Player Matchup

Sun Wukong
Sun Wukong
Platinum IV
Da_KidNexDoor_
Sun Wukong
Platinum IV
Level 122
God Stats
90W - 78L
1,595 SR
Queue Stats
674W - 736L
1,921 MMR
Solo
Baba Yaga
Baba Yaga
Diamond II
iTz_GoKu-Op
Baba Yaga
Diamond II
Level 65
God Stats
26W - 26L
1,643 SR
Queue Stats
356W - 295L
2,078 MMR
Party 2
Guan Yu
Guan Yu
Diamond III
x__rayness
Guan Yu
Diamond III
Level 102
God Stats
11W - 3L
1,886 SR
Queue Stats
122W - 136L
2,105 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 96
1,708 SR
2,034 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,677 SR
2,121 MMR
Charybdis
Charybdis
Gold III
K1ingJ
Charybdis
Gold III
Level 123
God Stats
17W - 6L
1,780 SR
Queue Stats
30W - 15L
1,858 MMR
Solo
Horus
Horus
Diamond IV
SoulReaper8279
Horus
Diamond IV
Level 144
God Stats
28W - 20L
1,673 SR
Queue Stats
171W - 164L
2,351 MMR
Party 1
Discordia
Discordia
Diamond V
eCx Infamous
Discordia
Diamond V
Level 142
God Stats
2W - 2L
1,579 SR
Queue Stats
145W - 141L
2,155 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Da_KidNexDoor_
Sun Wukong
16
5 / 4 / 3
11,546
679
14,957
17,498
12,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
iTz_GoKu-Op
Baba Yaga
18
3 / 1 / 6
12,140
714
16,584
11,888
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
x__rayness
Guan Yu
17
3 / 1 / 5
11,190
658
10,027
16,907
19,134
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AchillesShivaCabrakanAtlasAh Muzen Cab

VS

Bans
Baron SamediAresMedusaGaneshaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
K1ingJ
Charybdis
15
1 / 4 / 3
10,549
621
11,358
18,190
6,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 2 / 5
11,367
669
12,821
19,704
26,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
eCx Infamous
Discordia
16
4 / 5 / 1
10,900
641
12,433
11,741
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
11
Kills
6
6
Deaths
11
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Da_KidNexDoor_
Sun Wukong
5
4
3
1.63
L
Charybdis
K1ingJ
Charybdis
1
4
3
0.63
L
1
2
5
1.75
L
Discordia
eCx Infamous
Discordia
4
5
1
0.9
W
Baba Yaga
iTz_GoKu-Op
Baba Yaga
3
1
6
6
W
Guan Yu
x__rayness
Guan Yu
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,568
Damage
36,612
46,293
Taken
49,635
36,223
Mitigated
37,751
11,735
Healing
18,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Da_KidNexDoor_
Sun Wukong
14,957
2,117
454
2,700
17,498
12,634
220
5,365
12,133
0
34,585
L
Charybdis
K1ingJ
Charybdis
11,358
5,855
0
7,100
18,190
6,532
137
6,442
11,748
0
56,818
L
12,821
4,122
1,539
7,979
19,704
26,878
0
5,413
14,291
548
21,606
L
Discordia
eCx Infamous
Discordia
12,433
653
0
2,130
11,741
4,341
0
4,854
6,887
44,214
0
W
Baba Yaga
iTz_GoKu-Op
Baba Yaga
16,584
1,376
0
1,760
11,888
4,455
1,077
3,939
7,949
75,743
0
W
Guan Yu
x__rayness
Guan Yu
10,027
995
1,761
5,060
16,907
19,134
482
4,087
12,820
0
29,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,876
Gold Earned
32,816
205
Minions Killed
176
9
Camps Cleared
6
990,932
Distance Traveled
917,267
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,546
679
49
3
2
298,782
1
L
Charybdis
10,549
621
95
6
2
284,199
0
L
Horus
11,367
669
16
1
3
339,700
2
L
Discordia
10,900
641
65
4
1
293,368
4
W
Baba Yaga
12,140
714
126
7
3
338,976
2
W
Guan Yu
11,190
658
30
2
4
353,174
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role