Player Matchup

Cernunnos
Cernunnos
BrielleSedai
Cernunnos
Level 88
God Stats
4W - 3L
1,657 SR
Queue Stats
149W - 96L
1,648 Elo+
Party 2
Thoth
Thoth
Jalance
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 24L
1,693 Elo+
Party 2
Scylla
Scylla
Smallfail
Scylla
Level 123
God Stats
1W - 1L
1,650 SR
Queue Stats
68W - 52L
1,588 Elo+
Party 2
Mercury
Mercury
Totaller
Mercury
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
95W - 82L
1,597 Elo+
Party 2
Zeus
Zeus
Ventigo
Zeus
Level 156
God Stats
1W - 3L
1,369 SR
Queue Stats
102W - 69L
1,567 Elo+
Party 2
Team Averages
Level 105
1,578 SR
1,619 Elo+

VS

Team Averages
Level 121
1,661 SR
1,729 Elo+
Zhong Kui
Zhong Kui
Caiń
Zhong Kui
Level 159
God Stats
4W - 0L
1,679 SR
Queue Stats
365W - 180L
1,794 Elo+
Party 1
Heimdallr
Heimdallr
DaedHorse
Heimdallr
Level 133
God Stats
4W - 8L
1,316 SR
Queue Stats
383W - 195L
1,788 Elo+
Party 1
Thor
Thor
SoBeGreen
Thor
Level 125
God Stats
6W - 7L
1,402 SR
Queue Stats
352W - 369L
1,438 Elo+
Solo
Athena
Athena
ZombieKn1ght00
Athena
Level 29
God Stats
7W - 0L
2,020 SR
Queue Stats
207W - 53L
1,840 Elo+
Party 1
Neith
Neith
Åsuras
Neith
Level 160
God Stats
2W - 0L
1,887 SR
Queue Stats
210W - 109L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BrielleSedai
Cernunnos
15
2 / 3 / 4
8,885
740
4,855
9,436
4,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Jalance
Thoth
13
0 / 5 / 6
7,882
657
2,976
7,911
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
Smallfail
Scylla
15
1 / 4 / 6
8,855
738
7,529
8,220
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Totaller
Mercury
15
4 / 4 / 4
9,095
758
9,729
10,295
5,354
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
Ventigo
Zeus
14
1 / 3 / 5
8,499
708
12,060
6,351
3,040
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Caiń
Zhong Kui
18
10 / 2 / 8
10,678
890
13,788
13,203
11,878
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
DaedHorse
Heimdallr
17
6 / 1 / 10
10,178
848
8,867
10,477
5,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
14
0 / 1 / 10
8,465
705
6,204
7,536
3,566
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
1 / 3 / 13
9,005
750
2,981
11,020
10,399
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Åsuras
Neith
16
2 / 1 / 13
9,338
778
7,708
5,443
2,868
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
73
8
Kills
19
19
Deaths
8
25
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BrielleSedai
Cernunnos
2
3
4
1.33
W
Zhong Kui
Caiń
Zhong Kui
10
2
8
7
W
Heimdallr
DaedHorse
Heimdallr
6
1
10
11
L
Thoth
Jalance
Thoth
0
5
6
0.6
L
Scylla
Smallfail
Scylla
1
4
6
1
W
Thor
0
1
10
5
L
Mercury
Totaller
Mercury
4
4
4
1.5
L
Zeus
Ventigo
Zeus
1
3
5
1.17
W
1
3
13
2.5
W
Neith
Åsuras
Neith
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,149
Damage
39,548
42,213
Taken
47,679
20,598
Mitigated
34,695
9,847
Healing
21,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BrielleSedai
Cernunnos
4,855
1,900
142
1,626
9,436
4,918
937
3,615
5,821
0
12,593
W
Zhong Kui
Caiń
Zhong Kui
13,788
898
1,630
6,591
13,203
11,878
1,833
6,848
6,355
31,410
0
W
Heimdallr
DaedHorse
Heimdallr
8,867
2,353
1,430
4,571
10,477
5,984
2,669
5,778
4,699
0
28,922
L
Thoth
Jalance
Thoth
2,976
409
0
3
7,911
3,320
57
2,372
5,539
13,027
0
L
Scylla
Smallfail
Scylla
7,529
845
408
770
8,220
3,966
989
3,832
4,388
23,888
0
W
Thor
6,204
251
636
1,778
7,536
3,566
603
3,701
3,835
0
17,561
L
Mercury
Totaller
Mercury
9,729
4,030
1,974
2,831
10,295
5,354
1,709
4,904
5,391
0
18,383
L
Zeus
Ventigo
Zeus
12,060
1,236
1,668
425
6,351
3,040
840
2,046
4,305
20,138
0
W
2,981
797
555
1,757
11,020
10,399
379
3,604
5,903
3,679
0
W
Neith
Åsuras
Neith
7,708
1,373
539
2,144
5,443
2,868
2,170
2,634
2,809
0
23,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,216
Gold Earned
47,664
119
Minions Killed
135
0
Camps Cleared
0
1,075,262
Distance Traveled
1,146,290
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,885
740
13
1
0
188,214
0
W
Zhong Kui
10,678
890
50
4
0
210,002
0
W
Heimdallr
10,178
848
38
3
0
247,122
3
L
Thoth
7,882
657
15
1
0
204,916
0
L
Scylla
8,855
738
57
5
0
191,250
0
W
Thor
8,465
705
12
1
0
236,306
2
L
Mercury
9,095
758
16
1
0
260,813
1
L
Zeus
8,499
708
18
2
0
230,069
1
W
Athena
9,005
750
2
0
0
207,784
1
W
Neith
9,338
778
33
3
0
245,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role