Player Matchup

Kali
Kali
DIVINEvAYAKASHI
Kali
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Horus
Horus
M1ghtyM1ght
Horus
Level 49
God Stats
32W - 24L
1,637 SR
Queue Stats
132W - 152L
1,472 Elo+
Solo
Bastet
Bastet
QahnaarVokul
Bastet
Level 139
God Stats
13W - 5L
1,715 SR
Queue Stats
849W - 646L
1,683 Elo+
Party 1
Heimdallr
Heimdallr
StillClap
Heimdallr
Level 48
God Stats
11W - 5L
1,700 SR
Queue Stats
396W - 177L
1,710 Elo+
Party 1
Anubis
Anubis
yung_Cae
Anubis
Level 114
God Stats
2W - 2L
1,251 SR
Queue Stats
451W - 400L
1,622 Elo+
Party 1
Team Averages
Level 79
1,561 SR
1,597 Elo+

VS

Team Averages
Level 53
1,489 SR
1,366 Elo+
Pele
Pele
Ballocito
Pele
Level 88
God Stats
14W - 14L
1,590 SR
Queue Stats
685W - 754L
1,388 Elo+
Party 3
Odin
Odin
Bunny_tr4shzzz
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,484 Elo+
Party 2
Kuzenbo
Kuzenbo
PolloDeHuleZ
Kuzenbo
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,249 Elo+
Party 2
He Bo
He Bo
XxEVIL FudgexX
He Bo
Level 68
God Stats
10W - 10L
1,354 SR
Queue Stats
23W - 23L
1,328 Elo+
Party 3
Izanami
Izanami
popsickcole
Izanami
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
169W - 177L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,441
465
3,243
11,894
5,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Breastplate

Breastplate

+20
Physical Protection

12
1 / 0 / 14
8,930
558
5,983
10,089
8,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bastet
15
7 / 1 / 6
9,502
594
11,795
13,658
5,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
StillClap
Heimdallr
16
11 / 0 / 2
10,264
642
14,375
10,472
5,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
yung_Cae
Anubis
16
9 / 1 / 3
10,107
632
13,857
9,360
5,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
3 / 4 / 2
7,856
491
6,619
16,748
5,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 7 / 1
6,952
435
3,149
13,478
9,180
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
PolloDeHuleZ
Kuzenbo
10
2 / 5 / 0
6,543
409
6,107
16,236
14,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 5 / 4
7,281
455
7,936
9,773
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
popsickcole
Izanami
11
0 / 8 / 0
6,280
393
3,733
11,155
2,657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
29
Kills
7
8
Deaths
29
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Pele
3
4
2
1
L
1
7
1
0.21
W
1
6
2
0.33
W
1
0
14
8
L
Kuzenbo
PolloDeHuleZ
Kuzenbo
2
5
0
0.4
W
Bastet
7
1
6
10
W
Heimdallr
StillClap
Heimdallr
11
0
2
12
L
1
5
4
0.6
L
Izanami
popsickcole
Izanami
0
8
0
0
W
Anubis
yung_Cae
Anubis
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,253
Damage
27,544
55,473
Taken
67,390
30,380
Mitigated
34,216
34,648
Healing
10,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
6,619
2,255
0
4,163
16,748
5,299
0
2,253
14,495
0
64,136
L
3,149
1,779
0
305
13,478
9,180
581
7,733
5,745
0
34,689
W
3,243
1,358
0
3,610
11,894
5,425
1,013
6,233
5,661
0
24,937
W
5,983
2,857
3,071
6,387
10,089
8,339
47
1,724
8,365
171
27,834
L
Kuzenbo
PolloDeHuleZ
Kuzenbo
6,107
2,620
65
3,080
16,236
14,520
72
2,433
13,802
21,179
1,982
W
Bastet
11,795
3,936
0
8,013
13,658
5,779
0
1,217
12,441
0
79,750
W
Heimdallr
StillClap
Heimdallr
14,375
7,202
0
6,703
10,472
5,014
2,326
2,218
8,254
0
84,159
L
7,936
467
0
2,272
9,773
2,560
0
1,609
8,164
47,215
0
L
Izanami
popsickcole
Izanami
3,733
2,316
0
963
11,155
2,657
280
0
11,154
0
40,487
W
Anubis
yung_Cae
Anubis
13,857
698
0
6,864
9,360
5,823
174
1,955
7,405
74,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,244
Gold Earned
34,912
464
Minions Killed
346
0
Camps Cleared
0
1,498,412
Distance Traveled
1,485,906
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,856
491
94
6
0
323,674
0
L
Odin
6,952
435
58
4
0
288,749
3
W
Kali
7,441
465
43
3
0
251,232
0
W
Horus
8,930
558
44
3
0
337,018
6
L
Kuzenbo
6,543
409
35
2
0
345,582
4
W
Bastet
9,502
594
109
7
0
354,637
1
W
Heimdallr
10,264
642
124
8
0
289,792
1
L
He Bo
7,281
455
78
5
0
253,835
0
L
Izanami
6,280
393
81
5
0
274,066
0
W
Anubis
10,107
632
144
9
0
265,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role