Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Chizzard1
Susano
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 13L
1,945 Elo+
Solo
Raijin
Raijin
Freakonleash593
Raijin
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,506 Elo+
Party 1
King Arthur
King Arthur
Judys98Stang
King Arthur
Level 7
God Stats
0W - 1L
1,593 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
blade daw 14 x
Achilles
Level 89
God Stats
3W - 8L
1,288 SR
Queue Stats
62W - 75L
1,442 Elo+
Solo
Team Averages
Level 76
1,476 SR
1,579 Elo+

VS

Team Averages
Level 61
1,477 SR
1,488 Elo+
Charybdis
Charybdis
Mattodile
Charybdis
Level 14
God Stats
2W - 2L
1,378 SR
Queue Stats
5W - 9L
1,406 Elo+
Party 2
Poseidon
Poseidon
TlacuacheAsesino
Poseidon
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,510 Elo+
Solo
Chaac
Chaac
Toastytato
Chaac
Level 108
God Stats
5W - 3L
1,595 SR
Queue Stats
172W - 182L
1,563 Elo+
Solo
Maui
Maui
WalkOnWaterboy
Maui
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Thoth
Thoth
YoUnNg_K1lla
Thoth
Level 146
God Stats
2W - 3L
1,411 SR
Queue Stats
312W - 316L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 3 / 3
6,478
720
2,834
12,302
8,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
Chizzard1
Susano
9
0 / 0 / 0
5,595
622
0
0
0
13
0 / 3 / 0
6,673
741
8,021
7,865
3,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Judys98Stang
King Arthur
12
2 / 3 / 1
6,425
714
2,757
12,204
7,139
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
13
1 / 1 / 2
6,492
721
5,020
11,739
7,481

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Mattodile
Charybdis
12
1 / 1 / 4
6,826
758
7,104
6,223
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 0 / 3
8,220
913
12,143
3,533
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
13
0 / 1 / 5
6,997
777
2,886
6,985
4,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 1 / 6
7,216
802
3,672
5,820
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 0 / 4
7,657
851
10,239
6,480
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
10
10
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
3
0.5
L
Susano
Chizzard1
Susano
0
0
0
0
L
0
3
0
0
L
King Arthur
Judys98Stang
King Arthur
2
3
1
0.83
W
Charybdis
Mattodile
Charybdis
1
1
4
3
W
6
0
3
7.5
W
Chaac
0
1
5
2.5
W
0
1
6
3
W
3
0
4
5
L
Achilles
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,632
Damage
36,044
44,110
Taken
29,041
26,417
Mitigated
14,910
7,258
Healing
8,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,834
768
1,238
2,468
12,302
8,432
14
8,697
3,566
8,279
0
L
Susano
Chizzard1
Susano
0
0
0
0
0
0
0
0
0
0
0
L
8,021
571
0
490
7,865
3,365
0
5,395
2,426
28,599
0
L
King Arthur
Judys98Stang
King Arthur
2,757
170
0
202
12,204
7,139
0
7,652
4,300
0
5,700
W
Charybdis
Mattodile
Charybdis
7,104
5,218
0
2,246
6,223
2,344
712
2,571
3,500
0
20,991
W
12,143
1,778
0
1,285
3,533
1,590
341
1,277
2,110
36,814
0
W
Chaac
2,886
288
0
2,613
6,985
4,157
328
1,307
5,606
0
22,968
W
3,672
639
0
948
5,820
4,256
112
2,873
2,811
6,024
0
W
10,239
745
0
1,579
6,480
2,563
1,278
2,105
4,159
33,249
0
L
Achilles
5,020
506
0
2,860
11,739
7,481
0
4,310
7,337
0
14,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,663
Gold Earned
36,916
98
Minions Killed
214
0
Camps Cleared
0
739,339
Distance Traveled
987,679
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,478
720
4
0
0
157,971
0
L
Susano
5,595
622
0
0
0
0
0
L
Raijin
6,673
741
69
8
0
181,755
0
L
King Arthur
6,425
714
5
1
0
198,365
0
W
Charybdis
6,826
758
38
4
0
176,862
1
W
Poseidon
8,220
913
66
7
0
213,267
2
W
Chaac
6,997
777
43
5
0
206,602
2
W
Maui
7,216
802
4
0
0
197,631
0
W
Thoth
7,657
851
63
7
0
193,317
3
L
Achilles
6,492
721
20
2
0
201,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role