Player Matchup

Sobek
Sobek
Cronic
Sobek
Level 136
God Stats
5W - 1L
1,343 SR
Queue Stats
38W - 46L
1,402 Elo+
Party 1
Chiron
Chiron
FEAR_TheBeast14
Chiron
Level 41
God Stats
3W - 1L
1,929 SR
Queue Stats
29W - 33L
1,388 Elo+
Party 1
Kukulkan
Kukulkan
LooseyEh
Kukulkan
Level 56
God Stats
2W - 1L
1,577 SR
Queue Stats
19W - 28L
1,423 Elo+
Party 1
Terra
Terra
Wakelee216
Terra
Level 145
God Stats
7W - 2L
1,581 SR
Queue Stats
45W - 50L
1,456 Elo+
Party 1
Da Ji
Da Ji
smack9292
Da Ji
Level 127
God Stats
16W - 9L
1,677 SR
Queue Stats
34W - 42L
1,407 Elo+
Party 1
Team Averages
Level 101
1,621 SR
1,415 Elo+

VS

Team Averages
Level 116
1,501 SR
1,435 Elo+
Skadi
Skadi
Ac3 Asian
Skadi
Level 67
God Stats
157W - 124L
1,506 SR
Queue Stats
197W - 189L
1,403 Elo+
Solo
Kukulkan
Kukulkan
Indra Cipactli
Kukulkan
Level 160
God Stats
58W - 39L
1,643 SR
Queue Stats
799W - 802L
1,448 Elo+
Solo
Hades
Hades
Old__Grumpy__Man
Hades
Level 126
God Stats
4W - 3L
1,248 SR
Queue Stats
302W - 330L
1,410 Elo+
Solo
Cernunnos
Cernunnos
PaLMyToO
Cernunnos
Level 124
God Stats
9W - 4L
1,610 SR
Queue Stats
55W - 54L
1,422 Elo+
Solo
Atlas
Atlas
abarairenji71
Atlas
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 13L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cronic
Sobek
9
1 / 0 / 2
5,733
521
2,591
11,820
8,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 0 / 4
5,460
496
5,970
5,376
1,977
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
LooseyEh
Kukulkan
10
0 / 0 / 1
5,656
514
1,467
2,425
1,007
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
11
0 / 0 / 3
6,312
574
2,954
4,537
3,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Da Ji
smack9292
Da Ji
9
5 / 2 / 0
6,023
548
5,968
8,247
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ac3 Asian
Skadi
10
0 / 2 / 0
5,651
514
6,120
6,672
2,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
12
0 / 0 / 0
6,931
630
0
2,026
788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 0
6,612
601
1,582
4,277
2,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
PaLMyToO
Cernunnos
9
0 / 2 / 1
5,704
519
2,362
9,026
3,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 1 / 0
5,408
492
3,840
9,852
4,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
6
Kills
1
2
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Skadi
Ac3 Asian
Skadi
0
2
0
0
W
Sobek
Cronic
Sobek
1
0
2
2
W
0
0
4
2
L
Kukulkan
0
0
0
0
W
Kukulkan
LooseyEh
Kukulkan
0
0
1
0.5
L
1
1
0
1
L
Cernunnos
PaLMyToO
Cernunnos
0
2
1
0.25
W
Terra
0
0
3
1.5
L
0
1
0
0
W
Da Ji
smack9292
Da Ji
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,950
Damage
13,904
32,405
Taken
31,853
17,645
Mitigated
13,737
16,062
Healing
11,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Ac3 Asian
Skadi
6,120
1,973
0
420
6,672
2,172
0
786
5,886
0
46,413
W
Sobek
Cronic
Sobek
2,591
220
349
5,866
11,820
8,414
81
1,944
9,876
18,963
0
W
5,970
2,633
704
2,180
5,376
1,977
61
1,386
3,990
0
40,854
L
Kukulkan
0
0
0
875
2,026
788
762
529
1,456
59,529
0
W
Kukulkan
LooseyEh
Kukulkan
1,467
0
0
250
2,425
1,007
0
587
1,838
44,440
0
L
1,582
184
25
2,743
4,277
2,540
0
1,401
2,602
38,116
0
L
Cernunnos
PaLMyToO
Cernunnos
2,362
450
0
3,738
9,026
3,301
0
1,280
7,746
0
32,954
W
Terra
2,954
231
220
2,683
4,537
3,092
0
1,001
3,536
42,522
0
L
3,840
1,382
1,480
1,768
9,852
4,936
0
2,659
7,151
13,720
0
W
Da Ji
smack9292
Da Ji
5,968
1,379
0
3,810
8,247
3,155
0
504
7,743
0
28,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,184
Gold Earned
30,306
315
Minions Killed
373
0
Camps Cleared
0
1,118,243
Distance Traveled
989,009
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,651
514
71
6
0
196,432
4
W
Sobek
5,733
521
29
3
0
213,515
1
W
Chiron
5,460
496
69
6
0
213,783
2
L
Kukulkan
6,931
630
117
11
0
176,156
4
W
Kukulkan
5,656
514
86
8
0
206,322
4
L
Hades
6,612
601
95
9
0
207,322
0
L
Cernunnos
5,704
519
74
7
0
189,682
2
W
Terra
6,312
574
88
8
0
249,922
2
L
Atlas
5,408
492
16
1
0
219,417
2
W
Da Ji
6,023
548
43
4
0
234,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role