Player Matchup

Hun Batz
Hun Batz
DEMONIO EN MANO
Hun Batz
Level 69
God Stats
2W - 4L
1,709 SR
Queue Stats
197W - 218L
1,305 Elo+
Solo
Anubis
Anubis
EGGATRON_
Anubis
Level 63
God Stats
16W - 17L
1,336 SR
Queue Stats
149W - 170L
1,349 Elo+
Solo
Hachiman
Hachiman
Timothy_Vacation
Hachiman
Level 68
God Stats
2W - 6L
1,381 SR
Queue Stats
176W - 223L
1,331 Elo+
Party 2
Hel
Hel
koric_05
Hel
Level 125
God Stats
4W - 3L
1,670 SR
Queue Stats
286W - 304L
1,369 Elo+
Solo
Bacchus
Bacchus
noah_RoD_0806
Bacchus
Level 65
God Stats
2W - 2L
1,680 SR
Queue Stats
181W - 229L
1,322 Elo+
Party 2
Team Averages
Level 78
1,555 SR
1,335 Elo+

VS

Team Averages
Level 107
1,443 SR
1,364 Elo+
Sylvanus
Sylvanus
Bro 8lade
Sylvanus
Level 84
God Stats
46W - 44L
1,437 SR
Queue Stats
50W - 47L
1,374 Elo+
Solo
Hel
Hel
Mammita929
Hel
Level 139
God Stats
7W - 7L
1,342 SR
Queue Stats
190W - 191L
1,366 Elo+
Party 1
Anubis
Anubis
PrisonBrake87
Anubis
Level 146
God Stats
4W - 0L
1,726 SR
Queue Stats
258W - 274L
1,322 Elo+
Party 1
Mercury
Mercury
its_thereal_AJ20
Mercury
Level 120
God Stats
3W - 2L
1,231 SR
Queue Stats
106W - 80L
1,415 Elo+
Solo
Izanami
Izanami
jreapps
Izanami
Level 47
God Stats
16W - 12L
1,477 SR
Queue Stats
188W - 232L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
1 / 3 / 0
7,604
400
8,629
14,275
5,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
EGGATRON_
Anubis
12
0 / 4 / 0
7,969
419
5,414
10,199
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 4 / 1
6,840
360
7,980
10,374
3,832
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 4 / 1
8,262
435
9,415
13,334
6,665
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
12
0 / 1 / 2
7,482
394
7,775
15,581
18,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bro 8lade
Sylvanus
14
2 / 0 / 4
8,392
442
8,428
14,990
16,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
3 / 1 / 3
8,841
465
6,905
11,472
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 0 / 3
10,196
537
9,579
10,861
5,113
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 1 / 2
9,844
518
10,805
14,696
6,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
jreapps
Izanami
12
0 / 1 / 7
8,077
425
10,246
9,620
4,275
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
16
16
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bro 8lade
Sylvanus
2
0
4
4
L
Hun Batz
1
3
0
0.33
L
Anubis
EGGATRON_
Anubis
0
4
0
0
W
3
1
3
4.5
W
4
0
3
5.5
L
1
4
1
0.38
W
7
1
2
8
W
Izanami
jreapps
Izanami
0
1
7
3.5
L
1
4
1
0.38
L
Bacchus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,213
Damage
45,963
63,763
Taken
61,639
39,164
Mitigated
36,606
23,815
Healing
35,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bro 8lade
Sylvanus
8,428
1,157
5,981
7,134
14,990
16,072
230
5,901
9,089
34,633
18,704
L
Hun Batz
8,629
1,018
0
5,429
14,275
5,698
0
5,498
8,777
0
54,374
L
Anubis
EGGATRON_
Anubis
5,414
723
0
4,193
10,199
4,757
0
4,770
5,429
54,279
0
W
6,905
714
4,566
6,135
11,472
5,090
270
3,713
7,759
59,661
0
W
9,579
338
0
6,282
10,861
5,113
1,050
5,112
5,749
74,279
0
L
7,980
2,068
0
1,067
10,374
3,832
0
3,426
6,948
0
48,238
W
10,805
6,023
0
3,337
14,696
6,056
442
4,106
10,590
0
69,041
W
Izanami
jreapps
Izanami
10,246
7,000
0
1,929
9,620
4,275
1,831
3,772
5,848
0
64,458
L
9,415
306
2,394
4,575
13,334
6,665
0
4,446
8,888
53,238
0
L
Bacchus
7,775
526
641
5,516
15,581
18,212
0
5,389
10,192
31,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,157
Gold Earned
45,350
400
Minions Killed
503
0
Camps Cleared
0
1,555,531
Distance Traveled
1,755,335
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,392
442
66
3
0
353,210
0
L
Hun Batz
7,604
400
78
4
0
359,988
4
L
Anubis
7,969
419
99
5
0
219,689
0
W
Hel
8,841
465
91
5
0
339,932
1
W
Anubis
10,196
537
132
7
0
330,465
2
L
Hachiman
6,840
360
86
5
0
294,818
3
W
Mercury
9,844
518
104
5
0
422,568
0
W
Izanami
8,077
425
110
6
0
309,160
0
L
Hel
8,262
435
94
5
0
328,239
2
L
Bacchus
7,482
394
43
2
0
352,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role