Player Matchup

Ao Kuang
Ao Kuang
Platinum V
Floppylopagus
Ao Kuang
Platinum V
Level 160
God Stats
31W - 16L
1,677 SR
Queue Stats
572W - 580L
1,471 MMR
Solo
Sol
Sol
Gold IV
Korrupt Sanity
Sol
Gold IV
Level 159
God Stats
13W - 7L
1,660 SR
Queue Stats
125W - 132L
1,470 MMR
Solo
Bellona
Bellona
Gold IV
Longbeezy
Bellona
Gold IV
Level 160
God Stats
17W - 18L
1,552 SR
Queue Stats
139W - 138L
1,440 MMR
Solo
Ishtar
Ishtar
Silver III
SirTablespoon
Ishtar
Silver III
Level 160
God Stats
3W - 1L
1,653 SR
Queue Stats
8W - 8L
1,471 MMR
Solo
Artio
Artio
Gold III
WhySoTryHard--
Artio
Gold III
Level 114
God Stats
3W - 3L
1,402 SR
Queue Stats
163W - 165L
1,426 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,589 SR
1,456 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,607 SR
1,455 MMR
Mercury
Mercury
Gold III
IvanDJ95
Mercury
Gold III
Level 146
God Stats
2W - 2L
1,633 SR
Queue Stats
239W - 253L
1,457 MMR
Solo
Cthulhu
Cthulhu
Gold V
J DuFFinAtoR
Cthulhu
Gold V
Level 129
God Stats
22W - 22L
1,595 SR
Queue Stats
169W - 167L
1,393 MMR
Party 1
Set
Set
Gold III
King Sonkei
Set
Gold III
Level 123
God Stats
50W - 33L
1,644 SR
Queue Stats
186W - 175L
1,552 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
OgV_Jason
Morgan Le Fay
Gold V
Level 66
God Stats
9W - 1L
1,668 SR
Queue Stats
134W - 123L
1,410 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze V
lmMrMeeseeks
Ah Muzen Cab
Bronze V
Level 104
God Stats
0W - 1L
1,495 SR
Queue Stats
1W - 13L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Floppylopagus
Ao Kuang
20
8 / 3 / 8
16,105
555
15,395
28,753
16,085
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 2 / 6
16,962
585
36,846
24,629
12,899
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Longbeezy
Bellona
20
2 / 4 / 6
16,379
565
19,110
35,125
43,755
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 1 / 8
17,660
609
34,072
29,943
17,136
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
2 / 5 / 12
14,980
517
7,597
36,537
48,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SkadiJanusArachneBakasura

VS

Bans
ThorCabrakanLancelotYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IvanDJ95
Mercury
20
4 / 4 / 5
12,996
448
14,496
26,252
11,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
J DuFFinAtoR
Cthulhu
17
4 / 6 / 5
11,510
397
18,332
30,149
34,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 5 / 3
13,434
463
17,007
36,823
35,177
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
OgV_Jason
Morgan Le Fay
20
3 / 5 / 6
12,971
447
28,812
25,367
11,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
lmMrMeeseeks
Ah Muzen Cab
18
2 / 8 / 1
11,916
411
8,130
19,152
5,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
27
Kills
15
15
Deaths
28
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Floppylopagus
Ao Kuang
8
3
8
4
L
Mercury
IvanDJ95
Mercury
4
4
5
1.63
L
Cthulhu
J DuFFinAtoR
Cthulhu
4
6
5
1.08
L
2
5
3
0.7
W
8
2
6
5.5
W
Bellona
Longbeezy
Bellona
2
4
6
1.25
L
Morgan Le Fay
OgV_Jason
Morgan Le Fay
3
5
6
1.2
W
7
1
8
11
W
2
5
12
1.6
L
Ah Muzen Cab
lmMrMeeseeks
Ah Muzen Cab
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,020
Damage
86,777
154,987
Taken
137,743
138,574
Mitigated
97,938
84,536
Healing
22,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Floppylopagus
Ao Kuang
15,395
3,013
0
15,241
28,753
16,085
3,010
8,134
20,419
127,030
0
L
Mercury
IvanDJ95
Mercury
14,496
5,374
0
750
26,252
11,602
0
10,521
15,731
0
141,229
L
Cthulhu
J DuFFinAtoR
Cthulhu
18,332
324
2,609
2,772
30,149
34,196
0
17,208
12,941
52,748
0
L
17,007
7,876
0
9,016
36,823
35,177
696
12,686
24,137
2,966
111,473
W
36,846
5,649
0
13,869
24,629
12,899
6,000
9,886
14,373
177,472
0
W
Bellona
Longbeezy
Bellona
19,110
8,940
0
17,933
35,125
43,755
1,758
4,999
29,959
0
127,493
L
Morgan Le Fay
OgV_Jason
Morgan Le Fay
28,812
1,427
108
3,936
25,367
11,146
0
12,843
12,524
131,824
0
W
34,072
16,531
0
22,712
29,943
17,136
9,859
11,007
18,576
0
233,496
W
7,597
945
1,979
12,802
36,537
48,699
978
16,546
19,170
36,639
2,756
L
Ah Muzen Cab
lmMrMeeseeks
Ah Muzen Cab
8,130
2,995
0
2,922
19,152
5,817
0
6,035
13,117
0
67,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,086
Gold Earned
62,827
875
Minions Killed
725
0
Camps Cleared
0
2,679,295
Distance Traveled
2,650,334
33
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
16,105
555
149
5
0
565,968
5
L
Mercury
12,996
448
189
7
0
644,832
5
L
Cthulhu
11,510
397
75
3
0
495,680
0
L
Set
13,434
463
193
7
0
459,003
0
W
Sol
16,962
585
200
7
0
549,941
4
W
Bellona
16,379
565
202
7
0
527,599
12
L
Morgan Le Fay
12,971
447
172
6
0
541,635
4
W
Ishtar
17,660
609
289
10
0
493,678
3
W
Artio
14,980
517
35
1
0
542,109
9
L
Ah Muzen Cab
11,916
411
96
3
0
509,184
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role