Player Matchup

Thoth
Thoth
AspisGaming
Thoth
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 121L
1,482 Elo+
Solo
Rama
Rama
CosmicKiryn
Rama
Level 104
God Stats
2W - 3L
1,450 SR
Queue Stats
418W - 449L
1,388 Elo+
Solo
Atlas
Atlas
MrsSinEater1994
Atlas
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
198W - 247L
1,411 Elo+
Solo
Camazotz
Camazotz
darkwilkster
Camazotz
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 141L
1,461 Elo+
Solo
Cupid
Cupid
mvp47
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Team Averages
Level 71
1,490 SR
1,448 Elo+

VS

Team Averages
Level 90
1,621 SR
1,497 Elo+
Tiamat
Tiamat
Killz1443
Tiamat
Level 28
God Stats
3W - 1L
1,552 SR
Queue Stats
63W - 31L
1,625 Elo+
Party 1
Olorun
Olorun
Smallfail
Olorun
Level 123
God Stats
2W - 0L
1,701 SR
Queue Stats
68W - 52L
1,568 Elo+
Party 1
Achilles
Achilles
Totaller
Achilles
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 82L
1,577 Elo+
Party 1
Raijin
Raijin
Ventigo
Raijin
Level 156
God Stats
2W - 0L
1,850 SR
Queue Stats
102W - 69L
1,547 Elo+
Party 1
Hachiman
Hachiman
蒸氣先生
Hachiman
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 5
9,313
665
13,377
10,693
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 4 / 4
8,583
613
5,687
11,005
4,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
4 / 3 / 5
10,739
767
16,188
17,724
22,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
darkwilkster
Camazotz
16
2 / 4 / 4
8,801
629
9,015
16,665
8,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
mvp47
Cupid
15
0 / 2 / 3
7,982
570
3,294
9,809
4,482
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Killz1443
Tiamat
17
1 / 1 / 9
10,497
750
9,286
12,217
8,458
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
Smallfail
Olorun
17
1 / 3 / 8
9,838
703
8,643
11,470
5,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
Totaller
Achilles
17
4 / 2 / 10
10,287
735
16,922
18,677
18,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Ventigo
Raijin
18
8 / 1 / 5
10,734
767
17,670
10,271
4,714
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
蒸氣先生
Hachiman
15
4 / 3 / 4
9,480
677
8,212
9,448
3,788
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
10
Kills
18
18
Deaths
10
21
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
L
1
4
4
0.75
W
Tiamat
Killz1443
Tiamat
1
1
9
5.5
L
4
3
5
2.17
W
Olorun
Smallfail
Olorun
1
3
8
1.67
W
Achilles
Totaller
Achilles
4
2
10
4.5
W
Raijin
Ventigo
Raijin
8
1
5
10.5
L
Camazotz
darkwilkster
Camazotz
2
4
4
1
L
Cupid
mvp47
Cupid
0
2
3
0.75
W
Hachiman
蒸氣先生
Hachiman
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,561
Damage
60,733
65,896
Taken
62,083
44,937
Mitigated
41,236
25,176
Healing
32,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,377
474
189
883
10,693
4,623
0
6,657
3,890
27,820
0
L
5,687
3,375
1,677
1,641
11,005
4,818
0
7,595
3,410
0
20,358
W
Tiamat
Killz1443
Tiamat
9,286
480
819
3,469
12,217
8,458
355
6,528
5,555
14,938
0
L
16,188
4,050
1,304
4,319
17,724
22,219
0
7,385
9,606
34,501
0
W
Olorun
Smallfail
Olorun
8,643
2,401
5,940
3,310
11,470
5,465
1,767
6,274
5,099
34,945
0
W
Achilles
Totaller
Achilles
16,922
2,424
2,787
7,138
18,677
18,811
84
5,843
12,600
9
20,998
W
Raijin
Ventigo
Raijin
17,670
379
3,547
2,912
10,271
4,714
851
5,810
4,318
38,314
0
L
Camazotz
darkwilkster
Camazotz
9,015
1,067
1,772
8,062
16,665
8,795
0
9,261
6,993
0
15,872
L
Cupid
mvp47
Cupid
3,294
1,569
1,289
4,040
9,809
4,482
0
4,710
4,741
0
10,985
W
Hachiman
蒸氣先生
Hachiman
8,212
6,370
1,462
1,227
9,448
3,788
949
5,110
4,196
0
14,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,418
Gold Earned
50,836
137
Minions Killed
149
0
Camps Cleared
0
1,239,657
Distance Traveled
1,255,665
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,313
665
37
3
0
239,030
1
L
Rama
8,583
613
41
3
0
239,115
1
W
Tiamat
10,497
750
4
0
0
282,378
0
L
Atlas
10,739
767
23
2
0
269,067
1
W
Olorun
9,838
703
54
4
0
225,553
0
W
Achilles
10,287
735
12
1
0
277,732
0
W
Raijin
10,734
767
60
4
0
266,255
0
L
Camazotz
8,801
629
14
1
0
262,763
5
L
Cupid
7,982
570
22
2
0
229,682
0
W
Hachiman
9,480
677
19
1
0
203,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role