Player Matchup

Ne Zha
Ne Zha
BLOODSHARON
Ne Zha
Level 160
God Stats
2W - 1L
1,798 SR
Queue Stats
378W - 356L
1,604 Elo+
Solo
Horus
Horus
KingLetnix
Horus
Level 148
God Stats
0W - 2L
1,479 SR
Queue Stats
54W - 47L
1,569 Elo+
Party 2
Serqet
Serqet
OneTapPap
Serqet
Level 157
God Stats
0W - 1L
1,890 SR
Queue Stats
5W - 5L
1,903 Elo+
Party 2
Sol
Sol
SKYRIMpro123
Sol
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 39L
1,616 Elo+
Solo
Loki
Loki
WeeberCooks
Loki
Level 52
God Stats
1W - 2L
1,414 SR
Queue Stats
207W - 182L
1,575 Elo+
Solo
Team Averages
Level 128
1,616 SR
1,653 Elo+

VS

Team Averages
Level 148
1,596 SR
1,602 Elo+
Athena
Athena
 
Athena
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Gatorcadabra
Guan Yu
Level 144
God Stats
1W - 0L
1,336 SR
Queue Stats
29W - 14L
1,661 Elo+
Party 1
Sol
Sol
Masterbiche
Sol
Level 160
God Stats
2W - 0L
1,691 SR
Queue Stats
21W - 14L
1,619 Elo+
Party 1
Scylla
Scylla
Scersco
Scylla
Level 160
God Stats
1W - 0L
1,767 SR
Queue Stats
40W - 31L
1,594 Elo+
Party 1
Hercules
Hercules
teletubs
Hercules
Level 159
God Stats
1W - 1L
1,684 SR
Queue Stats
93W - 69L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
2 / 6 / 4
8,121
677
14,636
14,151
8,057
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
13
1 / 6 / 4
8,280
690
5,971
18,130
23,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
OneTapPap
Serqet
15
2 / 2 / 6
8,678
723
6,908
14,888
19,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 6 / 3
9,832
819
20,647
16,653
7,858
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 7 / 5
8,153
679
7,539
13,712
6,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
2 / 2 / 20
10,126
844
6,968
18,564
22,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Guan Yu
Gatorcadabra
Guan Yu
16
5 / 2 / 17
9,838
820
13,556
14,880
15,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

18
9 / 2 / 11
10,882
907
18,472
14,276
7,004
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
Scersco
Scylla
16
6 / 1 / 18
10,259
855
18,101
8,231
3,602
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
teletubs
Hercules
15
4 / 3 / 18
10,083
840
12,092
26,672
28,625
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
110
10
Kills
26
27
Deaths
10
22
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
2
20
6
L
Ne Zha
2
6
4
0.67
W
Guan Yu
Gatorcadabra
Guan Yu
5
2
17
6.75
L
Horus
1
6
4
0.5
W
9
2
11
7.25
L
Serqet
OneTapPap
Serqet
2
2
6
2.5
L
4
6
3
0.92
W
Scylla
Scersco
Scylla
6
1
18
15
L
1
7
5
0.5
W
Hercules
teletubs
Hercules
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,701
Damage
69,189
77,534
Taken
82,623
64,621
Mitigated
76,983
27,154
Healing
43,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,968
2,045
1,751
4,625
18,564
22,433
1,250
6,814
11,750
13,193
0
L
Ne Zha
14,636
1,561
941
2,930
14,151
8,057
0
9,414
4,737
0
26,114
W
Guan Yu
Gatorcadabra
Guan Yu
13,556
1,801
13,993
6,465
14,880
15,319
1,006
1,284
13,415
0
17,854
L
Horus
5,971
1,938
3,221
3,701
18,130
23,321
0
9,519
8,611
278
7,949
W
18,472
10,203
846
3,929
14,276
7,004
5,394
3,543
10,573
41,896
0
L
Serqet
OneTapPap
Serqet
6,908
1,002
933
5,869
14,888
19,090
0
7,422
7,466
0
8,166
L
20,647
7,139
590
6,480
16,653
7,858
0
8,372
8,281
44,615
0
W
Scylla
Scersco
Scylla
18,101
2,111
0
230
8,231
3,602
899
1,538
6,526
33,044
0
L
7,539
835
909
1,580
13,712
6,295
0
8,814
4,898
0
19,529
W
Hercules
teletubs
Hercules
12,092
2,848
2,978
8,465
26,672
28,625
678
7,746
18,473
0
18,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,064
Gold Earned
51,188
116
Minions Killed
117
0
Camps Cleared
0
1,090,822
Distance Traveled
1,070,875
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,126
844
6
1
0
213,876
2
L
Ne Zha
8,121
677
21
2
0
215,381
2
W
Guan Yu
9,838
820
5
0
0
229,629
0
L
Horus
8,280
690
8
1
0
228,622
1
W
Sol
10,882
907
58
5
0
168,755
0
L
Serqet
8,678
723
2
0
0
258,933
1
L
Sol
9,832
819
62
5
0
187,310
0
W
Scylla
10,259
855
32
3
0
224,359
5
L
Loki
8,153
679
23
2
0
200,576
1
W
Hercules
10,083
840
16
1
0
234,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role