Player Matchup

Bastet
Bastet
DaddyFloyd
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,478 Elo+
Party 2
Janus
Janus
Mrs slimjim
Janus
Level 109
God Stats
1W - 1L
1,437 SR
Queue Stats
40W - 42L
1,347 Elo+
Party 3
Horus
Horus
ReiEnthusiast
Horus
Level 42
God Stats
1W - 1L
1,678 SR
Queue Stats
17W - 25L
1,346 Elo+
Party 2
Sylvanus
Sylvanus
glenski28
Sylvanus
Level 38
God Stats
3W - 1L
1,500 SR
Queue Stats
134W - 149L
1,386 Elo+
Party 3
Cupid
Cupid
noodlesmith
Cupid
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,670 Elo+
Solo
Team Averages
Level 47
1,523 SR
1,445 Elo+

VS

Team Averages
Level 53
1,592 SR
1,590 Elo+
Medusa
Medusa
Khyolite
Medusa
Level 146
God Stats
9W - 2L
1,735 SR
Queue Stats
47W - 39L
1,581 Elo+
Party 1
Vulcan
Vulcan
ManneofLeisure
Vulcan
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 67L
1,228 Elo+
Solo
Hun Batz
Hun Batz
NotBry
Hun Batz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,947 Elo+
Party 1
Bellona
Bellona
NotVorgacka
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,817 Elo+
Party 1
Yemoja
Yemoja
PeterPancho3
Yemoja
Level 54
God Stats
3W - 1L
1,727 SR
Queue Stats
91W - 136L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DaddyFloyd
Bastet
11
3 / 4 / 1
6,917
532
5,453
10,996
3,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 3 / 1
6,985
537
4,717
6,559
3,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 1
5,904
454
800
9,016
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
glenski28
Sylvanus
10
1 / 3 / 1
6,365
490
4,615
12,011
12,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 1
6,038
464
3,897
6,204
2,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Khyolite
Medusa
11
0 / 1 / 3
6,445
496
6,239
5,841
1,997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 2 / 1
6,132
472
917
4,705
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
NotBry
Hun Batz
12
5 / 2 / 2
7,808
601
6,677
11,220
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bellona
NotVorgacka
Bellona
14
9 / 1 / 0
8,889
684
14,798
11,428
10,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
8
0 / 1 / 2
5,829
448
2,115
5,827
3,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
7
Kills
14
14
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
DaddyFloyd
Bastet
3
4
1
0.88
W
Medusa
Khyolite
Medusa
0
1
3
1.5
W
0
2
1
0.25
L
2
3
1
0.83
W
Hun Batz
NotBry
Hun Batz
5
2
2
3
W
Bellona
NotVorgacka
Bellona
9
1
0
9
W
Yemoja
0
1
2
1
L
0
3
1
0.17
L
Sylvanus
glenski28
Sylvanus
1
3
1
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,482
Damage
30,746
44,786
Taken
39,021
27,134
Mitigated
21,464
12,964
Healing
13,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
DaddyFloyd
Bastet
5,453
1,920
0
3,490
10,996
3,972
0
85
10,911
0
33,594
W
Medusa
Khyolite
Medusa
6,239
3,366
0
1,563
5,841
1,997
0
1,584
4,257
0
49,123
W
917
225
0
1,030
4,705
1,686
122
2,234
2,205
20,442
0
L
4,717
0
0
665
6,559
3,446
0
654
5,905
51,185
0
W
Hun Batz
NotBry
Hun Batz
6,677
2,732
0
4,466
11,220
4,001
0
1,391
9,252
0
49,842
W
Bellona
NotVorgacka
Bellona
14,798
6,913
0
4,538
11,428
10,716
930
1,259
10,077
0
64,987
W
Yemoja
2,115
435
774
1,457
5,827
3,064
0
1,868
3,959
16,701
0
L
800
487
466
2,025
9,016
5,255
0
0
9,016
0
23,122
L
Sylvanus
glenski28
Sylvanus
4,615
1,579
1,004
3,246
12,011
12,142
270
1,492
10,519
29,945
1,715
L
3,897
1,789
550
1,518
6,204
2,319
0
801
5,403
0
43,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,209
Gold Earned
35,103
317
Minions Killed
361
0
Camps Cleared
0
1,121,548
Distance Traveled
1,078,045
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,917
532
62
5
0
240,298
0
W
Medusa
6,445
496
82
6
0
226,472
2
W
Vulcan
6,132
472
41
3
0
189,929
2
L
Janus
6,985
537
88
7
0
216,456
4
W
Hun Batz
7,808
601
88
7
0
283,280
2
W
Bellona
8,889
684
113
9
0
229,901
0
W
Yemoja
5,829
448
37
3
0
148,463
3
L
Horus
5,904
454
40
3
0
233,000
0
L
Sylvanus
6,365
490
47
4
0
200,206
2
L
Cupid
6,038
464
80
6
0
231,588
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role