Player Matchup

Neith
Neith
BarryBlueJeans69
Neith
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Janus
Janus
Kerouc24
Janus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,643 Elo+
Party 1
Thanatos
Thanatos
Tondeo
Thanatos
Level 78
God Stats
3W - 4L
1,301 SR
Queue Stats
126W - 119L
1,387 Elo+
Solo
He Bo
He Bo
Vrilis
He Bo
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,643 Elo+
Party 1
Hel
Hel
crazyrider2001
Hel
Level 88
God Stats
1W - 6L
1,500 SR
Queue Stats
187W - 243L
1,327 Elo+
Solo
Team Averages
Level 65
1,460 SR
1,500 Elo+

VS

Team Averages
Level 77
1,458 SR
1,418 Elo+
Nox
Nox
 
Nox
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
EEEEEEEEEEEEELIO
Khepri
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,298 Elo+
Solo
Kukulkan
Kukulkan
Solomonosaurus
Kukulkan
Level 85
God Stats
9W - 6L
1,531 SR
Queue Stats
218W - 221L
1,483 Elo+
Solo
Lancelot
Lancelot
voxitad
Lancelot
Level 66
God Stats
6W - 14L
1,311 SR
Queue Stats
108W - 88L
1,436 Elo+
Solo
Jing Wei
Jing Wei
Скамарох
Jing Wei
Level 156
God Stats
8W - 13L
1,446 SR
Queue Stats
452W - 481L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 3
6,148
439
4,033
6,428
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
Kerouc24
Janus
12
5 / 3 / 3
7,421
530
7,072
7,540
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Tondeo
Thanatos
12
8 / 0 / 3
7,670
548
5,092
9,395
4,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
Vrilis
He Bo
13
6 / 2 / 3
7,961
569
7,751
7,005
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

13
2 / 2 / 2
7,902
564
3,367
11,476
8,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
3 / 6 / 2
6,930
495
5,561
9,278
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

5
1 / 3 / 1
5,275
377
1,432
4,728
2,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
13
0 / 5 / 1
7,728
552
1,843
8,254
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
voxitad
Lancelot
10
1 / 4 / 1
6,736
481
7,926
11,021
5,667
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
3 / 6 / 3
7,313
522
3,767
12,785
4,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
23
Kills
8
11
Deaths
24
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
6
2
0.67
W
2
4
3
0.88
L
1
3
1
0.5
W
Janus
Kerouc24
Janus
5
3
3
2.17
L
Kukulkan
0
5
1
0.1
W
Thanatos
Tondeo
Thanatos
8
0
3
9.5
W
He Bo
Vrilis
He Bo
6
2
3
3.75
W
2
2
2
1.5
L
Lancelot
voxitad
Lancelot
1
4
1
0.38
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,315
Damage
20,529
41,844
Taken
46,066
20,383
Mitigated
20,273
16,174
Healing
7,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,561
678
0
0
9,278
3,712
328
3,782
5,496
36,597
0
W
4,033
1,766
0
460
6,428
2,538
196
2,562
3,866
0
16,725
L
1,432
409
0
516
4,728
2,421
0
3,067
1,661
5,092
0
W
Janus
Kerouc24
Janus
7,072
1,269
0
1,020
7,540
2,598
25
2,219
5,321
50,363
0
L
Kukulkan
1,843
330
0
1,070
8,254
3,676
0
4,350
3,904
62,766
0
W
Thanatos
Tondeo
Thanatos
5,092
1,482
0
8,196
9,395
4,599
0
1,908
7,487
0
35,629
W
He Bo
Vrilis
He Bo
7,751
568
0
923
7,005
2,059
0
756
6,249
48,084
0
W
3,367
227
334
5,241
11,476
8,589
228
1,498
9,978
52,218
0
L
Lancelot
voxitad
Lancelot
7,926
1,463
0
2,254
11,021
5,667
0
2,198
8,823
111
39,168
L
3,767
2,728
0
3,242
12,785
4,797
24
4,793
7,992
0
40,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,102
Gold Earned
33,982
345
Minions Killed
314
0
Camps Cleared
0
1,371,542
Distance Traveled
1,141,214
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,930
495
56
4
0
284,159
3
W
Neith
6,148
439
22
2
0
249,728
1
L
Khepri
5,275
377
4
0
0
119,164
2
W
Janus
7,421
530
84
6
0
278,879
6
L
Kukulkan
7,728
552
126
9
0
253,623
1
W
Thanatos
7,670
548
57
4
0
301,813
0
W
He Bo
7,961
569
76
5
0
284,256
2
W
Hel
7,902
564
106
8
0
256,866
1
L
Lancelot
6,736
481
65
5
0
237,193
0
L
Jing Wei
7,313
522
63
5
0
247,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role