Player Matchup

Bacchus
Bacchus
H1 dont mind me
Bacchus
Level 101
God Stats
0W - 1L
1,277 SR
Queue Stats
4W - 17L
1,070 Elo+
Party 2
Anubis
Anubis
R6 Xenomorph
Anubis
Level 143
God Stats
0W - 3L
1,293 SR
Queue Stats
5W - 15L
1,141 Elo+
Party 2
Medusa
Medusa
oV ATLAS Vo
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,310 Elo+
Party 2
Team Averages
Level 83
1,357 SR
1,174 Elo+

VS

Team Averages
Level 102
1,437 SR
1,359 Elo+
Pele
Pele
 
Pele
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
IIIgSuSIII
Bellona
Level 119
God Stats
2W - 2L
1,172 SR
Queue Stats
51W - 112L
1,267 Elo+
Party 1
Baron Samedi
Baron Samedi
MAC Sheal
Baron Samedi
Level 68
God Stats
8W - 4L
1,639 SR
Queue Stats
45W - 73L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 6
11,076
738
13,532
18,485
12,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
16
4 / 4 / 5
10,968
731
14,734
16,100
9,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
13
2 / 9 / 6
9,717
648
5,884
13,594
4,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
7 / 5 / 10
11,853
790
16,595
20,488
7,864
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
IIIgSuSIII
Bellona
16
7 / 2 / 13
12,311
821
8,961
20,662
19,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
MAC Sheal
Baron Samedi
16
7 / 4 / 9
11,534
769
15,650
16,350
6,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
10
Kills
21
21
Deaths
11
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
5
10
2.4
L
4
8
6
0.88
W
Bellona
IIIgSuSIII
Bellona
7
2
13
6.75
W
Baron Samedi
MAC Sheal
Baron Samedi
7
4
9
2.88
L
Anubis
4
4
5
1.63
L
Medusa
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,150
Damage
41,206
48,179
Taken
57,500
26,329
Mitigated
33,966
6,133
Healing
22,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
16,595
3,536
0
7,150
20,488
7,864
1,877
9,291
10,920
0
62,795
L
13,532
1,564
79
2,553
18,485
12,470
534
6,233
12,252
24,743
0
W
Bellona
IIIgSuSIII
Bellona
8,961
3,142
2,838
4,349
20,662
19,680
742
9,561
10,737
0
24,675
W
Baron Samedi
MAC Sheal
Baron Samedi
15,650
2,430
1,864
6,193
16,350
6,422
354
8,980
6,881
49,410
0
L
Anubis
14,734
1,176
0
3,379
16,100
9,102
0
6,898
9,202
44,195
0
L
Medusa
5,884
3,619
0
122
13,594
4,757
0
2,671
10,923
0
13,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,761
Gold Earned
35,698
100
Minions Killed
174
1
Camps Cleared
12
623,758
Distance Traveled
741,919
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,853
790
87
6
6
252,342
0
L
Bacchus
11,076
738
28
2
0
239,193
0
W
Bellona
12,311
821
37
2
2
257,998
0
W
Baron Samedi
11,534
769
50
3
4
231,579
0
L
Anubis
10,968
731
52
3
1
229,431
3
L
Medusa
9,717
648
20
1
0
155,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role