Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
PcPrincipalxx
Kumbhakarna
Level 25
God Stats
11W - 26L
1,275 SR
Queue Stats
71W - 102L
1,205 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Slayaman
Morgan Le Fay
Level 101
God Stats
4W - 0L
1,976 SR
Queue Stats
64W - 59L
1,392 Elo+
Solo
Hades
Hades
ajgomey
Hades
Level 41
God Stats
3W - 2L
1,500 SR
Queue Stats
63W - 74L
1,361 Elo+
Party 3
Fenrir
Fenrir
jball1997
Fenrir
Level 68
God Stats
16W - 21L
1,338 SR
Queue Stats
147W - 158L
1,350 Elo+
Party 2
Team Averages
Level 68
1,518 SR
1,362 Elo+

VS

Team Averages
Level 55
1,542 SR
1,285 Elo+
Ravana
Ravana
CocNBollHour
Ravana
Level 69
God Stats
3W - 3L
1,769 SR
Queue Stats
89W - 120L
1,357 Elo+
Solo
Thoth
Thoth
Th3LaNdiMaN
Thoth
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 209L
1,132 Elo+
Party 1
Artio
Artio
TikiTorch77
Artio
Level 68
God Stats
5W - 5L
1,398 SR
Queue Stats
67W - 85L
1,412 Elo+
Solo
Medusa
Medusa
WilfulSteam5988
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,103 Elo+
Party 1
Baron Samedi
Baron Samedi
dissirr
Baron Samedi
Level 84
God Stats
47W - 37L
1,545 SR
Queue Stats
281W - 295L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
8 / 2 / 3
8,329
595
14,994
11,126
4,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kumbhakarna
PcPrincipalxx
Kumbhakarna
13
3 / 0 / 8
8,590
614
5,250
9,278
7,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Slayaman
Morgan Le Fay
14
6 / 1 / 1
8,338
596
9,953
7,338
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hades
ajgomey
Hades
14
2 / 0 / 1
8,503
607
5,918
8,455
5,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
jball1997
Fenrir
12
2 / 0 / 1
7,210
515
3,707
6,673
2,758

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
1 / 3 / 0
6,740
481
8,225
8,896
4,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 4 / 0
6,562
469
699
7,377
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 0
6,464
462
2,810
11,716
8,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

9
0 / 7 / 0
5,147
368
4,996
10,709
3,508
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
dissirr
Baron Samedi
9
1 / 5 / 2
6,570
469
5,732
14,301
9,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
21
Kills
3
3
Deaths
21
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
8
2
3
4.75
L
Ravana
1
3
0
0.33
W
Kumbhakarna
PcPrincipalxx
Kumbhakarna
3
0
8
7
W
Morgan Le Fay
Slayaman
Morgan Le Fay
6
1
1
6.5
L
1
4
0
0.25
L
0
2
0
0
L
0
7
0
0
W
Hades
ajgomey
Hades
2
0
1
2.5
L
Baron Samedi
dissirr
Baron Samedi
1
5
2
0.4
W
Fenrir
jball1997
Fenrir
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,822
Damage
22,462
42,870
Taken
52,999
23,746
Mitigated
29,693
13,445
Healing
12,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
14,994
8,843
0
4,181
11,126
4,464
3,048
2,275
8,851
22
64,670
L
Ravana
8,225
2,606
0
2,487
8,896
4,743
0
4,459
4,310
0
49,717
W
Kumbhakarna
PcPrincipalxx
Kumbhakarna
5,250
1,215
0
1,709
9,278
7,552
399
2,419
6,859
25,523
6,596
W
Morgan Le Fay
Slayaman
Morgan Le Fay
9,953
1,344
0
1,573
7,338
3,345
468
915
6,423
58,509
0
L
699
70
0
1,399
7,377
2,848
0
4,589
2,486
33,727
0
L
2,810
167
0
3,690
11,716
8,767
0
4,709
7,007
40,922
0
L
4,996
1,935
0
21
10,709
3,508
0
2,740
7,969
0
26,089
W
Hades
ajgomey
Hades
5,918
1,526
147
4,919
8,455
5,627
465
2,173
5,964
55,246
0
L
Baron Samedi
dissirr
Baron Samedi
5,732
1,264
1,923
2,693
14,301
9,827
0
3,660
10,547
19,746
2,484
W
Fenrir
jball1997
Fenrir
3,707
904
0
916
6,673
2,758
1,014
371
6,242
0
38,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,970
Gold Earned
31,483
414
Minions Killed
294
0
Camps Cleared
0
1,262,784
Distance Traveled
1,202,263
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,329
595
89
6
0
245,450
1
L
Ravana
6,740
481
96
7
0
251,818
0
W
Kumbhakarna
8,590
614
47
3
0
277,408
0
W
Morgan Le Fay
8,338
596
91
7
0
246,770
1
L
Thoth
6,562
469
52
4
0
252,469
2
L
Artio
6,464
462
76
5
0
249,329
2
L
Medusa
5,147
368
41
3
0
218,271
0
W
Hades
8,503
607
114
8
0
230,001
0
L
Baron Samedi
6,570
469
29
2
0
230,376
0
W
Fenrir
7,210
515
73
5
0
263,155
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role