Player Matchup

Sol
Sol
Auleri
Sol
Level 24
God Stats
7W - 3L
1,744 SR
Queue Stats
92W - 23L
1,793 Elo+
Party 1
Baron Samedi
Baron Samedi
KID CANADIAN00
Baron Samedi
Level 125
God Stats
10W - 2L
1,750 SR
Queue Stats
82W - 47L
1,638 Elo+
Party 1
Jing Wei
Jing Wei
XTASTYXL
Jing Wei
Level 124
God Stats
6W - 0L
1,912 SR
Queue Stats
204W - 46L
1,763 Elo+
Party 1
Team Averages
Level 91
1,802 SR
1,731 Elo+

VS

Team Averages
Level 107
1,613 SR
1,540 Elo+
Ganesha
Ganesha
Kony Rags
Ganesha
Level 26
God Stats
12W - 11L
1,614 SR
Queue Stats
48W - 42L
1,459 Elo+
Party 2
The Morrigan
The Morrigan
cantbasic
The Morrigan
Level 153
God Stats
4W - 3L
1,724 SR
Queue Stats
80W - 79L
1,555 Elo+
Party 2
Thor
Thor
d0cta Hudson
Thor
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 65L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Auleri
Sol
16
15 / 0 / 6
11,425
952
21,652
10,653
4,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
KID CANADIAN00
Baron Samedi
14
4 / 2 / 14
9,631
803
8,272
10,039
6,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jing Wei
XTASTYXL
Jing Wei
15
3 / 2 / 17
9,883
824
10,910
9,472
4,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kony Rags
Ganesha
11
0 / 7 / 4
7,960
663
4,511
20,205
21,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
cantbasic
The Morrigan
12
2 / 8 / 2
8,395
700
6,604
10,297
4,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 7 / 2
7,861
655
8,230
13,873
10,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
22
Kills
4
4
Deaths
22
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
Auleri
Sol
15
0
6
18
W
Baron Samedi
KID CANADIAN00
Baron Samedi
4
2
14
5.5
L
Ganesha
Kony Rags
Ganesha
0
7
4
0.29
W
Jing Wei
XTASTYXL
Jing Wei
3
2
17
5.75
L
The Morrigan
cantbasic
The Morrigan
2
8
2
0.38
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,834
Damage
19,345
30,164
Taken
44,375
15,212
Mitigated
37,017
11,007
Healing
4,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Auleri
Sol
21,652
9,269
0
4,816
10,653
4,624
1,367
4,489
5,953
46,977
4,471
W
Baron Samedi
KID CANADIAN00
Baron Samedi
8,272
576
2,793
2,377
10,039
6,045
66
2,827
6,933
24,235
0
L
Ganesha
Kony Rags
Ganesha
4,511
421
147
1,764
20,205
21,946
0
12,333
7,872
12,702
0
W
Jing Wei
XTASTYXL
Jing Wei
10,910
7,549
0
1,021
9,472
4,543
1,047
3,830
5,248
0
45,403
L
The Morrigan
cantbasic
The Morrigan
6,604
1,036
0
770
10,297
4,705
0
6,632
3,647
28,104
427
L
8,230
703
0
1,884
13,873
10,366
0
8,650
5,223
0
20,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,939
Gold Earned
24,216
157
Minions Killed
88
9
Camps Cleared
3
618,769
Distance Traveled
608,076
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,425
952
74
6
3
202,843
3
W
Baron Samedi
9,631
803
23
2
1
187,878
2
L
Ganesha
7,960
663
1
0
0
212,512
4
W
Jing Wei
9,883
824
60
5
5
228,048
0
L
The Morrigan
8,395
700
59
5
3
192,052
3
L
Thor
7,861
655
28
2
0
203,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role