Player Matchup

Artio
Artio
Church636
Artio
Level 158
God Stats
0W - 4L
1,127 SR
Queue Stats
182W - 160L
1,581 Elo+
Party 4
Nemesis
Nemesis
Jonhy0700
Nemesis
Level 157
God Stats
3W - 1L
1,782 SR
Queue Stats
42W - 37L
1,726 Elo+
Party 3
Ra
Ra
URtremendo
Ra
Level 48
God Stats
1W - 1L
1,729 SR
Queue Stats
55W - 51L
1,539 Elo+
Solo
Artemis
Artemis
drtenor
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 63L
1,621 Elo+
Party 4
Guan Yu
Guan Yu
its23Nasty
Guan Yu
Level 14
God Stats
2W - 2L
1,826 SR
Queue Stats
7W - 12L
1,606 Elo+
Party 3
Team Averages
Level 80
1,593 SR
1,615 Elo+

VS

Team Averages
Level 83
1,539 SR
1,664 Elo+
Cthulhu
Cthulhu
GoodS0l0Smurf
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,686 Elo+
Party 2
Hel
Hel
GreenBuffGremlin
Hel
Level 26
God Stats
2W - 0L
1,275 SR
Queue Stats
58W - 21L
1,679 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pi11ar0fAutumn
Ah Muzen Cab
Level 158
God Stats
2W - 2L
1,645 SR
Queue Stats
195W - 109L
1,746 Elo+
Party 1
Bellona
Bellona
Squidinatank
Bellona
Level 142
God Stats
8W - 6L
1,557 SR
Queue Stats
61W - 58L
1,509 Elo+
Party 2
He Bo
He Bo
Z3roSuitSamus
He Bo
Level 84
God Stats
1W - 0L
1,719 SR
Queue Stats
43W - 22L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Church636
Artio
9
0 / 3 / 1
6,377
425
4,642
16,836
12,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Jonhy0700
Nemesis
14
4 / 2 / 2
8,278
552
11,305
13,732
5,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 3 / 1
7,799
520
8,898
11,331
5,781
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
drtenor
Artemis
12
0 / 2 / 0
7,012
467
6,739
12,231
4,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
its23Nasty
Guan Yu
11
0 / 4 / 1
6,696
446
3,395
12,671
12,490
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 1 / 4
7,343
490
5,724
11,247
9,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 2 / 4
8,611
574
8,557
12,651
7,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Pi11ar0fAutumn
Ah Muzen Cab
17
4 / 1 / 5
10,404
694
9,816
13,385
5,112
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Squidinatank
Bellona
15
2 / 0 / 0
8,569
571
10,211
11,493
7,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
6 / 2 / 2
9,412
627
10,877
8,069
3,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
14
14
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artio
Church636
Artio
0
3
1
0.17
W
Cthulhu
0
1
4
2
W
2
2
4
2
L
Nemesis
Jonhy0700
Nemesis
4
2
2
2.5
W
Ah Muzen Cab
Pi11ar0fAutumn
Ah Muzen Cab
4
1
5
6.5
W
Bellona
Squidinatank
Bellona
2
0
0
2
L
2
3
1
0.83
W
6
2
2
3.5
L
Artemis
drtenor
Artemis
0
2
0
0
L
Guan Yu
its23Nasty
Guan Yu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,979
Damage
45,185
66,801
Taken
56,845
40,133
Mitigated
33,130
20,969
Healing
31,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Church636
Artio
4,642
935
2,412
3,956
16,836
12,143
0
7,898
8,206
17,984
0
W
Cthulhu
5,724
1,162
278
2,478
11,247
9,372
108
4,339
6,908
19,756
0
W
8,557
351
2,498
8,503
12,651
7,867
57
6,712
5,939
71,632
0
L
Nemesis
Jonhy0700
Nemesis
11,305
6,580
0
1,858
13,732
5,604
0
4,689
9,043
0
70,668
W
Ah Muzen Cab
Pi11ar0fAutumn
Ah Muzen Cab
9,816
4,367
0
8,060
13,385
5,112
2,842
279
13,106
0
84,079
W
Bellona
Squidinatank
Bellona
10,211
2,967
0
5,558
11,493
7,742
684
1,499
9,994
0
89,837
L
8,898
636
528
3,758
11,331
5,781
0
8,618
2,713
73,184
0
W
10,877
724
0
3,972
8,069
3,037
0
711
7,358
81,728
0
L
Artemis
drtenor
Artemis
6,739
3,675
0
5,397
12,231
4,115
600
2,018
10,213
0
55,815
L
Guan Yu
its23Nasty
Guan Yu
3,395
395
115
2,945
12,671
12,490
0
1,935
10,736
0
34,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,162
Gold Earned
44,339
427
Minions Killed
583
0
Camps Cleared
0
1,466,775
Distance Traveled
1,577,075
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,377
425
20
1
0
292,631
4
W
Cthulhu
7,343
490
16
1
0
273,098
1
W
Hel
8,611
574
124
8
0
323,698
6
L
Nemesis
8,278
552
106
7
0
323,189
1
W
Ah Muzen Cab
10,404
694
150
10
0
301,513
5
W
Bellona
8,569
571
156
10
0
326,584
2
L
Ra
7,799
520
129
9
0
310,218
4
W
He Bo
9,412
627
137
9
0
352,182
1
L
Artemis
7,012
467
99
7
0
256,003
4
L
Guan Yu
6,696
446
73
5
0
284,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role