Player Matchup

King Arthur
King Arthur
EliasGeee
King Arthur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,542 Elo+
Party 2
Tiamat
Tiamat
Myrmidden
Tiamat
Level 106
God Stats
0W - 4L
1,571 SR
Queue Stats
227W - 212L
1,606 Elo+
Party 4
Ymir
Ymir
WoahItsaBathtub
Ymir
Level 119
God Stats
1W - 2L
1,576 SR
Queue Stats
15W - 17L
1,509 Elo+
Party 2
Amaterasu
Amaterasu
WoahStepsis
Amaterasu
Level 147
God Stats
2W - 1L
1,629 SR
Queue Stats
57W - 47L
1,544 Elo+
Party 2
Hel
Hel
xgreysenx
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,580 Elo+
Party 4
Team Averages
Level 105
1,555 SR
1,556 Elo+

VS

Team Averages
Level 94
1,569 SR
1,619 Elo+
Izanami
Izanami
BiGNuTZzzz
Izanami
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,799 Elo+
Party 1
Tiamat
Tiamat
ItsrealKappaHrs
Tiamat
Level 126
God Stats
7W - 9L
1,443 SR
Queue Stats
293W - 287L
1,507 Elo+
Party 1
Chang'e
Chang'e
Lucktheturtle
Chang'e
Level 139
God Stats
5W - 0L
1,841 SR
Queue Stats
283W - 213L
1,582 Elo+
Party 3
Fenrir
Fenrir
MafiaTex
Fenrir
Level 153
God Stats
8W - 4L
1,630 SR
Queue Stats
267W - 217L
1,600 Elo+
Party 3
Atlas
Atlas
Static80
Atlas
Level 43
God Stats
6W - 10L
1,431 SR
Queue Stats
181W - 115L
1,606 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EliasGeee
King Arthur
18
2 / 4 / 4
10,589
662
11,431
22,136
19,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tiamat
Myrmidden
Tiamat
19
5 / 5 / 2
11,707
732
21,336
18,213
15,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 5 / 4
10,849
678
11,763
17,888
10,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
WoahStepsis
Amaterasu
17
3 / 5 / 2
10,637
665
14,172
20,385
12,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
1 / 5 / 3
9,747
609
5,797
15,447
8,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BiGNuTZzzz
Izanami
19
7 / 1 / 9
12,085
755
15,453
12,767
6,544
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 3 / 11
11,418
714
15,274
12,963
12,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chang'e
19
6 / 3 / 10
11,939
746
18,904
18,754
8,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
MafiaTex
Fenrir
19
4 / 6 / 11
11,390
712
15,119
20,296
11,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Atlas
Static80
Atlas
18
3 / 1 / 13
11,761
735
15,343
20,726
28,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
78
14
Kills
24
24
Deaths
14
15
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Izanami
BiGNuTZzzz
Izanami
7
1
9
11.5
L
King Arthur
EliasGeee
King Arthur
2
4
4
1
W
4
3
11
3.17
W
Chang'e
6
3
10
3.67
W
Fenrir
MafiaTex
Fenrir
4
6
11
1.58
L
Tiamat
Myrmidden
Tiamat
5
5
2
1.2
W
Atlas
Static80
Atlas
3
1
13
9.5
L
3
5
4
1
L
Amaterasu
WoahStepsis
Amaterasu
3
5
2
0.8
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,499
Damage
80,093
94,069
Taken
85,506
66,189
Mitigated
67,518
21,843
Healing
26,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BiGNuTZzzz
Izanami
15,453
8,832
0
4,058
12,767
6,544
4,715
3,644
9,123
0
63,069
L
King Arthur
EliasGeee
King Arthur
11,431
1,657
0
3,033
22,136
19,315
0
9,713
12,423
0
44,051
W
15,274
2,645
0
4,168
12,963
12,372
318
6,313
6,650
41,867
0
W
Chang'e
18,904
1,677
6,309
7,414
18,754
8,555
353
10,451
8,303
53,438
0
W
Fenrir
MafiaTex
Fenrir
15,119
5,145
0
1,995
20,296
11,420
0
7,805
12,491
0
38,396
L
Tiamat
Myrmidden
Tiamat
21,336
1,914
0
1,722
18,213
15,061
333
9,704
8,509
62,602
0
W
Atlas
Static80
Atlas
15,343
6,240
0
2,806
20,726
28,627
376
10,215
10,511
24,396
0
L
11,763
2,779
0
2,116
17,888
10,823
0
11,443
6,445
30,983
711
L
Amaterasu
WoahStepsis
Amaterasu
14,172
6,673
0
4,418
20,385
12,559
272
10,909
9,476
0
42,544
L
5,797
778
5,346
5,208
15,447
8,431
648
7,752
7,695
13,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,529
Gold Earned
58,593
279
Minions Killed
312
0
Camps Cleared
0
1,564,174
Distance Traveled
1,603,605
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,085
755
86
5
0
312,637
1
L
King Arthur
10,589
662
66
4
0
352,506
0
W
Tiamat
11,418
714
74
5
0
289,339
3
W
Chang'e
11,939
746
85
5
0
319,857
3
W
Fenrir
11,390
712
58
4
0
331,683
3
L
Tiamat
11,707
732
94
6
0
301,703
2
W
Atlas
11,761
735
9
1
0
350,089
3
L
Ymir
10,849
678
45
3
0
283,181
1
L
Amaterasu
10,637
665
50
3
0
326,217
0
L
Hel
9,747
609
24
2
0
300,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role