Player Matchup

Cerberus
Cerberus
Halwar23
Cerberus
Level 101
God Stats
14W - 10L
1,581 SR
Queue Stats
96W - 101L
1,544 Elo+
Solo
Yu Huang
Yu Huang
Loseship
Yu Huang
Level 117
God Stats
9W - 5L
1,413 SR
Queue Stats
226W - 167L
1,567 Elo+
Party 2
Susano
Susano
Tenacious Snail
Susano
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
296W - 265L
1,547 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tiny Itachi
Ah Muzen Cab
Level 119
God Stats
10W - 8L
1,505 SR
Queue Stats
332W - 295L
1,439 Elo+
Party 2
Bellona
Bellona
YourBoyPats
Bellona
Level 72
God Stats
53W - 40L
1,546 SR
Queue Stats
94W - 106L
1,478 Elo+
Solo
Team Averages
Level 106
1,509 SR
1,515 Elo+

VS

Team Averages
Level 117
1,494 SR
1,517 Elo+
Cliodhna
Cliodhna
AMagxX
Cliodhna
Level 82
God Stats
8W - 9L
1,500 SR
Queue Stats
48W - 63L
1,454 Elo+
Solo
Merlin
Merlin
GMAN-23-
Merlin
Level 156
God Stats
45W - 40L
1,561 SR
Queue Stats
992W - 978L
1,560 Elo+
Party 1
Horus
Horus
WAXA1
Horus
Level 118
God Stats
11W - 12L
1,330 SR
Queue Stats
304W - 306L
1,479 Elo+
Party 1
Olorun
Olorun
beastmode098
Olorun
Level 103
God Stats
11W - 7L
1,507 SR
Queue Stats
168W - 136L
1,535 Elo+
Solo
Xing Tian
Xing Tian
xSoulxBabyx13
Xing Tian
Level 127
God Stats
26W - 27L
1,573 SR
Queue Stats
442W - 433L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Halwar23
Cerberus
15
3 / 0 / 6
9,544
502
7,339
16,941
17,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
Loseship
Yu Huang
19
3 / 0 / 4
11,389
599
8,350
8,591
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
7 / 3 / 6
10,278
541
13,250
15,647
6,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Tiny Itachi
Ah Muzen Cab
15
1 / 1 / 5
9,398
495
10,052
10,112
4,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
YourBoyPats
Bellona
18
3 / 0 / 2
11,331
596
15,666
19,895
22,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AMagxX
Cliodhna
12
0 / 5 / 1
7,595
400
7,063
19,757
7,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
GMAN-23-
Merlin
15
1 / 3 / 0
9,505
500
5,411
11,042
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Horus
WAXA1
Horus
14
0 / 5 / 0
8,282
436
10,732
18,534
15,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Olorun
15
2 / 4 / 1
9,248
487
11,346
15,680
6,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
xSoulxBabyx13
Xing Tian
11
1 / 2 / 2
8,084
425
7,964
14,126
11,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
17
Kills
4
4
Deaths
19
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AMagxX
Cliodhna
0
5
1
0.1
L
Merlin
GMAN-23-
Merlin
1
3
0
0.33
W
Cerberus
Halwar23
Cerberus
3
0
6
6
W
Yu Huang
Loseship
Yu Huang
3
0
4
5
W
7
3
6
3.33
W
Ah Muzen Cab
Tiny Itachi
Ah Muzen Cab
1
1
5
3.5
L
Horus
WAXA1
Horus
0
5
0
0
W
Bellona
YourBoyPats
Bellona
3
0
2
4
L
Olorun
2
4
1
0.63
L
Xing Tian
xSoulxBabyx13
Xing Tian
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,657
Damage
42,516
71,186
Taken
79,139
55,161
Mitigated
45,319
29,554
Healing
25,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AMagxX
Cliodhna
7,063
1,116
0
7,880
19,757
7,745
0
1,450
18,307
17
58,009
L
Merlin
GMAN-23-
Merlin
5,411
104
0
1,159
11,042
4,123
0
5,447
5,595
77,321
1,963
W
Cerberus
Halwar23
Cerberus
7,339
463
601
5,285
16,941
17,697
0
8,959
7,777
32,568
7,352
W
Yu Huang
Loseship
Yu Huang
8,350
582
0
2,626
8,591
4,150
985
1,922
6,365
127,784
0
W
13,250
2,099
0
5,650
15,647
6,839
29
4,755
10,646
0
76,228
W
Ah Muzen Cab
Tiny Itachi
Ah Muzen Cab
10,052
3,815
0
2,883
10,112
4,257
744
7,008
3,064
0
78,815
L
Horus
WAXA1
Horus
10,732
5,021
1,058
6,419
18,534
15,562
0
538
17,996
0
68,557
W
Bellona
YourBoyPats
Bellona
15,666
4,270
0
12,509
19,895
22,218
71
553
18,222
0
93,795
L
Olorun
11,346
7,030
106
4,312
15,680
6,054
0
3,360
12,320
93,718
0
L
Xing Tian
xSoulxBabyx13
Xing Tian
7,964
680
2,455
2,490
14,126
11,835
0
4,072
10,054
24,295
3,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,940
Gold Earned
42,714
737
Minions Killed
583
0
Camps Cleared
0
1,886,956
Distance Traveled
1,777,276
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,595
400
96
5
0
383,527
1
L
Merlin
9,505
500
167
9
0
343,748
5
W
Cerberus
9,544
502
77
4
0
384,375
1
W
Yu Huang
11,389
599
227
12
0
360,250
4
W
Susano
10,278
541
115
6
0
395,431
7
W
Ah Muzen Cab
9,398
495
135
7
0
374,198
1
L
Horus
8,282
436
114
6
0
359,977
1
W
Bellona
11,331
596
183
10
0
372,702
1
L
Olorun
9,248
487
167
9
0
310,147
1
L
Xing Tian
8,084
425
39
2
0
379,877
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role