Player Matchup

Thoth
Thoth
Leolebg9270
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,228 Elo+
Party 1
Bastet
Bastet
Necrotyrannus
Bastet
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,358 Elo+
Solo
Ullr
Ullr
inivas
Ullr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,416 Elo+
Solo
Amaterasu
Amaterasu
ninja_terco67100
Amaterasu
Level 97
God Stats
0W - 1L
1,700 SR
Queue Stats
2W - 6L
1,333 Elo+
Solo
Artio
Artio
simon44419
Artio
Level 69
God Stats
0W - 4L
999 SR
Queue Stats
94W - 134L
1,337 Elo+
Party 1
Team Averages
Level 78
1,440 SR
1,334 Elo+

VS

Team Averages
Level 76
1,442 SR
1,424 Elo+
Hun Batz
Hun Batz
Andylion11
Hun Batz
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 105L
1,412 Elo+
Party 2
Jormungandr
Jormungandr
JcGreen_
Jormungandr
Level 102
God Stats
4W - 1L
1,447 SR
Queue Stats
87W - 90L
1,399 Elo+
Party 2
Medusa
Medusa
MadamePitsou
Medusa
Level 68
God Stats
2W - 0L
1,553 SR
Queue Stats
16W - 13L
1,463 Elo+
Solo
Sol
Sol
Sacapa420
Sol
Level 46
God Stats
2W - 1L
1,509 SR
Queue Stats
130W - 158L
1,404 Elo+
Solo
Mulan
Mulan
roarish
Mulan
Level 60
God Stats
3W - 6L
1,201 SR
Queue Stats
168W - 183L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 8 / 11
11,530
721
17,168
15,445
7,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
2 / 6 / 14
10,159
635
19,663
18,527
9,901
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ullr
inivas
Ullr
19
4 / 7 / 8
11,375
711
14,973
17,677
10,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
16
4 / 7 / 11
10,228
639
10,795
25,621
24,468
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
19
3 / 7 / 13
10,960
685
5,424
24,075
39,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Andylion11
Hun Batz
20
10 / 6 / 12
12,483
780
12,561
16,760
8,377
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
JcGreen_
Jormungandr
20
10 / 2 / 19
14,088
881
21,053
15,937
23,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
17
3 / 4 / 20
11,034
690
22,634
12,953
6,271
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
4 / 1 / 25
11,973
748
20,970
13,951
5,713
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
roarish
Mulan
20
8 / 6 / 18
12,125
758
14,967
20,362
21,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
129
19
Kills
35
35
Deaths
19
57
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Andylion11
Hun Batz
10
6
12
2.67
W
Jormungandr
JcGreen_
Jormungandr
10
2
19
9.75
L
6
8
11
1.44
W
Medusa
3
4
20
3.25
L
2
6
14
1.5
W
4
1
25
16.5
L
Ullr
inivas
Ullr
4
7
8
1.14
L
Amaterasu
4
7
11
1.36
W
Mulan
roarish
Mulan
8
6
18
2.83
L
Artio
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,023
Damage
92,185
101,345
Taken
79,963
92,380
Mitigated
65,152
25,569
Healing
28,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Andylion11
Hun Batz
12,561
2,064
2,628
2,973
16,760
8,377
251
4,423
12,056
0
18,642
W
Jormungandr
JcGreen_
Jormungandr
21,053
3,916
1,255
3,801
15,937
23,338
367
3,987
11,625
49,848
0
L
17,168
499
2,312
1,820
15,445
7,846
0
6,062
9,383
28,819
0
W
Medusa
22,634
9,743
438
1,761
12,953
6,271
1,592
2,211
10,646
0
35,546
L
19,663
3,482
1,550
4,947
18,527
9,901
0
6,562
11,965
0
30,780
W
20,970
4,664
1,981
8,134
13,951
5,713
3,772
5,645
8,001
47,283
0
L
Ullr
inivas
Ullr
14,973
6,715
1,298
1,812
17,677
10,269
115
5,993
11,684
0
39,459
L
Amaterasu
10,795
3,397
1,369
7,030
25,621
24,468
0
11,039
14,582
99
19,176
W
Mulan
roarish
Mulan
14,967
2,312
1,888
3,655
20,362
21,453
1,525
5,022
14,952
0
23,920
L
Artio
5,424
1,251
1,752
1,679
24,075
39,896
0
12,367
11,708
12,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,252
Gold Earned
61,703
140
Minions Killed
190
0
Camps Cleared
0
1,345,253
Distance Traveled
1,423,333
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,483
780
13
1
0
305,895
0
W
Jormungandr
14,088
881
63
4
0
285,797
0
L
Thoth
11,530
721
32
2
0
253,948
0
W
Medusa
11,034
690
48
3
0
267,198
2
L
Bastet
10,159
635
30
2
0
311,067
5
W
Sol
11,973
748
45
3
0
284,118
0
L
Ullr
11,375
711
54
3
0
232,830
1
L
Amaterasu
10,228
639
14
1
0
277,026
1
W
Mulan
12,125
758
21
1
0
280,325
0
L
Artio
10,960
685
10
1
0
270,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role