Player Matchup

Horus
Horus
 
Horus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
G0dziIIa
Anubis
Level 126
God Stats
0W - 2L
1,668 SR
Queue Stats
48W - 56L
1,535 Elo+
Party 2
Sobek
Sobek
JohnDonne1572
Sobek
Level 152
God Stats
2W - 1L
1,397 SR
Queue Stats
61W - 55L
1,515 Elo+
Party 2
Anhur
Anhur
NonGrata88
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 20L
1,347 Elo+
Party 1
Neith
Neith
Otez
Neith
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
1,483 Elo+
Party 1
Team Averages
Level 126
1,513 SR
1,476 Elo+

VS

Team Averages
Level 121
1,484 SR
1,485 Elo+
Janus
Janus
 
Janus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Aagaard221
Ra
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,503 Elo+
Solo
Thanatos
Thanatos
LordJonny
Thanatos
Level 154
God Stats
3W - 1L
1,322 SR
Queue Stats
367W - 373L
1,452 Elo+
Solo
Atlas
Atlas
styax_
Atlas
Level 157
God Stats
24W - 18L
1,599 SR
Queue Stats
688W - 696L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 4 / 12
9,022
694
5,421
17,820
25,692
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
G0dziIIa
Anubis
19
9 / 3 / 8
11,086
853
20,557
14,272
10,690
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 4 / 10
9,069
698
6,979
17,524
23,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
14
2 / 4 / 8
8,653
666
11,585
13,299
7,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
Otez
Neith
14
4 / 5 / 10
9,083
699
14,766
14,276
8,797
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
9 / 3 / 7
11,188
861
22,394
10,702
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
 
Sol
16
2 / 2 / 14
9,481
729
15,424
13,071
4,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
4 / 2 / 11
10,143
780
7,407
14,306
5,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thanatos
LordJonny
Thanatos
18
4 / 4 / 13
10,673
821
9,892
14,217
5,803
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atlas
styax_
Atlas
16
1 / 6 / 17
9,858
758
16,455
20,377
22,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
82
17
Kills
20
20
Deaths
17
48
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
4
12
2
W
Janus
 
Janus
9
3
7
4.17
W
Sol
 
Sol
2
2
14
4.5
W
4
2
11
4.75
L
Anubis
G0dziIIa
Anubis
9
3
8
4.33
L
0
4
10
1.25
W
Thanatos
LordJonny
Thanatos
4
4
13
2.63
L
Anhur
2
4
8
1.5
L
Neith
Otez
Neith
4
5
10
1.8
W
Atlas
styax_
Atlas
1
6
17
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,308
Damage
71,572
77,191
Taken
72,673
76,089
Mitigated
43,139
32,461
Healing
41,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,421
2,640
6,236
6,334
17,820
25,692
40
12,458
5,362
0
9,234
W
Janus
 
Janus
22,394
2,214
2,150
2,232
10,702
4,141
699
4,764
5,938
38,926
0
W
Sol
 
Sol
15,424
4,778
1,232
3,816
13,071
4,712
3,374
6,212
6,859
27,580
0
W
7,407
1,319
11,317
6,243
14,306
5,800
1,138
6,034
8,272
23,663
0
L
Anubis
G0dziIIa
Anubis
20,557
1,169
434
4,333
14,272
10,690
567
12,099
2,173
45,355
0
L
6,979
110
798
4,025
17,524
23,512
64
14,044
3,480
11,265
0
W
Thanatos
LordJonny
Thanatos
9,892
2,564
1,006
7,310
14,217
5,803
2,078
6,230
7,987
0
19,128
L
Anhur
11,585
4,665
2,380
2,938
13,299
7,398
0
11,106
2,193
0
21,132
L
Neith
Otez
Neith
14,766
5,474
737
4,246
14,276
8,797
1,139
11,973
2,303
0
24,787
W
Atlas
styax_
Atlas
16,455
5,923
964
4,745
20,377
22,683
308
4,296
16,081
31,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,913
Gold Earned
51,343
114
Minions Killed
137
0
Camps Cleared
0
1,098,597
Distance Traveled
1,118,237
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,022
694
8
1
0
225,885
0
W
Janus
11,188
861
44
3
0
224,819
2
W
Sol
9,481
729
27
2
0
224,873
1
W
Ra
10,143
780
23
2
0
251,072
0
L
Anubis
11,086
853
58
4
0
222,138
1
L
Sobek
9,069
698
7
1
0
245,486
0
W
Thanatos
10,673
821
24
2
0
187,815
1
L
Anhur
8,653
666
20
2
0
201,439
0
L
Neith
9,083
699
21
2
0
203,649
0
W
Atlas
9,858
758
19
1
0
229,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role