Player Matchup

Apollo
Apollo
 
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
ChiefLungChum
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,572 Elo+
Party 2
Khepri
Khepri
Poorin Star
Khepri
Level 64
God Stats
1W - 0L
1,162 SR
Queue Stats
6W - 10L
1,349 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RayCystSwag
Morgan Le Fay
Level 128
God Stats
4W - 4L
1,473 SR
Queue Stats
317W - 369L
1,408 Elo+
Party 3
Yu Huang
Yu Huang
underarmclericc
Yu Huang
Level 89
God Stats
1W - 5L
1,104 SR
Queue Stats
152W - 151L
1,441 Elo+
Party 3
Team Averages
Level 87
1,348 SR
1,454 Elo+

VS

Team Averages
Level 45
1,506 SR
1,435 Elo+
Hun Batz
Hun Batz
GergBeeech
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,667 Elo+
Party 1
Thanatos
Thanatos
LordApples123
Thanatos
Level 74
God Stats
9W - 6L
1,663 SR
Queue Stats
304W - 274L
1,398 Elo+
Solo
Bastet
Bastet
XxAthenaxX2222
Bastet
Level 87
God Stats
5W - 6L
1,365 SR
Queue Stats
327W - 320L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
absolv3d
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,362 Elo+
Party 1
He Bo
He Bo
beefdaddyxo
He Bo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
8 / 2 / 13
10,595
883
11,781
13,090
7,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
8 / 6 / 12
10,514
876
13,094
12,127
11,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
18
1 / 4 / 23
10,691
891
5,443
17,356
19,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
RayCystSwag
Morgan Le Fay
20
11 / 4 / 18
11,668
972
20,883
15,940
10,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
16
5 / 2 / 14
9,837
820
10,078
9,184
4,434
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GergBeeech
Hun Batz
12
2 / 7 / 3
7,728
644
3,521
13,202
5,143
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
LordApples123
Thanatos
17
7 / 5 / 7
10,091
841
13,719
15,297
6,562
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 4 / 5
9,396
783
12,022
15,411
6,377
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
absolv3d
Sun Wukong
13
0 / 8 / 10
7,982
665
10,178
19,131
10,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
6 / 9 / 7
9,676
806
15,143
15,428
5,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
50
33
Kills
18
18
Deaths
33
80
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
2
13
7.25
W
8
6
12
2.33
L
Hun Batz
GergBeeech
Hun Batz
2
7
3
0.5
L
Thanatos
LordApples123
Thanatos
7
5
7
2.1
W
Khepri
1
4
23
3.13
W
Morgan Le Fay
RayCystSwag
Morgan Le Fay
11
4
18
5
L
3
4
5
1.38
L
Sun Wukong
absolv3d
Sun Wukong
0
8
10
0.63
L
6
9
7
1.06
W
Yu Huang
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,279
Damage
54,583
67,697
Taken
78,469
52,775
Mitigated
34,321
18,033
Healing
26,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
11,781
6,897
1,945
2,916
13,090
7,642
4,013
2,095
10,995
0
27,759
W
13,094
1,451
0
1,037
12,127
11,596
961
3,041
9,086
23,878
0
L
Hun Batz
GergBeeech
Hun Batz
3,521
210
112
1,131
13,202
5,143
0
7,744
5,458
0
10,622
L
Thanatos
LordApples123
Thanatos
13,719
1,817
1,891
11,645
15,297
6,562
0
8,610
6,687
0
24,051
W
Khepri
5,443
389
1,478
2,377
17,356
19,097
627
5,316
12,040
15,711
0
W
Morgan Le Fay
RayCystSwag
Morgan Le Fay
20,883
2,604
1,634
4,390
15,940
10,006
845
2,268
13,672
40,784
0
L
12,022
2,593
833
4,241
15,411
6,377
579
10,707
4,704
0
21,663
L
Sun Wukong
absolv3d
Sun Wukong
10,178
1,531
420
3,377
19,131
10,550
35
11,454
7,677
0
17,379
L
15,143
1,028
771
1,861
15,428
5,689
271
10,983
4,445
25,698
0
W
Yu Huang
10,078
1,414
1,397
859
9,184
4,434
1,404
2,423
6,761
20,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,305
Gold Earned
44,873
155
Minions Killed
82
0
Camps Cleared
0
1,162,117
Distance Traveled
1,085,328
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,595
883
42
4
0
236,941
4
W
Tiamat
10,514
876
15
1
0
214,875
1
L
Hun Batz
7,728
644
10
1
0
179,279
1
L
Thanatos
10,091
841
16
1
0
261,875
0
W
Khepri
10,691
891
28
2
0
253,030
0
W
Morgan Le Fay
11,668
972
54
5
0
221,719
0
L
Bastet
9,396
783
24
2
0
240,306
0
L
Sun Wukong
7,982
665
10
1
0
209,854
0
L
He Bo
9,676
806
22
2
0
194,014
0
W
Yu Huang
9,837
820
16
1
0
235,552
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role