582
17,766
6,246
692
2,909
14,857
0
36,644
L
10,785
5,288
0
239
14,034
3,612
0
3,274
10,760
0
49,925
L
Bacchus
SaucieHoss
Bacchus
5,858
1,119
0
1,243
20,190
19,805
0
5,946
14,244
32,681
0
L
Awilix
Swachu69
Awilix
16,350
5,122
0
2,768
21,173
7,973
0
6,152
15,021
0
64,362
W
Sylvanus
TacoDeBuche
Sylvanus
8,114
1,993
2,670
7,563
18,013
21,018
618
4,789
13,224
30,908
0
W
Hercules
jmma
Hercules
8,251
2,840
0
2,527
14,711
11,770
774
1,293
13,418
0
72,686
W
19,861
1,754
1,887
7,064
16,449
6,524
846
4,461
11,988
98,524
0
W
25,560
15,587
681
8,061
18,395
8,239
642
4,846
13,549
0
78,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,214
Gold Earned
48,777
362
Minions Killed
485
0
Camps Cleared
0
1,658,207
Distance Traveled
1,628,157
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,304
437
86
5
0
295,725
0
L
Amaterasu
8,454
445
66
3
0
335,254
2
W
Thanatos
7,844
413
56
3
0
319,135
0
L
Skadi
8,415
443
68
4
0
318,004
1
L
Bacchus
8,205
432
51
3
0
321,146
3
L
Awilix
10,836
570
91
5
0
388,078
1
W
Sylvanus
9,158
482
54
3
0
301,246
6
W
Hercules
10,153
534
152
8
0
357,881
0
W
Hel
10,634
560
139
7
0
330,487
2
W
Neith
10,988
578
84
4
0
319,408
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role