Player Matchup

Tyr
Tyr
Chanibow
Tyr
Level 125
God Stats
1W - 0L
1,325 SR
Queue Stats
8W - 6L
1,480 Elo+
Party 1
Yu Huang
Yu Huang
JUULMASTER
Yu Huang
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,480 Elo+
Party 1
Erlang Shen
Erlang Shen
JitteryCobra
Erlang Shen
Level 125
God Stats
2W - 5L
1,207 SR
Queue Stats
330W - 339L
1,385 Elo+
Solo
Hachiman
Hachiman
XxXChisxXx
Hachiman
Level 125
God Stats
1W - 0L
1,312 SR
Queue Stats
44W - 27L
1,620 Elo+
Solo
Xing Tian
Xing Tian
tylerwr_88
Xing Tian
Level 50
God Stats
3W - 2L
1,554 SR
Queue Stats
72W - 67L
1,505 Elo+
Solo
Team Averages
Level 110
1,380 SR
1,494 Elo+

VS

Team Averages
Level 106
1,450 SR
1,546 Elo+
Sun Wukong
Sun Wukong
ChillSquishster
Sun Wukong
Level 129
God Stats
4W - 3L
1,483 SR
Queue Stats
129W - 151L
1,503 Elo+
Solo
Rama
Rama
Estriphel
Rama
Level 105
God Stats
0W - 1L
1,329 SR
Queue Stats
5W - 2L
1,770 Elo+
Solo
Hercules
Hercules
Getinmybelly73
Hercules
Level 46
God Stats
1W - 1L
1,117 SR
Queue Stats
196W - 191L
1,482 Elo+
Solo
Khepri
Khepri
SuperBazooka
Khepri
Level 143
God Stats
6W - 4L
1,552 SR
Queue Stats
411W - 436L
1,450 Elo+
Solo
Nike
Nike
YungkillaRKO
Nike
Level 107
God Stats
8W - 4L
1,769 SR
Queue Stats
814W - 774L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 16
13,601
680
23,739
34,986
42,293
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yu Huang
JUULMASTER
Yu Huang
20
8 / 3 / 13
14,017
701
40,450
12,665
7,799
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
JitteryCobra
Erlang Shen
20
2 / 2 / 20
12,793
640
11,897
20,508
23,302
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
XxXChisxXx
Hachiman
20
7 / 4 / 16
14,472
724
44,938
28,191
16,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
tylerwr_88
Xing Tian
20
2 / 2 / 19
13,437
672
20,130
28,737
42,212
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChillSquishster
Sun Wukong
20
4 / 6 / 9
14,033
702
31,032
36,709
29,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Rama
19
4 / 5 / 3
12,111
606
17,714
20,185
13,647
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
18
0 / 4 / 11
11,195
560
18,193
44,593
51,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
20
1 / 5 / 12
13,302
665
9,474
25,748
33,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
7 / 5 / 6
12,707
635
23,979
31,760
25,852
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
57
25
Kills
16
17
Deaths
25
84
Assists
41
Player
Kills
Deaths
Assists
KDA
W
6
6
16
2.33
L
Sun Wukong
ChillSquishster
Sun Wukong
4
6
9
1.42
L
Rama
4
5
3
1.1
L
Hercules
0
4
11
1.38
W
Yu Huang
JUULMASTER
Yu Huang
8
3
13
4.83
W
Erlang Shen
JitteryCobra
Erlang Shen
2
2
20
6
L
Khepri
1
5
12
1.4
W
Hachiman
XxXChisxXx
Hachiman
7
4
16
3.75
L
7
5
6
2
W
Xing Tian
tylerwr_88
Xing Tian
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,154
Damage
100,392
125,087
Taken
158,995
131,977
Mitigated
154,543
50,737
Healing
59,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,739
1,992
2,722
10,534
34,986
42,293
649
2,907
31,493
271
36,625
L
Sun Wukong
ChillSquishster
Sun Wukong
31,032
3,435
1,076
14,807
36,709
29,731
1,338
11,677
25,032
0
68,152
L
Rama
17,714
15,186
1,811
5,168
20,185
13,647
2,432
6,074
14,111
0
36,340
L
Hercules
18,193
3,214
3,705
19,744
44,593
51,411
477
17,932
26,661
80
23,797
W
Yu Huang
JUULMASTER
Yu Huang
40,450
4,018
2,830
856
12,665
7,799
1,851
587
11,989
64,810
0
W
Erlang Shen
JitteryCobra
Erlang Shen
11,897
5,728
3,250
6,861
20,508
23,302
652
1,363
18,676
51
27,786
L
Khepri
9,474
159
2,883
4,131
25,748
33,902
51
11,900
13,848
19,844
0
W
Hachiman
XxXChisxXx
Hachiman
44,938
23,098
1,766
10,521
28,191
16,371
4,048
1,084
26,873
0
87,048
L
23,979
1,611
1,943
4,276
31,760
25,852
1,725
13,319
18,441
0
40,169
W
Xing Tian
tylerwr_88
Xing Tian
20,130
1,018
4,008
7,389
28,737
42,212
904
3,613
24,412
30,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,320
Gold Earned
63,348
223
Minions Killed
190
0
Camps Cleared
0
1,886,366
Distance Traveled
1,750,405
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,601
680
26
1
0
411,377
0
L
Sun Wukong
14,033
702
78
4
0
365,539
0
L
Rama
12,111
606
33
2
0
291,240
0
L
Hercules
11,195
560
20
1
0
392,424
0
W
Yu Huang
14,017
701
45
2
0
332,312
3
W
Erlang Shen
12,793
640
34
2
0
404,467
3
L
Khepri
13,302
665
21
1
0
365,328
3
W
Hachiman
14,472
724
103
5
0
323,543
1
L
Nike
12,707
635
38
2
0
335,874
5
W
Xing Tian
13,437
672
15
1
0
414,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role