Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
ChrisJeTaime
Bellona
Level 159
God Stats
32W - 28L
1,533 SR
Queue Stats
105W - 138L
1,390 Elo+
Party 2
Team Averages
Level 160
1,511 SR
1,463 Elo+

VS

Team Averages
Level 39
1,240 SR
1,155 Elo+
Zeus
Zeus
 
Zeus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
El_Goosina
Ra
Level 7
God Stats
0W - 5L
1,087 SR
Queue Stats
0W - 8L
982 Elo+
Party 1
Neith
Neith
Fedotvs
Neith
Level 3
God Stats
0W - 3L
1,133 SR
Queue Stats
0W - 8L
982 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
13 / 0 / 5
10,147
922
16,158
11,983
8,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
 
Hercules
13
1 / 0 / 14
8,511
774
7,825
9,817
5,493
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
ChrisJeTaime
Bellona
14
6 / 0 / 9
9,274
843
4,924
8,970
5,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 9 / 0
6,324
575
9,740
10,724
2,633
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 9 / 0
6,524
593
1,037
11,279
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Fedotvs
Neith
10
0 / 2 / 0
6,311
574
3,544
10,268
3,329
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
20
Kills
0
0
Deaths
20
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
13
0
5
15.5
W
Hercules
 
Hercules
1
0
14
8
L
Zeus
 
Zeus
0
9
0
0
W
Bellona
ChrisJeTaime
Bellona
6
0
9
10.5
L
0
9
0
0
L
Neith
Fedotvs
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,907
Damage
14,321
30,770
Taken
32,271
18,938
Mitigated
8,942
18,544
Healing
815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,158
1,302
393
7,344
11,983
8,256
197
3,910
8,073
0
41,021
W
Hercules
 
Hercules
7,825
1,094
234
3,945
9,817
5,493
698
4,816
5,001
0
25,825
L
Zeus
 
Zeus
9,740
1,280
0
0
10,724
2,633
0
0
10,520
20,106
0
W
Bellona
ChrisJeTaime
Bellona
4,924
487
328
6,300
8,970
5,189
757
3,154
5,816
0
36,170
L
1,037
0
119
71
11,279
2,980
0
0
10,794
12,411
0
L
Neith
Fedotvs
Neith
3,544
1,141
0
625
10,268
3,329
0
0
9,952
0
15,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,932
Gold Earned
19,159
151
Minions Killed
71
11
Camps Cleared
0
703,058
Distance Traveled
505,332
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,147
922
57
5
2
237,145
1
W
Hercules
8,511
774
42
4
4
227,531
2
L
Zeus
6,324
575
26
2
0
152,799
4
W
Bellona
9,274
843
52
5
5
238,382
2
L
Ra
6,524
593
21
2
0
163,160
0
L
Neith
6,311
574
24
2
0
189,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role