Player Matchup

Medusa
Medusa
HouseOfRawn
Medusa
Level 129
God Stats
1W - 1L
1,534 SR
Queue Stats
164W - 171L
1,470 Elo+
Solo
King Arthur
King Arthur
Landronimus
King Arthur
Level 124
God Stats
1W - 2L
1,351 SR
Queue Stats
19W - 28L
1,495 Elo+
Party 1
Sun Wukong
Sun Wukong
Zantetsuken
Sun Wukong
Level 157
God Stats
3W - 3L
1,481 SR
Queue Stats
76W - 91L
1,449 Elo+
Party 1
Cabrakan
Cabrakan
bigpapa_K
Cabrakan
Level 160
God Stats
1W - 4L
1,489 SR
Queue Stats
15W - 31L
1,348 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
omgitsmatty
Morgan Le Fay
Level 105
God Stats
0W - 3L
1,322 SR
Queue Stats
3W - 8L
1,379 Elo+
Party 1
Team Averages
Level 135
1,436 SR
1,428 Elo+

VS

Team Averages
Level 136
1,557 SR
1,480 Elo+
Bacchus
Bacchus
 
Bacchus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Anna x6
Kumbhakarna
Level 124
God Stats
38W - 34L
1,484 SR
Queue Stats
248W - 294L
1,455 Elo+
Solo
Apollo
Apollo
GEEDupGANGSTA23
Apollo
Level 160
God Stats
15W - 6L
1,643 SR
Queue Stats
686W - 731L
1,469 Elo+
Solo
Atlas
Atlas
H0megrown Jones
Atlas
Level 109
God Stats
19W - 15L
1,612 SR
Queue Stats
209W - 255L
1,488 Elo+
Solo
Xing Tian
Xing Tian
johansikva
Xing Tian
Level 145
God Stats
12W - 10L
1,544 SR
Queue Stats
382W - 400L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
0 / 2 / 1
8,700
669
13,877
10,293
4,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Landronimus
King Arthur
13
0 / 5 / 3
7,840
603
5,190
14,659
13,535
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
Zantetsuken
Sun Wukong
14
0 / 4 / 3
8,097
623
10,960
18,329
13,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
bigpapa_K
Cabrakan
14
1 / 2 / 2
8,184
630
11,515
11,286
6,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
omgitsmatty
Morgan Le Fay
15
2 / 4 / 1
8,409
647
9,047
10,563
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
8 / 1 / 2
10,106
777
9,271
13,089
8,392
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Anna x6
Kumbhakarna
16
2 / 0 / 10
9,720
748
6,573
15,276
16,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 0 / 9
9,886
760
14,511
9,269
5,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 2 / 12
8,820
678
10,338
17,567
20,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xing Tian
johansikva
Xing Tian
15
1 / 0 / 14
9,069
698
11,435
12,137
14,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
3
Kills
17
17
Deaths
3
10
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
8
1
2
9
W
Kumbhakarna
Anna x6
Kumbhakarna
2
0
10
7
W
5
0
9
9.5
W
1
2
12
3.5
L
Medusa
0
2
1
0.25
L
King Arthur
Landronimus
King Arthur
0
5
3
0.3
L
Sun Wukong
Zantetsuken
Sun Wukong
0
4
3
0.38
L
Cabrakan
bigpapa_K
Cabrakan
1
2
2
1
W
Xing Tian
johansikva
Xing Tian
1
0
14
8
L
Morgan Le Fay
omgitsmatty
Morgan Le Fay
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,589
Damage
52,128
65,130
Taken
67,338
43,840
Mitigated
64,024
11,315
Healing
8,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,271
1,306
0
1,117
13,089
8,392
0
5,069
8,020
28,183
0
W
Kumbhakarna
Anna x6
Kumbhakarna
6,573
411
0
1,058
15,276
16,445
0
4,916
10,360
29,857
0
W
14,511
10,736
0
3,794
9,269
5,055
1,204
2,698
6,571
0
55,568
W
10,338
3,619
0
2,777
17,567
20,092
0
4,644
12,923
27,524
0
L
Medusa
13,877
6,421
0
4,432
10,293
4,969
880
5,974
4,319
0
46,775
L
King Arthur
Landronimus
King Arthur
5,190
0
158
774
14,659
13,535
0
7,609
7,050
1,136
11,064
L
Sun Wukong
Zantetsuken
Sun Wukong
10,960
2,156
0
4,616
18,329
13,550
0
10,517
7,812
0
29,328
L
Cabrakan
bigpapa_K
Cabrakan
11,515
765
0
568
11,286
6,608
0
7,215
2,931
22,841
0
W
Xing Tian
johansikva
Xing Tian
11,435
873
0
250
12,137
14,040
0
4,259
7,878
27,185
0
L
Morgan Le Fay
omgitsmatty
Morgan Le Fay
9,047
1,319
61
706
10,563
5,178
0
6,302
4,261
23,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,230
Gold Earned
47,601
181
Minions Killed
246
0
Camps Cleared
0
1,208,554
Distance Traveled
1,317,094
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,106
777
54
4
0
261,613
1
W
Kumbhakarna
9,720
748
42
3
0
265,441
1
W
Apollo
9,886
760
89
7
0
237,478
1
W
Atlas
8,820
678
31
2
0
249,338
0
L
Medusa
8,700
669
79
6
0
243,615
1
L
King Arthur
7,840
603
18
1
0
251,716
0
L
Sun Wukong
8,097
623
33
3
0
240,615
4
L
Cabrakan
8,184
630
26
2
0
251,473
0
W
Xing Tian
9,069
698
30
2
0
303,224
4
L
Morgan Le Fay
8,409
647
25
2
0
221,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role