Player Matchup

Olorun
Olorun
BatmanQB
Olorun
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,456 Elo+
Solo
Kukulkan
Kukulkan
GirlGamer1998
Kukulkan
Level 147
God Stats
6W - 7L
1,451 SR
Queue Stats
327W - 337L
1,481 Elo+
Solo
Sobek
Sobek
Kin6 T3rry
Sobek
Level 142
God Stats
4W - 3L
1,536 SR
Queue Stats
514W - 524L
1,518 Elo+
Solo
Xbalanque
Xbalanque
UndeadPurity22
Xbalanque
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 63L
1,453 Elo+
Solo
Ullr
Ullr
iEmadness
Ullr
Level 142
God Stats
10W - 8L
1,514 SR
Queue Stats
152W - 162L
1,528 Elo+
Solo
Team Averages
Level 136
1,500 SR
1,487 Elo+

VS

Team Averages
Level 134
1,524 SR
1,472 Elo+
Hachiman
Hachiman
 
Hachiman
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
ACruelGodReigns
Awilix
Level 153
God Stats
2W - 3L
1,461 SR
Queue Stats
266W - 285L
1,400 Elo+
Solo
Cabrakan
Cabrakan
LeDoyenDuVillag
Cabrakan
Level 124
God Stats
6W - 2L
1,751 SR
Queue Stats
114W - 106L
1,463 Elo+
Solo
Cupid
Cupid
NoGuN
Cupid
Level 129
God Stats
5W - 13L
1,407 SR
Queue Stats
549W - 575L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BatmanQB
Olorun
18
5 / 3 / 12
10,842
774
13,307
12,733
6,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
GirlGamer1998
Kukulkan
20
7 / 1 / 11
11,839
846
25,813
8,059
4,897
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
17
2 / 4 / 12
10,291
735
6,097
20,879
25,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
UndeadPurity22
Xbalanque
13
2 / 7 / 8
9,530
681
13,619
11,747
5,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
18
5 / 1 / 10
10,923
780
14,218
11,417
6,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
5 / 3 / 6
10,254
732
12,612
11,028
6,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
 
Cerberus
14
2 / 7 / 11
8,831
631
6,340
27,058
28,661
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 3 / 10
9,962
712
11,668
13,297
8,094
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
15
2 / 4 / 10
9,845
703
6,796
18,683
27,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
NoGuN
Cupid
17
3 / 4 / 7
10,100
721
12,453
10,987
6,901
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
60
21
Kills
16
16
Deaths
21
53
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
3
6
2.67
L
Cerberus
 
Cerberus
2
7
11
1.07
L
4
3
10
3
W
Olorun
BatmanQB
Olorun
5
3
12
3.67
W
Kukulkan
GirlGamer1998
Kukulkan
7
1
11
12.5
W
Sobek
2
4
12
2
L
Cabrakan
2
4
10
1.75
L
Cupid
NoGuN
Cupid
3
4
7
1.63
W
Xbalanque
UndeadPurity22
Xbalanque
2
7
8
0.86
W
Ullr
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,054
Damage
49,869
64,835
Taken
81,053
48,905
Mitigated
78,363
25,674
Healing
32,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
12,612
5,967
1,227
2,042
11,028
6,806
934
7,206
3,822
0
26,531
L
Cerberus
 
Cerberus
6,340
293
1,952
7,607
27,058
28,661
186
12,680
14,378
19,176
0
L
11,668
3,013
2,104
2,004
13,297
8,094
369
6,676
6,621
0
32,241
W
Olorun
BatmanQB
Olorun
13,307
6,939
2,810
5,484
12,733
6,981
2,416
1,915
10,818
33,180
0
W
Kukulkan
GirlGamer1998
Kukulkan
25,813
1,355
889
751
8,059
4,897
1,514
2,124
5,935
56,605
0
W
Sobek
6,097
403
1,989
6,411
20,879
25,872
419
4,518
16,361
11,540
0
L
Cabrakan
6,796
1,020
4,551
5,089
18,683
27,901
28
10,730
7,953
10,205
0
L
Cupid
NoGuN
Cupid
12,453
3,327
4,205
1,993
10,987
6,901
527
7,925
3,062
0
30,043
W
Xbalanque
UndeadPurity22
Xbalanque
13,619
5,373
762
1,185
11,747
5,135
2,645
2,193
9,554
0
20,626
W
Ullr
14,218
5,354
2,289
3,104
11,417
6,020
1,829
2,386
9,031
0
33,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,425
Gold Earned
48,992
174
Minions Killed
168
0
Camps Cleared
0
1,209,708
Distance Traveled
1,181,266
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,254
732
42
3
0
209,519
0
L
Cerberus
8,831
631
54
4
0
238,159
3
L
Awilix
9,962
712
27
2
0
239,495
0
W
Olorun
10,842
774
43
3
0
245,586
4
W
Kukulkan
11,839
846
71
5
0
281,287
6
W
Sobek
10,291
735
7
1
0
237,042
1
L
Cabrakan
9,845
703
3
0
0
269,785
0
L
Cupid
10,100
721
42
3
0
224,308
0
W
Xbalanque
9,530
681
15
1
0
174,217
0
W
Ullr
10,923
780
38
3
0
271,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role