Player Matchup

Loki
Loki
LowderzZ
Loki
Level 69
God Stats
1W - 1L
1,590 SR
Queue Stats
14W - 29L
1,384 Elo+
Party 1
Bellona
Bellona
Magiczny_Przemek
Bellona
Level 97
God Stats
43W - 44L
1,510 SR
Queue Stats
419W - 617L
1,394 Elo+
Solo
Anubis
Anubis
XXWICKX
Anubis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,465 Elo+
Party 1
Team Averages
Level 78
1,533 SR
1,414 Elo+

VS

Team Averages
Level 116
1,744 SR
1,616 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Xx-Oo-MaFa-oO-xX
Cernunnos
Level 153
God Stats
9W - 0L
2,067 SR
Queue Stats
219W - 152L
1,692 Elo+
Party 2
Agni
Agni
tsmrtos02
Agni
Level 40
God Stats
13W - 6L
1,664 SR
Queue Stats
195W - 102L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
2 / 3 / 5
10,569
705
11,862
16,966
7,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 9 / 4
9,505
634
7,970
20,352
16,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
XXWICKX
Anubis
15
6 / 7 / 1
10,647
710
15,868
16,895
10,193
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
5 / 3 / 11
11,958
797
11,102
17,400
27,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
14
3 / 3 / 12
10,844
723
14,044
17,794
8,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
17
11 / 3 / 5
12,435
829
21,329
17,168
10,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
9
Kills
19
19
Deaths
9
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
5
3
11
3.5
L
Loki
2
3
5
1.5
L
1
9
4
0.33
L
Anubis
XXWICKX
Anubis
6
7
1
0.93
W
Cernunnos
3
3
12
3
W
Agni
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,700
Damage
46,475
54,213
Taken
52,362
34,011
Mitigated
46,212
8,882
Healing
17,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
11,102
4,200
136
3,071
17,400
27,712
60
4,324
13,076
19,948
0
L
Loki
11,862
2,596
0
2,202
16,966
7,468
0
9,229
7,737
0
52,998
L
7,970
2,293
1,398
2,019
20,352
16,350
246
13,732
6,620
0
22,692
L
Anubis
XXWICKX
Anubis
15,868
311
0
3,263
16,895
10,193
0
9,645
7,250
39,791
0
W
Cernunnos
14,044
6,490
0
7,242
17,794
8,090
1,156
7,010
10,784
0
49,468
W
Agni
21,329
2,628
0
6,605
17,168
10,410
667
5,203
11,965
46,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,721
Gold Earned
35,237
159
Minions Killed
123
8
Camps Cleared
4
748,894
Distance Traveled
737,994
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,958
797
9
1
0
254,186
4
L
Loki
10,569
705
89
6
4
289,070
1
L
Bellona
9,505
634
27
2
0
256,771
2
L
Anubis
10,647
710
43
3
4
203,053
3
W
Cernunnos
10,844
723
60
4
2
229,401
5
W
Agni
12,435
829
54
4
2
254,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role