Player Matchup

Janus
Janus
CowboyCorgi
Janus
Level 99
God Stats
6W - 3L
1,605 SR
Queue Stats
351W - 178L
1,700 Elo+
Party 2
Thor
Thor
Gilfson
Thor
Level 125
God Stats
2W - 1L
1,765 SR
Queue Stats
297W - 158L
1,708 Elo+
Party 2
Cthulhu
Cthulhu
YoungDaggerDxck
Cthulhu
Level 135
God Stats
2W - 7L
1,318 SR
Queue Stats
345W - 249L
1,663 Elo+
Solo
Team Averages
Level 120
1,563 SR
1,691 Elo+

VS

Team Averages
Level 138
1,742 SR
1,657 Elo+
King Arthur
King Arthur
oElToxico
King Arthur
Level 160
God Stats
137W - 89L
1,718 SR
Queue Stats
847W - 474L
1,727 Elo+
Party 1
Sol
Sol
oLa Toxica
Sol
Level 160
God Stats
269W - 122L
1,917 SR
Queue Stats
871W - 452L
1,730 Elo+
Party 1
Neith
Neith
sadory718
Neith
Level 93
God Stats
34W - 23L
1,591 SR
Queue Stats
280W - 277L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,005
601
3,483
5,467
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Gilfson
Thor
9
0 / 5 / 0
5,723
572
4,981
9,490
3,508
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
6,489
649
5,136
11,587
7,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
oElToxico
King Arthur
12
4 / 0 / 5
7,680
768
9,580
8,429
6,456
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 0 / 6
7,671
767
9,808
6,062
2,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
sadory718
Neith
12
2 / 0 / 5
7,351
735
4,844
4,750
1,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
10
10
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Thor
Gilfson
Thor
0
5
0
0
L
0
2
0
0
W
King Arthur
oElToxico
King Arthur
4
0
5
6.5
W
4
0
6
7
W
Neith
sadory718
Neith
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,600
Damage
24,232
26,544
Taken
19,241
13,167
Mitigated
10,551
4,716
Healing
7,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,483
511
0
390
5,467
1,824
0
1,854
3,613
21,041
0
L
Thor
Gilfson
Thor
4,981
415
0
1,381
9,490
3,508
0
3,804
5,686
0
11,915
L
5,136
763
0
2,945
11,587
7,835
0
4,434
7,153
15,201
0
W
King Arthur
oElToxico
King Arthur
9,580
1,418
178
2,769
8,429
6,456
99
4,558
3,708
119
15,883
W
9,808
2,741
0
2,353
6,062
2,260
1,848
2,045
3,983
31,218
0
W
Neith
sadory718
Neith
4,844
1,900
0
1,876
4,750
1,835
750
1,938
2,738
0
28,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,217
Gold Earned
22,702
102
Minions Killed
128
3
Camps Cleared
7
512,703
Distance Traveled
577,838
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,005
601
67
7
2
159,900
4
L
Thor
5,723
572
15
2
1
158,214
0
L
Cthulhu
6,489
649
20
2
0
194,589
1
W
King Arthur
7,680
768
18
2
0
198,785
2
W
Sol
7,671
767
46
5
4
187,097
3
W
Neith
7,351
735
64
6
3
191,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role