Player Matchup

Izanami
Izanami
 
Izanami
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
GerAntraX
Aphrodite
Level 86
God Stats
1W - 0L
1,442 SR
Queue Stats
135W - 123L
1,397 Elo+
Solo
Atlas
Atlas
TheChaunk
Atlas
Level 28
God Stats
2W - 1L
1,556 SR
Queue Stats
16W - 13L
1,380 Elo+
Solo
Arachne
Arachne
TreyMessiah01
Arachne
Level 127
God Stats
7W - 6L
1,276 SR
Queue Stats
366W - 380L
1,466 Elo+
Solo
Anubis
Anubis
VitalumVitalus
Anubis
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,127 Elo+
Solo
Team Averages
Level 84
1,455 SR
1,374 Elo+

VS

Team Averages
Level 112
1,551 SR
1,426 Elo+
Apollo
Apollo
 
Apollo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BERZERKconqueror
Jormungandr
Level 48
God Stats
2W - 1L
1,793 SR
Queue Stats
121W - 113L
1,433 Elo+
Solo
Merlin
Merlin
GeminiTheGuy
Merlin
Level 87
God Stats
2W - 2L
1,420 SR
Queue Stats
224W - 241L
1,369 Elo+
Solo
Arachne
Arachne
bloodysabbith
Arachne
Level 127
God Stats
6W - 2L
1,544 SR
Queue Stats
175W - 197L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 1 / 2
8,977
816
11,117
6,154
3,055
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
GerAntraX
Aphrodite
15
2 / 3 / 4
8,511
774
9,417
11,579
6,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Atlas
TheChaunk
Atlas
14
0 / 3 / 7
8,724
793
9,990
16,426
15,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
13
4 / 7 / 3
8,627
784
7,593
13,531
7,346
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 4 / 4
8,222
747
7,036
8,848
5,379
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
7 / 1 / 10
8,723
793
9,674
8,072
3,664
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
 
Yemoja
14
2 / 1 / 10
7,340
667
2,725
7,012
3,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
BERZERKconqueror
Jormungandr
16
2 / 2 / 14
9,032
821
12,373
15,022
19,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
14
1 / 4 / 7
7,786
708
11,135
7,486
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Arachne
13
5 / 2 / 10
8,081
735
5,952
11,189
5,499
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
68
10
Kills
17
18
Deaths
10
20
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
2
4
L
Apollo
 
Apollo
7
1
10
12
L
Yemoja
 
Yemoja
2
1
10
7
L
Jormungandr
BERZERKconqueror
Jormungandr
2
2
14
4.5
L
Merlin
1
4
7
1.13
W
Aphrodite
GerAntraX
Aphrodite
2
3
4
1.33
W
Atlas
TheChaunk
Atlas
0
3
7
1.17
W
Arachne
4
7
3
0.79
W
1
4
4
0.75
L
Arachne
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,153
Damage
41,859
56,538
Taken
48,781
37,753
Mitigated
35,361
18,150
Healing
23,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,117
6,200
307
1,212
6,154
3,055
1,875
3,393
2,761
0
27,492
L
Apollo
 
Apollo
9,674
6,347
1,202
2,234
8,072
3,664
0
4,395
3,533
0
18,469
L
Yemoja
 
Yemoja
2,725
389
7,478
3,380
7,012
3,203
0
4,072
2,898
11,006
0
L
Jormungandr
BERZERKconqueror
Jormungandr
12,373
3,737
291
2,862
15,022
19,811
0
7,167
7,637
27,155
0
L
Merlin
11,135
1,087
323
198
7,486
3,184
0
4,275
3,053
22,828
0
W
Aphrodite
GerAntraX
Aphrodite
9,417
1,863
4,166
4,144
11,579
6,927
954
5,483
6,096
18,633
0
W
Atlas
TheChaunk
Atlas
9,990
4,571
1,595
2,436
16,426
15,046
166
8,022
8,404
20,134
0
W
Arachne
7,593
5,601
501
2,647
13,531
7,346
228
4,695
8,836
0
9,812
W
7,036
878
80
1,062
8,848
5,379
1,591
4,640
4,208
18,448
0
L
Arachne
5,952
4,447
1,300
3,915
11,189
5,499
0
5,810
5,217
0
8,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,061
Gold Earned
40,962
132
Minions Killed
101
0
Camps Cleared
0
974,193
Distance Traveled
933,922
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,977
816
37
3
0
190,838
3
L
Apollo
8,723
793
22
2
0
177,908
1
L
Yemoja
7,340
667
12
1
0
212,538
2
L
Jormungandr
9,032
821
20
2
0
207,104
0
L
Merlin
7,786
708
37
3
0
137,699
0
W
Aphrodite
8,511
774
32
3
0
201,953
0
W
Atlas
8,724
793
31
3
0
223,449
0
W
Arachne
8,627
784
5
0
0
190,352
1
W
Anubis
8,222
747
27
2
0
167,601
1
L
Arachne
8,081
735
10
1
0
198,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role