Player Matchup

Merlin
Merlin
Gold II
 
Merlin
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
Dahh
Bacchus
Bronze III
Level 158
God Stats
1W - 1L
1,900 SR
Queue Stats
4W - 4L
1,581 MMR
Party 3
Charybdis
Charybdis
Bronze III
Fireworks4444
Charybdis
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,533 MMR
Party 3
Agni
Agni
Gold II
Naxhes
Agni
Gold II
Level 128
God Stats
9W - 7L
1,589 SR
Queue Stats
1,051W - 1,060L
1,537 MMR
Solo
Ne Zha
Ne Zha
Gold II
ßattousai
Ne Zha
Gold II
Level 160
God Stats
14W - 14L
1,627 SR
Queue Stats
387W - 391L
1,539 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,623 SR
1,538 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,421 SR
1,553 MMR
Thanatos
Thanatos
Gold I
Frezler
Thanatos
Gold I
Level 144
God Stats
16W - 14L
1,552 SR
Queue Stats
172W - 173L
1,599 MMR
Party 1
Chang'e
Chang'e
Gold III
LABDACO
Chang'e
Gold III
Level 133
God Stats
10W - 6L
1,591 SR
Queue Stats
146W - 145L
1,561 MMR
Party 1
Chiron
Chiron
Gold III
Orbyts
Chiron
Gold III
Level 157
God Stats
2W - 0L
1,411 SR
Queue Stats
81W - 75L
1,508 MMR
Party 2
Eset
Eset
Gold III
Warriortakeover
Eset
Gold III
Level 85
God Stats
3W - 2L
1,313 SR
Queue Stats
181W - 189L
1,521 MMR
Solo
Ishtar
Ishtar
Platinum V
vittoneloke
Ishtar
Platinum V
Level 160
God Stats
1W - 2L
1,236 SR
Queue Stats
402W - 401L
1,579 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 0 / 0
3,454
691
332
1,136
300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Dahh
Bacchus
1
0 / 0 / 0
2,418
484
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Fireworks4444
Charybdis
6
0 / 1 / 1
3,521
704
2,530
3,701
871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
Naxhes
Agni
5
1 / 1 / 0
3,519
704
1,902
3,359
688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
ßattousai
Ne Zha
5
0 / 1 / 0
3,050
610
2,631
3,694
1,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThorCupidYu Huang

VS

Bans
Guan YuGebSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Frezler
Thanatos
5
0 / 0 / 0
3,179
636
793
2,923
1,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
LABDACO
Chang'e
6
1 / 0 / 0
3,555
711
2,097
3,727
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Orbyts
Chiron
6
0 / 0 / 0
3,506
701
385
1,583
606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 1
3,304
661
956
2,121
519
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
5
2 / 0 / 0
3,557
711
2,135
3,491
920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
3
3
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
L
Bacchus
Dahh
Bacchus
0
0
0
0
L
Charybdis
Fireworks4444
Charybdis
0
1
1
0.5
W
Thanatos
Frezler
Thanatos
0
0
0
0
W
Chang'e
LABDACO
Chang'e
1
0
0
1
L
Agni
Naxhes
Agni
1
1
0
1
W
Chiron
Orbyts
Chiron
0
0
0
0
W
0
1
1
0.5
W
Ishtar
2
0
0
2
L
Ne Zha
ßattousai
Ne Zha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,395
Damage
6,366
11,890
Taken
13,845
3,506
Mitigated
3,983
4,717
Healing
8,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
332
0
0
574
1,136
300
0
109
1,027
17,841
0
L
Bacchus
Dahh
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
Fireworks4444
Charybdis
2,530
1,471
0
2,221
3,701
871
0
652
3,049
0
16,017
W
Thanatos
Frezler
Thanatos
793
171
0
3,144
2,923
1,145
0
754
2,169
0
15,182
W
Chang'e
LABDACO
Chang'e
2,097
330
0
2,339
3,727
793
168
0
3,383
12,409
0
L
Agni
Naxhes
Agni
1,902
483
0
640
3,359
688
0
0
3,359
15,354
0
W
Chiron
Orbyts
Chiron
385
259
7
372
1,583
606
0
885
698
0
20,674
W
956
351
0
607
2,121
519
0
177
1,944
7,354
480
W
Ishtar
2,135
1,502
0
1,855
3,491
920
0
418
3,073
0
16,674
L
Ne Zha
ßattousai
Ne Zha
2,631
811
0
1,282
3,694
1,647
0
1,847
1,597
0
12,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,962
Gold Earned
17,101
124
Minions Killed
134
0
Camps Cleared
0
403,580
Distance Traveled
480,558
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,454
691
43
9
0
90,244
2
L
Bacchus
2,418
484
0
0
0
14,986
0
L
Charybdis
3,521
704
32
6
0
90,116
0
W
Thanatos
3,179
636
33
7
0
111,740
0
W
Chang'e
3,555
711
27
5
0
95,510
1
L
Agni
3,519
704
30
6
0
104,803
2
W
Chiron
3,506
701
31
6
0
88,998
1
W
Eset
3,304
661
9
2
0
104,167
1
W
Ishtar
3,557
711
34
7
0
80,143
1
L
Ne Zha
3,050
610
19
4
0
103,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role