Player Matchup

Nu Wa
Nu Wa
Babelincoln92
Nu Wa
Level 29
God Stats
6W - 11L
1,508 SR
Queue Stats
236W - 277L
1,455 Elo+
Party 2
Mulan
Mulan
Endroken
Mulan
Level 128
God Stats
3W - 5L
1,318 SR
Queue Stats
356W - 384L
1,430 Elo+
Solo
Cthulhu
Cthulhu
Mistlan
Cthulhu
Level 108
God Stats
4W - 5L
1,426 SR
Queue Stats
279W - 316L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rex_Ru_316
Ah Muzen Cab
Level 145
God Stats
16W - 15L
1,410 SR
Queue Stats
433W - 444L
1,382 Elo+
Solo
Yu Huang
Yu Huang
buckwazowski
Yu Huang
Level 99
God Stats
3W - 3L
1,255 SR
Queue Stats
515W - 538L
1,453 Elo+
Party 2
Team Averages
Level 102
1,383 SR
1,435 Elo+

VS

Team Averages
Level 131
1,568 SR
1,418 Elo+
Zhong Kui
Zhong Kui
Atesha
Zhong Kui
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,435 Elo+
Party 3
Bacchus
Bacchus
CellularLevel
Bacchus
Level 160
God Stats
21W - 13L
1,653 SR
Queue Stats
1,169W - 1,226L
1,439 Elo+
Solo
Achilles
Achilles
Holeyfeather
Achilles
Level 128
God Stats
1W - 2L
1,484 SR
Queue Stats
23W - 31L
1,406 Elo+
Party 3
Cthulhu
Cthulhu
Rudytaper
Cthulhu
Level 143
God Stats
3W - 5L
1,472 SR
Queue Stats
193W - 212L
1,383 Elo+
Party 1
Tiamat
Tiamat
blinkry
Tiamat
Level 102
God Stats
6W - 4L
1,731 SR
Queue Stats
184W - 190L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 21
11,760
619
21,209
10,388
4,438
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Endroken
Mulan
18
4 / 6 / 16
11,651
613
23,187
26,889
23,624
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
Mistlan
Cthulhu
20
5 / 7 / 15
13,176
693
20,257
26,056
40,889
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Rex_Ru_316
Ah Muzen Cab
20
5 / 6 / 19
12,964
682
32,226
21,945
10,701
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yu Huang
buckwazowski
Yu Huang
20
13 / 4 / 11
14,123
743
24,261
14,004
6,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Atesha
Zhong Kui
18
2 / 9 / 7
11,397
600
10,454
22,076
16,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
20
5 / 4 / 15
12,732
670
17,727
42,346
52,761
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Holeyfeather
Achilles
20
14 / 6 / 6
14,103
742
16,456
33,766
45,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Rudytaper
Cthulhu
20
3 / 6 / 15
13,310
701
19,360
26,243
30,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
blinkry
Tiamat
20
3 / 4 / 12
12,375
651
25,438
19,433
16,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
82
29
Kills
27
27
Deaths
29
82
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Atesha
Zhong Kui
2
9
7
0.61
W
2
4
21
3.13
L
Bacchus
5
4
15
3.13
W
Mulan
Endroken
Mulan
4
6
16
2
L
Achilles
Holeyfeather
Achilles
14
6
6
2.83
W
Cthulhu
Mistlan
Cthulhu
5
7
15
1.79
W
Ah Muzen Cab
Rex_Ru_316
Ah Muzen Cab
5
6
19
2.42
L
Cthulhu
Rudytaper
Cthulhu
3
6
15
1.75
L
Tiamat
blinkry
Tiamat
3
4
12
2.25
W
Yu Huang
buckwazowski
Yu Huang
13
4
11
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,140
Damage
89,435
99,282
Taken
143,864
86,545
Mitigated
161,083
30,682
Healing
62,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Atesha
Zhong Kui
10,454
1,576
2,369
4,255
22,076
16,091
1,410
11,654
10,422
34,391
0
W
21,209
9,457
840
648
10,388
4,438
467
8,052
2,336
33,214
0
L
Bacchus
17,727
795
3,463
21,527
42,346
52,761
0
18,287
24,059
38,480
0
W
Mulan
Endroken
Mulan
23,187
2,342
2,112
7,229
26,889
23,624
0
19,294
7,595
0
32,061
L
Achilles
Holeyfeather
Achilles
16,456
2,149
487
8,735
33,766
45,287
205
15,182
18,584
1,185
26,602
W
Cthulhu
Mistlan
Cthulhu
20,257
1,716
4,048
4,108
26,056
40,889
0
20,185
5,871
40,716
0
W
Ah Muzen Cab
Rex_Ru_316
Ah Muzen Cab
32,226
7,007
3,077
6,369
21,945
10,701
644
14,460
7,485
0
58,938
L
Cthulhu
Rudytaper
Cthulhu
19,360
441
5,804
5,089
26,243
30,785
0
11,471
14,772
54,491
0
L
Tiamat
blinkry
Tiamat
25,438
756
3,457
7,091
19,433
16,159
337
9,133
10,300
64,396
0
W
Yu Huang
buckwazowski
Yu Huang
24,261
1,450
971
1,280
14,004
6,893
201
11,699
2,305
46,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,674
Gold Earned
63,917
188
Minions Killed
263
0
Camps Cleared
0
1,776,917
Distance Traveled
1,744,478
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,397
600
70
4
0
295,748
0
W
Nu Wa
11,760
619
35
2
0
347,030
0
L
Bacchus
12,732
670
48
3
0
367,700
0
W
Mulan
11,651
613
20
1
0
337,141
0
L
Achilles
14,103
742
26
1
0
376,023
0
W
Cthulhu
13,176
693
44
2
0
364,448
0
W
Ah Muzen Cab
12,964
682
43
2
0
376,230
3
L
Cthulhu
13,310
701
58
3
0
331,771
1
L
Tiamat
12,375
651
61
3
0
373,236
1
W
Yu Huang
14,123
743
46
2
0
352,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role