Player Matchup

Baron Samedi
Baron Samedi
Jonnyj38
Baron Samedi
Level 155
God Stats
29W - 12L
1,724 SR
Queue Stats
310W - 296L
1,549 Elo+
Party 1
Odin
Odin
Pepin21
Odin
Level 126
God Stats
23W - 4L
1,727 SR
Queue Stats
126W - 93L
1,625 Elo+
Party 1
Ishtar
Ishtar
ikikturtles
Ishtar
Level 142
God Stats
17W - 23L
1,466 SR
Queue Stats
183W - 135L
1,656 Elo+
Party 1
Team Averages
Level 141
1,639 SR
1,610 Elo+

VS

Team Averages
Level 132
1,541 SR
1,565 Elo+
Erlang Shen
Erlang Shen
D3VIANTJ3ST3R
Erlang Shen
Level 127
God Stats
11W - 3L
1,663 SR
Queue Stats
65W - 60L
1,565 Elo+
Party 2
Heimdallr
Heimdallr
Fooquawn
Heimdallr
Level 156
God Stats
1W - 5L
1,448 SR
Queue Stats
130W - 115L
1,574 Elo+
Party 2
Nox
Nox
VastThesnipe
Nox
Level 113
God Stats
11W - 18L
1,513 SR
Queue Stats
68W - 64L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jonnyj38
Baron Samedi
12
0 / 0 / 6
6,884
688
5,092
5,840
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
Pepin21
Odin
11
2 / 0 / 5
7,959
796
4,809
8,751
7,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
12
5 / 1 / 2
7,577
758
6,763
8,839
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
D3VIANTJ3ST3R
Erlang Shen
9
1 / 0 / 0
6,651
665
5,252
7,319
5,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Heimdallr
Fooquawn
Heimdallr
10
0 / 4 / 1
6,068
607
4,944
8,098
3,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 3 / 1
5,885
589
5,057
5,365
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
D3VIANTJ3ST3R
Erlang Shen
1
0
0
1
L
Heimdallr
Fooquawn
Heimdallr
0
4
1
0.13
W
Baron Samedi
Jonnyj38
Baron Samedi
0
0
6
3
W
Odin
Pepin21
Odin
2
0
5
4.5
L
0
3
1
0.17
W
Ishtar
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,664
Damage
15,253
23,430
Taken
20,782
13,631
Mitigated
10,325
11,081
Healing
4,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
D3VIANTJ3ST3R
Erlang Shen
5,252
1,530
1,290
2,312
7,319
5,166
0
1,600
5,719
0
12,767
L
Heimdallr
Fooquawn
Heimdallr
4,944
1,689
0
603
8,098
3,060
0
2,413
5,685
0
19,988
W
Baron Samedi
Jonnyj38
Baron Samedi
5,092
322
583
2,675
5,840
2,738
382
953
4,887
27,171
0
W
Odin
Pepin21
Odin
4,809
860
0
3,520
8,751
7,218
178
2,542
6,209
213
13,241
L
5,057
365
129
348
5,365
2,099
0
1,570
3,795
14,760
0
W
Ishtar
6,763
4,953
0
4,303
8,839
3,675
895
3,312
5,527
0
29,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,420
Gold Earned
18,604
119
Minions Killed
81
8
Camps Cleared
1
628,074
Distance Traveled
513,287
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,651
665
18
2
0
181,645
2
L
Heimdallr
6,068
607
47
5
0
153,849
1
W
Baron Samedi
6,884
688
56
6
3
227,817
0
W
Odin
7,959
796
14
1
1
227,558
3
L
Nox
5,885
589
16
2
1
177,793
2
W
Ishtar
7,577
758
49
5
4
172,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role