Player Matchup

Vamana
Vamana
 
Vamana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Gatorcadabra
Jing Wei
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 14L
1,649 Elo+
Party 1
Tyr
Tyr
Masterbiche
Tyr
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,600 Elo+
Party 1
Cerberus
Cerberus
Scersco
Cerberus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,582 Elo+
Party 1
Bakasura
Bakasura
teletubs
Bakasura
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 69L
1,626 Elo+
Party 1
Team Averages
Level 150
1,500 SR
1,591 Elo+

VS

Team Averages
Level 153
1,541 SR
1,596 Elo+
Tiamat
Tiamat
Anim7ed
Tiamat
Level 152
God Stats
0W - 2L
1,283 SR
Queue Stats
97W - 67L
1,629 Elo+
Party 2
Maui
Maui
CrazyDomino
Maui
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
252W - 260L
1,577 Elo+
Party 3
Discordia
Discordia
Maiden Mei
Discordia
Level 160
God Stats
0W - 3L
1,617 SR
Queue Stats
63W - 46L
1,640 Elo+
Party 2
Athena
Athena
QubeIey
Athena
Level 146
God Stats
4W - 4L
1,442 SR
Queue Stats
226W - 237L
1,571 Elo+
Party 3
Gilgamesh
Gilgamesh
Tohonokai
Gilgamesh
Level 149
God Stats
4W - 1L
1,862 SR
Queue Stats
209W - 227L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
6 / 4 / 15
11,890
793
15,791
20,803
18,079
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Gatorcadabra
Jing Wei
20
12 / 5 / 13
12,752
850
26,316
13,896
7,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 4 / 18
10,634
709
9,882
25,072
21,933
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
Scersco
Cerberus
15
3 / 6 / 15
10,033
669
13,363
18,437
19,961
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
teletubs
Bakasura
18
9 / 4 / 17
12,791
853
19,412
20,032
27,814
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Anim7ed
Tiamat
13
1 / 8 / 10
8,555
570
13,692
16,611
11,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 4 / 11
10,236
682
7,428
16,109
24,944
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Discordia
Maiden Mei
Discordia
17
4 / 5 / 9
10,652
710
21,530
12,713
6,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
QubeIey
Athena
17
5 / 7 / 11
10,922
728
9,964
25,057
43,473
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Tohonokai
Gilgamesh
17
4 / 8 / 10
11,067
738
16,382
21,406
31,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
69
32
Kills
18
23
Deaths
32
78
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
4
15
3.38
L
Tiamat
Anim7ed
Tiamat
1
8
10
0.75
L
4
4
11
2.38
W
Jing Wei
Gatorcadabra
Jing Wei
12
5
13
3.7
L
Discordia
Maiden Mei
Discordia
4
5
9
1.7
W
2
4
18
2.75
L
Athena
QubeIey
Athena
5
7
11
1.5
W
Cerberus
Scersco
Cerberus
3
6
15
1.75
L
Gilgamesh
Tohonokai
Gilgamesh
4
8
10
1.13
W
Bakasura
teletubs
Bakasura
9
4
17
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,764
Damage
68,996
98,240
Taken
91,896
95,013
Mitigated
117,557
33,402
Healing
14,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
15,791
7,638
1,852
4,689
20,803
18,079
1,930
11,657
8,819
4,744
33,322
L
Tiamat
Anim7ed
Tiamat
13,692
1,528
556
1,098
16,611
11,445
0
2,823
12,359
21,100
0
L
7,428
1,080
226
1,586
16,109
24,944
0
3,381
11,466
16,068
0
W
Jing Wei
Gatorcadabra
Jing Wei
26,316
15,297
400
2,359
13,896
7,226
3,722
8,682
5,038
0
43,997
L
Discordia
Maiden Mei
Discordia
21,530
1,718
1,311
1,819
12,713
6,165
0
4,337
8,001
41,845
0
W
9,882
1,082
505
9,177
25,072
21,933
392
12,099
12,617
0
21,777
L
Athena
QubeIey
Athena
9,964
2,695
1,727
2,693
25,057
43,473
0
3,499
18,425
18,845
0
W
Cerberus
Scersco
Cerberus
13,363
1,155
907
2,620
18,437
19,961
468
9,285
8,946
21,909
0
L
Gilgamesh
Tohonokai
Gilgamesh
16,382
4,549
2,457
1,389
21,406
31,530
0
2,162
17,645
0
27,819
W
Bakasura
teletubs
Bakasura
19,412
9,759
4,352
6,541
20,032
27,814
2,861
9,518
9,999
0
17,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,100
Gold Earned
51,432
155
Minions Killed
132
0
Camps Cleared
0
1,288,609
Distance Traveled
1,255,286
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,890
793
36
2
0
266,095
0
L
Tiamat
8,555
570
19
1
0
241,641
0
L
Maui
10,236
682
10
1
0
252,767
0
W
Jing Wei
12,752
850
42
3
0
249,912
0
L
Discordia
10,652
710
61
4
0
246,597
0
W
Tyr
10,634
709
23
2
0
274,044
0
L
Athena
10,922
728
15
1
0
267,708
3
W
Cerberus
10,033
669
26
2
0
235,409
4
L
Gilgamesh
11,067
738
27
2
0
246,573
2
W
Bakasura
12,791
853
28
2
0
263,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role