Player Matchup

He Bo
He Bo
GAMERZ0L
He Bo
Level 107
God Stats
2W - 5L
1,364 SR
Queue Stats
394W - 447L
1,507 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Gamingnickos
Cu Chulainn
Level 109
God Stats
26W - 25L
1,552 SR
Queue Stats
180W - 214L
1,507 Elo+
Party 1
Da Ji
Da Ji
Leonidas365
Da Ji
Level 108
God Stats
16W - 20L
1,534 SR
Queue Stats
109W - 136L
1,512 Elo+
Party 1
Cupid
Cupid
ManochaR
Cupid
Level 123
God Stats
0W - 4L
1,160 SR
Queue Stats
450W - 506L
1,507 Elo+
Party 2
Anubis
Anubis
OutGone
Anubis
Level 115
God Stats
2W - 1L
1,884 SR
Queue Stats
189W - 229L
1,501 Elo+
Party 1
Team Averages
Level 112
1,499 SR
1,507 Elo+

VS

Team Averages
Level 104
1,580 SR
1,498 Elo+
Baron Samedi
Baron Samedi
GingerJLD
Baron Samedi
Level 66
God Stats
7W - 2L
1,709 SR
Queue Stats
79W - 60L
1,567 Elo+
Party 4
Skadi
Skadi
I EZ1O I
Skadi
Level 124
God Stats
3W - 3L
1,574 SR
Queue Stats
93W - 101L
1,511 Elo+
Party 3
Atlas
Atlas
Mysterious4Skin
Atlas
Level 86
God Stats
5W - 14L
1,296 SR
Queue Stats
143W - 139L
1,479 Elo+
Party 3
Hades
Hades
Sebakool
Hades
Level 158
God Stats
19W - 4L
1,856 SR
Queue Stats
392W - 412L
1,441 Elo+
Solo
Bellona
Bellona
Stormageddon81
Bellona
Level 88
God Stats
3W - 0L
1,466 SR
Queue Stats
42W - 39L
1,491 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GAMERZ0L
He Bo
18
6 / 9 / 5
11,560
462
19,767
20,848
9,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
Gamingnickos
Cu Chulainn
16
0 / 7 / 2
10,137
405
13,400
28,203
29,876
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
9 / 10 / 6
13,267
531
21,215
29,428
14,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
ManochaR
Cupid
19
3 / 9 / 6
12,567
503
16,565
22,117
10,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
OutGone
Anubis
18
8 / 10 / 7
12,714
509
16,987
22,270
13,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GingerJLD
Baron Samedi
20
9 / 11 / 7
13,853
554
19,137
28,852
15,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
I EZ1O I
Skadi
20
8 / 4 / 12
14,316
573
21,774
20,858
11,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
9 / 4 / 19
14,226
569
13,503
28,489
44,088
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hades
Sebakool
Hades
20
12 / 5 / 12
15,108
604
26,801
28,357
19,497
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 2 / 11
14,681
587
17,395
27,892
31,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
106
26
Kills
45
45
Deaths
26
26
Assists
61
Player
Kills
Deaths
Assists
KDA
L
He Bo
GAMERZ0L
He Bo
6
9
5
0.94
L
Cu Chulainn
Gamingnickos
Cu Chulainn
0
7
2
0.14
W
Baron Samedi
GingerJLD
Baron Samedi
9
11
7
1.14
W
Skadi
I EZ1O I
Skadi
8
4
12
3.5
L
9
10
6
1.2
L
Cupid
ManochaR
Cupid
3
9
6
0.67
W
9
4
19
4.63
L
Anubis
OutGone
Anubis
8
10
7
1.15
W
Hades
Sebakool
Hades
12
5
12
3.6
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,934
Damage
98,610
122,866
Taken
134,448
77,883
Mitigated
122,769
19,973
Healing
42,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
GAMERZ0L
He Bo
19,767
781
0
3,175
20,848
9,731
0
9,680
11,168
73,027
3,449
L
Cu Chulainn
Gamingnickos
Cu Chulainn
13,400
1,695
0
3,326
28,203
29,876
0
8,187
20,016
186
83,571
W
Baron Samedi
GingerJLD
Baron Samedi
19,137
2,334
1,941
7,286
28,852
15,775
2,295
12,614
15,807
98,735
0
W
Skadi
I EZ1O I
Skadi
21,774
9,879
0
3,698
20,858
11,434
6,256
6,927
13,221
0
132,960
L
21,215
6,435
0
4,550
29,428
14,513
0
17,124
12,304
0
76,262
L
Cupid
ManochaR
Cupid
16,565
10,078
602
3,492
22,117
10,745
3,798
9,773
12,331
0
105,204
W
13,503
4,731
693
5,878
28,489
44,088
1,152
9,498
18,783
43,639
0
L
Anubis
OutGone
Anubis
16,987
886
0
4,828
22,270
13,018
0
14,696
7,454
88,295
0
W
Hades
Sebakool
Hades
26,801
2,170
1,766
11,719
28,357
19,497
2,041
5,809
22,313
137,599
0
W
17,395
8,389
0
9,221
27,892
31,975
3,478
3,662
22,734
152
105,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,245
Gold Earned
72,184
641
Minions Killed
695
0
Camps Cleared
0
1,985,335
Distance Traveled
2,275,983
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,560
462
101
4
0
387,035
3
L
Cu Chulainn
10,137
405
118
5
0
436,577
5
W
Baron Samedi
13,853
554
130
5
0
392,921
3
W
Skadi
14,316
573
170
7
0
456,154
2
L
Da Ji
13,267
531
96
4
0
406,312
0
L
Cupid
12,567
503
163
7
0
396,945
2
W
Atlas
14,226
569
44
2
0
459,142
1
L
Anubis
12,714
509
163
7
0
358,466
3
W
Hades
15,108
604
187
7
0
457,706
1
W
Bellona
14,681
587
164
7
0
510,060
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role