Player Matchup

Sun Wukong
Sun Wukong
PureYumi
Sun Wukong
Level 16
God Stats
2W - 0L
1,706 SR
Queue Stats
9W - 11L
1,276 Elo+
Party 1
Discordia
Discordia
TheSixthBoar5
Discordia
Level 159
God Stats
2W - 1L
1,452 SR
Queue Stats
265W - 163L
1,607 Elo+
Party 1
Ravana
Ravana
l CIII l
Ravana
Level 146
God Stats
61W - 43L
1,464 SR
Queue Stats
642W - 495L
1,679 Elo+
Party 1
Team Averages
Level 107
1,541 SR
1,521 Elo+

VS

Team Averages
Level 101
1,466 SR
1,377 Elo+
Bastet
Bastet
Ram6oYac24
Bastet
Level 85
God Stats
16W - 16L
1,509 SR
Queue Stats
204W - 306L
1,341 Elo+
Solo
Agni
Agni
kindojar011
Agni
Level 70
God Stats
1W - 2L
1,507 SR
Queue Stats
55W - 62L
1,542 Elo+
Solo
Shiva
Shiva
rstander
Shiva
Level 148
God Stats
7W - 13L
1,383 SR
Queue Stats
119W - 216L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PureYumi
Sun Wukong
18
6 / 1 / 9
12,671
745
13,114
15,735
10,902
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
TheSixthBoar5
Discordia
15
3 / 6 / 6
11,113
654
16,454
14,302
5,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
l CIII l
Ravana
18
6 / 0 / 7
13,359
786
15,593
15,003
15,343
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ram6oYac24
Bastet
14
2 / 4 / 2
10,167
598
10,028
15,507
8,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
5 / 7 / 2
11,655
686
17,035
18,468
7,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
rstander
Shiva
15
0 / 4 / 5
10,766
633
11,162
21,059
25,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
15
Kills
7
7
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
PureYumi
Sun Wukong
6
1
9
10.5
L
Bastet
Ram6oYac24
Bastet
2
4
2
0.75
W
Discordia
TheSixthBoar5
Discordia
3
6
6
1
L
5
7
2
0.86
W
Ravana
l CIII l
Ravana
6
0
7
9.5
L
Shiva
rstander
Shiva
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,161
Damage
38,225
45,040
Taken
55,034
31,575
Mitigated
41,254
11,195
Healing
10,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
PureYumi
Sun Wukong
13,114
3,792
0
327
15,735
10,902
125
4,717
11,018
0
29,312
L
Bastet
Ram6oYac24
Bastet
10,028
3,398
0
2,532
15,507
8,086
0
4,865
10,642
0
33,938
W
Discordia
TheSixthBoar5
Discordia
16,454
1,222
0
2,044
14,302
5,330
1,422
7,502
6,800
52,815
0
L
17,035
1,260
0
3,175
18,468
7,973
76
5,298
13,170
50,536
0
W
Ravana
l CIII l
Ravana
15,593
3,701
2,826
5,998
15,003
15,343
766
5,264
9,739
418
41,148
L
Shiva
rstander
Shiva
11,162
2,004
569
4,011
21,059
25,195
0
7,225
13,834
438
36,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,143
Gold Earned
32,588
190
Minions Killed
172
7
Camps Cleared
8
974,307
Distance Traveled
935,129
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,671
745
47
3
2
352,443
4
L
Bastet
10,167
598
36
2
6
343,108
4
W
Discordia
11,113
654
84
5
2
269,058
2
L
Agni
11,655
686
89
5
2
273,083
3
W
Ravana
13,359
786
59
3
3
352,806
1
L
Shiva
10,766
633
47
3
0
318,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role