Player Matchup

Vulcan
Vulcan
BiggBird609
Vulcan
Level 32
God Stats
5W - 5L
1,709 SR
Queue Stats
123W - 199L
1,235 Elo+
Solo
Bastet
Bastet
PCJ-ak7
Bastet
Level 46
God Stats
7W - 13L
1,417 SR
Queue Stats
81W - 145L
1,256 Elo+
Solo
Cthulhu
Cthulhu
weedmumckon420
Cthulhu
Level 41
God Stats
5W - 5L
1,597 SR
Queue Stats
10W - 18L
923 Elo+
Solo
Team Averages
Level 40
1,574 SR
1,138 Elo+

VS

Team Averages
Level 56
1,309 SR
1,227 Elo+
Izanami
Izanami
DavLac810
Izanami
Level 59
God Stats
1W - 3L
1,170 SR
Queue Stats
47W - 74L
1,304 Elo+
Solo
Sun Wukong
Sun Wukong
NoVerticaLL
Sun Wukong
Level 46
God Stats
5W - 8L
1,361 SR
Queue Stats
60W - 90L
1,210 Elo+
Party 1
Freya
Freya
ThugzCry
Freya
Level 62
God Stats
16W - 17L
1,398 SR
Queue Stats
177W - 291L
1,167 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
1 / 3 / 6
7,402
673
10,377
8,594
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
PCJ-ak7
Bastet
12
6 / 4 / 2
8,296
754
7,925
11,023
4,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 6 / 3
7,604
691
8,470
11,808
7,178
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DavLac810
Izanami
14
5 / 4 / 5
9,053
823
11,247
9,200
3,895
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
NoVerticaLL
Sun Wukong
14
5 / 2 / 6
8,859
805
7,973
12,835
8,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
ThugzCry
Freya
12
3 / 3 / 8
8,350
759
7,164
12,325
4,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
9
Kills
13
13
Deaths
9
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
3
6
1.33
W
Izanami
DavLac810
Izanami
5
4
5
1.88
W
Sun Wukong
NoVerticaLL
Sun Wukong
5
2
6
4
L
Bastet
PCJ-ak7
Bastet
6
4
2
1.75
W
Freya
ThugzCry
Freya
3
3
8
2.33
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,772
Damage
26,384
31,425
Taken
34,360
15,592
Mitigated
17,278
3,297
Healing
6,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
10,377
3,932
396
676
8,594
3,688
0
3,309
5,120
23,344
0
W
Izanami
DavLac810
Izanami
11,247
7,374
57
1,498
9,200
3,895
631
4,970
4,230
0
38,891
W
Sun Wukong
NoVerticaLL
Sun Wukong
7,973
2,147
327
917
12,835
8,439
609
7,436
5,399
0
13,464
L
Bastet
PCJ-ak7
Bastet
7,925
1,880
0
1,817
11,023
4,726
0
1,624
9,168
0
18,390
W
Freya
ThugzCry
Freya
7,164
2,525
0
3,816
12,325
4,944
1,141
6,699
5,626
23,751
0
L
8,470
609
0
408
11,808
7,178
54
2,676
8,749
19,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,302
Gold Earned
26,262
91
Minions Killed
136
4
Camps Cleared
5
553,234
Distance Traveled
593,214
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,402
673
34
3
1
181,337
1
W
Izanami
9,053
823
71
6
4
194,093
1
W
Sun Wukong
8,859
805
19
2
0
219,748
0
L
Bastet
8,296
754
24
2
2
207,045
0
W
Freya
8,350
759
46
4
1
179,373
0
L
Cthulhu
7,604
691
33
3
1
164,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role