Player Matchup

Ganesha
Ganesha
Diamond III
KAIDO_KUI
Ganesha
Diamond III
Level 129
God Stats
3W - 1L
2,061 SR
Queue Stats
183W - 156L
2,313 MMR
Solo
Merlin
Merlin
Gold II
Lack_Of_Skills__
Merlin
Gold II
Level 157
God Stats
16W - 29L
1,433 SR
Queue Stats
250W - 243L
1,697 MMR
Solo
Anubis
Anubis
Masters
Roѕe
Anubis
Masters
Level 156
God Stats
2W - 1L
1,727 SR
Queue Stats
281W - 251L
2,693 MMR
Party 2
Skadi
Skadi
Gold I
Shiki-Cursed
Skadi
Gold I
Level 125
God Stats
100W - 95L
1,567 SR
Queue Stats
170W - 180L
1,616 MMR
Solo
Mercury
Mercury
Masters
TtvMatcle
Mercury
Masters
Level 68
God Stats
8W - 4L
1,757 SR
Queue Stats
166W - 129L
2,826 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,709 SR
2,229 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 90
1,644 SR
2,411 MMR
Awilix
Awilix
Masters
BlackCurse_YF
Awilix
Masters
Level 160
God Stats
20W - 23L
1,535 SR
Queue Stats
853W - 847L
2,517 MMR
Party 1
Hou Yi
Hou Yi
Masters
JoanR3
Hou Yi
Masters
Level 64
God Stats
4W - 10L
1,664 SR
Queue Stats
121W - 91L
2,788 MMR
Party 3
Ao Kuang
Ao Kuang
Masters
MaiNSúsanO
Ao Kuang
Masters
Level 54
God Stats
16W - 8L
1,730 SR
Queue Stats
315W - 282L
2,698 MMR
Party 3
Sol
Sol
Gold II
Swei9599
Sol
Gold II
Level 68
God Stats
55W - 37L
1,619 SR
Queue Stats
150W - 144L
1,614 MMR
Solo
Odin
Odin
Masters
feng--mao--
Odin
Masters
Level 105
God Stats
7W - 9L
1,672 SR
Queue Stats
101W - 92L
2,437 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KAIDO_KUI
Ganesha
16
0 / 4 / 10
11,102
529
5,627
19,861
20,495
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 3 / 5
11,042
526
9,629
13,769
7,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
Roѕe
Anubis
17
3 / 4 / 3
12,075
575
16,805
17,192
10,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 6 / 5
11,889
566
12,477
19,382
7,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
TtvMatcle
Mercury
20
10 / 4 / 3
12,870
613
19,468
23,549
11,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ThanatosCabrakanLancelotAtlas

VS

Bans
SusanoHadesKaliNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 4
11,136
530
14,105
18,304
8,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
JoanR3
Hou Yi
18
7 / 7 / 2
11,403
543
20,600
22,674
8,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
MaiNSúsanO
Ao Kuang
18
8 / 6 / 2
12,034
573
18,952
28,840
20,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 1 / 0
7,366
351
2,737
3,946
1,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
0 / 2 / 8
10,042
478
6,087
16,219
15,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
19
Kills
20
21
Deaths
19
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
3
4
2.33
L
Hou Yi
JoanR3
Hou Yi
7
7
2
1.14
W
Ganesha
KAIDO_KUI
Ganesha
0
4
10
1.25
W
2
3
5
1.5
L
Ao Kuang
MaiNSúsanO
Ao Kuang
8
6
2
1.5
W
Anubis
Roѕe
Anubis
3
4
3
1.13
W
4
6
5
1.08
L
0
1
0
0
W
Mercury
TtvMatcle
Mercury
10
4
3
2.88
L
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,006
Damage
62,481
93,753
Taken
89,983
56,407
Mitigated
54,894
24,206
Healing
30,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,105
6,571
0
1,438
18,304
8,201
0
4,511
13,793
0
109,068
L
Hou Yi
JoanR3
Hou Yi
20,600
11,251
0
7,626
22,674
8,953
902
5,851
16,823
0
100,905
W
Ganesha
KAIDO_KUI
Ganesha
5,627
1,087
3,606
3,623
19,861
20,495
0
3,137
16,724
32,672
3,422
W
9,629
437
0
2,358
13,769
7,438
1,086
2,358
11,411
102,729
0
L
Ao Kuang
MaiNSúsanO
Ao Kuang
18,952
4,642
0
15,809
28,840
20,817
41
14,137
14,703
85,437
0
W
Anubis
Roѕe
Anubis
16,805
1,745
0
8,967
17,192
10,237
2,454
11,230
5,962
89,073
0
W
12,477
5,565
0
2,717
19,382
7,177
1,069
1,314
18,068
0
103,820
L
2,737
1,334
0
1,506
3,946
1,262
228
1,820
2,126
31,842
0
W
Mercury
TtvMatcle
Mercury
19,468
12,731
0
2,935
23,549
11,060
588
3,979
19,570
0
110,398
L
6,087
1,190
2,305
2,098
16,219
15,661
0
4,765
11,454
0
40,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,978
Gold Earned
51,981
655
Minions Killed
551
0
Camps Cleared
0
1,976,855
Distance Traveled
1,686,340
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,136
530
153
7
0
421,145
9
L
Hou Yi
11,403
543
138
7
0
323,678
2
W
Ganesha
11,102
529
14
1
0
416,700
4
W
Merlin
11,042
526
174
8
0
382,443
5
L
Ao Kuang
12,034
573
128
6
0
387,658
3
W
Anubis
12,075
575
160
8
0
359,919
1
W
Skadi
11,889
566
166
8
0
364,734
0
L
Sol
7,366
351
57
3
0
135,700
0
W
Mercury
12,870
613
141
7
0
453,059
3
L
Odin
10,042
478
75
4
0
418,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role